04 April 2018, 09:44 | #21 |
Lemon. / Core Design
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The 3D engine is a LOT more powerful than what was seen in the demo. We just didn't have time to produce a better scene for it in the end (also it only uses 2 out of the 3 possible colours for the 2 bitplane screen). Still.. we will improve and re-use this engine in the next demo
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04 April 2018, 11:35 | #22 |
ex. demoscener "Bigmama"
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As far as I've understood it, the native display has empty bars top and bottom (so the code renders less than 256 lines), and then it's zoomed by the video hardware used at the party.
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04 April 2018, 11:36 | #23 | |
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Well done all involved! |
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04 April 2018, 11:59 | #24 | |
Inviyya Dude!
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Is this copper chunky with realtime rendered bitplanes on top? |
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04 April 2018, 13:16 | #25 |
Lemon. / Core Design
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It is just a 3D scene in unity, with a script that clips polygons against each other, so that it can be linedrawn and then finally filled in one blitter operation. The data is still quite bloaty for it, so we will probably try and pack the co-ordinate data a bit better in future.
Actually I really like the idea of using an 8x8 copper chunky to fill 8x8 squares, and then scan convert the edges of polyons into bitplane overlays.. that could work really nicely for sure (almost a similar technique to how Titan did the 3D in Overdrive 2 on the Megadrive). Definitely worth looking into! |
04 April 2018, 13:19 | #26 |
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04 April 2018, 13:20 | #27 |
Lemon. / Core Design
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The Revision compo organisers specified a screen resolution for anyone that wanted to have their demo displayed in full widescreen on the main screen (I think it was 320x180)
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04 April 2018, 13:46 | #28 | |
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04 April 2018, 16:24 | #29 | |
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Looking forward to seeing what's coming next. |
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04 April 2018, 17:00 | #30 |
Lemon. / Core Design
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04 April 2018, 17:22 | #31 |
Inviyya Dude!
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please write a note in the credits with my name, if you implement it... :P
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07 April 2018, 00:01 | #32 |
Bane of Magic
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REVISION 2018 demoparty
So, Revision just ended, and I thought i'd share the results with you. Some outstanding demos out there !
Amiga Intro : https://files.scene.org/browse/parti...8/amiga-intro/ Amiga Demo : https://files.scene.org/browse/parti...18/amiga-demo/ Results : http://www.pouet.net/party_results.p...1550&when=2018 Enjoy/Discuss |
07 April 2018, 00:04 | #33 |
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There's already a topic for this:
http://eab.abime.net/showthread.php?t=91671 |
07 April 2018, 00:19 | #34 |
Banned
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Indeed
...threads merged. |
07 April 2018, 00:27 | #35 |
Bane of Magic
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I did a search and it didn't come up so I made a new thread. I was too busy being an organizer for the gamecompo to post while it was on :3
thanks for the merge! |
07 April 2018, 00:28 | #36 | |
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Wow! Good to know. Also, count me in the ppl who'd like an hdd version of it
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07 April 2018, 00:39 | #37 |
Lemon. / Core Design
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HDD version should be out early next week, or next weekend at the latest.
We've been fixing some AGA & 68020+ glitches and crashes, so hopefully right now it will work on all Amiga configurations. Just waiting Leonard to do the HDD stuff, then the "final" version can be released |
07 April 2018, 01:06 | #38 |
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That's great! I think The Fall's 3d part is already much more impressive than Overdrive's , I can't wait to see what you guys will do next with the improved version!
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07 April 2018, 05:56 | #39 |
Inviyya Dude!
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16 April 2018, 19:51 | #40 | |
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