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Old 05 January 2009, 02:04   #21
laser
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Quote:
Originally Posted by Retro-Nerd View Post
Yes, Laser probably confounds it with Chaos Engine 2.

I do not confounds with chaos engine 2

btw,

I have been checking
where says 1994 on the AGA version?

look tosec names


AGA
Chaos engine, the (1993)(renegade)(aga)(disk 1 of 3)[cr mwb]

ECS

Chaos engine, the (1993)(renegade)[b](disk 1 of 2)


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Old 05 January 2009, 02:08   #22
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I don't care about TOSEC names. The AGA port was reviewed 9-10 month later than the ECS version.

http://amigareviews.classicgaming.ga...m/chaosen1.htm
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Old 05 January 2009, 06:54   #23
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Quote:
Originally Posted by laser View Post
look tosec names
Check the latest TOSEC dat :

Chaos Engine, The (1993)(Renegade)(Disk 1 of 2)[cr FLT]
Chaos Engine, The (1994)(Renegade)(AGA)(Disk 1 of 2)[cr CSL]
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Old 05 January 2009, 07:13   #24
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Quote:
Originally Posted by Retro-Nerd View Post
I give up here.
LOL
I remember the ECS version coming out earlier, it seems Chaos Engine AGA got nearly "Speedball 2" treatment. I really liked the look of ECS version more.
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Old 05 January 2009, 09:13   #25
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So the ECS version is indeed a 'downgrade', but since it uses 16 of 4096 colours that might explain why marco likes it more than the 256 of 256 version
Original VGA was 256 out of 64x64x64 (262144, 6 bits per red, green and blue) colors, not 256 out of 256..
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Old 05 January 2009, 09:18   #26
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Originally Posted by Toni Wilen View Post
Original VGA was 256 out of 64x64x64 (262144, 6 bits per red, green and blue) colors, not 256 out of 256..
I really should have looked that up before stating it here Always thought that the 256 colours are 'fixed'. Thanks for the info Toni
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Old 18 March 2010, 01:27   #27
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Another game that is better in OCS is Dragon Tiles. Is a lot better IMHO. If someone knows more games, please post reply
Tks in advance

Last edited by cybernoid; 18 March 2010 at 01:30. Reason: Bad spell
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Old 30 March 2010, 21:24   #28
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Alien bread 2 / tower assault AGA version has mush better graphics
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Old 30 March 2010, 22:20   #29
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I prefer the AGA version of Brian the lion.
Take a look:

ECS / AGA:


Last edited by viddi; 31 March 2010 at 10:18.
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Old 31 March 2010, 09:00   #30
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Your pictures aren't showing here viddi. Maybe you want to check that again
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Old 31 March 2010, 10:21   #31
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Your pictures aren't showing here viddi. Maybe you want to check that again
Mhhhh...it always happens with linked HOL or LEMON AMIGA pics.
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Old 31 March 2010, 10:27   #32
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Thanks for fixing it I agree that the AGA version looks better with the added colours
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Old 31 March 2010, 10:32   #33
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...with the added colours
and countless parallax layers.
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Old 31 March 2010, 10:36   #34
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Ah, of course Another game I need to put on my 'list'
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Old 29 August 2013, 18:21   #35
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AGA vs OCS games

Which games that have been released both as OCS and AGA, are vastly superior in AGA form?

I sometimes wonder if AGA games are exactly the same except for more colour in the copper effects in the backgrounds.
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Old 29 August 2013, 18:35   #36
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OCS games have copper colour effects. AGA games mostly have paralax scrolling in background instead.
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Old 30 August 2013, 08:51   #37
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I think it's true the majority of AGA games only contain cosmetic enhancements but certainly not all.

For instance, Sabre Team and UFO are quicker to play in their AGA guises and consequently more playable as a result. Morph has an extra nine levels (from memory) although why they couldn't have gone in the original is a bit of a mystery. Jet Strike is a lot nicer in AGA/CD32 form too.

It does work the other way too - Bubble and Squeak was much improved in the OCS/ECS version due to better AI, and I never really liked the cluttered AGA backgrounds of Zool very much (not that I like Zool very much anyway but that's neither here nor there I guess).
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Old 30 August 2013, 09:46   #38
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UFO also has totally different music in AGA/OCS versions
I have no idea why.
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Old 30 August 2013, 11:33   #39
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Merge time I'd say: http://eab.abime.net/new-emulation-a...es-vs-ocs.html
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Old 30 August 2013, 12:43   #40
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Wing Commander AGA/CD32 blows the OCS version out of the water in terms of graphics.

I wonder if the CD32 version will be supported in Psygores WIP WHD patch.
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