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Old 27 August 2013, 20:54   #1
lilalurl
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Do Wonderdog and Chuck Rock II use the same engine?

In an article from the first issue of Amiga Game Zone (1994) that s2325 posted a scan of recently:
http://eab.abime.net/907029-post291.html

it is stated (2nd paragraph of the 2nd column) about Wonderdog that "the game engine from Chuck Rock 2 was recycled for this one, and the sprites for both games are very similar".



Does anyone have more info. about this?


Apparently, the two coders worked on both games:
http://hol.abime.net/hol_search.php?N_ref_artist=4234
http://hol.abime.net/hol_search.php?N_ref_artist=27

so it adds to the likeliness of the info. being correct


Also, the Amiga expert s2325 stated:"If you compare size of playfield in both games they are almost the same."
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Old 27 August 2013, 20:58   #2
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Size is not proof but hint. In both games character will move vertically if you press down - standing on club or digging hole. I think bosses in both games are always facing left.

Last edited by s2325; 27 August 2013 at 21:13.
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Old 28 August 2013, 06:44   #3
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developers should have kept routines and engines in house so if they had a good game or routine for something it didint have to be done again from scratch.
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Old 11 September 2013, 05:25   #4
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hmm...i`m in contact with Dan Scott.
I could ask him about it. Any other questions that i have to ask him ???
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Old 26 September 2013, 13:52   #5
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To clear up the question if the engine was used on both games here is what Dan told me:

Quote:
Wonderdog was coded for Mega-CD, and then Chuck Rock 2 for Megadrive/Mega-CD was based around that engine. I then started Chuck Rock 2 on Amiga, and after, we decided to convert Wonderdog to amiga too
i hope this answers your question..
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Old 26 September 2013, 17:00   #6
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Yes, thank you (and Dan Scott) very much.


Edit: Here is the note I have added to the Wonderdog entry. Anyone feel free to give your opinion/suggest changes:
Quote:
Wonderdog is based on the game engine that was used for the Amiga version of Chuck Rock 2.
From author Dan Scott:
"Wonderdog was coded for Mega-CD, and then Chuck Rock 2 for Megadrive/Mega-CD was based around that engine. I then started Chuck Rock 2 on Amiga, and after, we decided to convert Wonderdog to amiga too."

It is interesting to note that it is the exact opposite of what happened on Sega platforms (Chuck Rock 2 using the engine used originally for Wonderdog).
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Old 02 March 2016, 21:17   #7
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That's pretty much accurate.. although Chuck Rock 2 was started briefly on the Megadrive, before Wonderdog took over as the priority project.

Wonderdog Amiga, was a bit of a by-thought... I told the boss at Core, I could probably convert it to the Amiga in 2 months.. I think in the end it took 3 months.. but still was a nice quick project
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Old 02 March 2016, 21:35   #8
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Wonderdog always reminds me of the Japanese console the Wondermega ( i think was Mega CD with karoke function) didnt JVC license Wonderdog as a mascot for it?
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Old 02 March 2016, 21:57   #9
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Wonderdog was produced for JVC by Core. They commissioned the game to use the mascot for their Wondermega console
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Old 02 March 2016, 22:11   #10
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Ah that explains why it reminds me of it then! I remember seeing and wanting one in Sega Pro magazine a year or two before it came out over here.
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Old 02 March 2016, 22:42   #11
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Thank you for information.
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