English Amiga Board


Go Back   English Amiga Board > Other Projects > project.SPS (was CAPS)

 
 
Thread Tools
Old 08 December 2003, 09:36   #1
whiteb
Fanatically Amiga.
 
whiteb's Avatar
 
Join Date: Apr 2002
Location: Melbourne, Victoria, Australia
Age: 54
Posts: 1,557
F/A-18 Interceptor

Has any progress been made over the Java codewheel for F/A-18 from the posts from a year ago ?

I uncovered my 2 (yes TWO) codewheels for F/A-18 and wondered if whats needed to scan THESE ?

Maybe a Visual basic program that tells you the code for the game (poorly coded if i did it).

Any suggestions ?
whiteb is offline  
Old 08 December 2003, 11:42   #2
andreas
Zone Friend
 
Join Date: Jun 2001
Location: Germany
Age: 50
Posts: 5,857
Send a message via ICQ to andreas Send a message via AIM to andreas
Re: F/A-18 Interceptor

Quote:
Originally posted by whiteb
I uncovered my 2 (yes TWO) codewheels for F/A-18 and wondered if whats needed to scan THESE ?
At least you could make a guy from Usenet very happy, because he has just requested this I've seen.
andreas is offline  
Old 08 December 2003, 21:10   #3
fiath
Moderator
 
fiath's Avatar
 
Join Date: Jan 2002
Location: South East / UK
Age: 46
Posts: 1,930
No, we don't have the codewheel scanned.

What we were planning is to get these codewheels, same them as PNG with the holes in each one set to transparent, then a VRML script would combine them, and let you rotate them. All very nice and open standards. This VRML can then be adapted (if needed) for each codewheel, or (hopefully) just for each number of layers.

This has not been started yet, because we have not yet done scans for a game that need it.

Some program that gives you the answers is convenient, but not really my idea of what should go along with the actual game...

We do have a copy of the F/A-18 manual fully OCR'ed. But it is not the "real thing" (OCR) and the front page scan is not very good quality (it wasn't done for CAPS mind you) - so we plan to do it again.
fiath is offline  
Old 09 December 2003, 00:17   #4
whiteb
Fanatically Amiga.
 
whiteb's Avatar
 
Join Date: Apr 2002
Location: Melbourne, Victoria, Australia
Age: 54
Posts: 1,557
Well,

I can "Sacrifice" one of the codewheels for scanning...., and as far as the manual etc, That can be my next CAPS project

How do I set the Codewheel holes to be transparent once scanned ?

Killing Game Show manual has been upped.

[edit] One codewheel "Sacrificed" and scanned

Last edited by whiteb; 09 December 2003 at 00:46.
whiteb is offline  
Old 09 December 2003, 00:56   #5
whiteb
Fanatically Amiga.
 
whiteb's Avatar
 
Join Date: Apr 2002
Location: Melbourne, Victoria, Australia
Age: 54
Posts: 1,557
Re: Re: F/A-18 Interceptor

Quote:
Originally posted by andreas
At least you could make a guy from Usenet very happy, because he has just requested this I've seen.
Which group ?

[edit] found.

Last edited by whiteb; 09 December 2003 at 02:11.
whiteb is offline  
Old 09 December 2003, 22:53   #6
fiath
Moderator
 
fiath's Avatar
 
Join Date: Jan 2002
Location: South East / UK
Age: 46
Posts: 1,930
Excellent!

Don't worry about making things transparent - we can do that. Also, please keep the images in some kind of lossless format like TIFF/PNG - not JPG.

Thanks!
fiath is offline  
Old 10 December 2003, 09:04   #7
whiteb
Fanatically Amiga.
 
whiteb's Avatar
 
Join Date: Apr 2002
Location: Melbourne, Victoria, Australia
Age: 54
Posts: 1,557
Quote:
Originally posted by fiath
Excellent!

Don't worry about making things transparent - we can do that. Also, please keep the images in some kind of lossless format like TIFF/PNG - not JPG.

Thanks!
PNG, 300DPI ETC

[edit] Uploaded.

Last edited by whiteb; 10 December 2003 at 09:13.
whiteb is offline  
Old 10 December 2003, 09:32   #8
fiath
Moderator
 
fiath's Avatar
 
Join Date: Jan 2002
Location: South East / UK
Age: 46
Posts: 1,930
Cool, maybe I can prepare them - then go bug Marc to make me a VRML script
fiath is offline  
Old 11 December 2003, 10:48   #9
Enverex
Fantasy Man!
 
Enverex's Avatar
 
Join Date: Apr 2002
Location: UK
Posts: 1,353
I have the codewheel too, but I had to get a cracked version of the game as I never worked out how to actually use the CodeWheel
Enverex is offline  
Old 11 December 2003, 11:59   #10
killergorilla
Lesser Talent
 
killergorilla's Avatar
 
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
I have a version of the codewheel but it's falling to pieces, it ended up having a biro stuffed through the middle, and never seemed to work very well after that.
killergorilla is offline  
Old 11 December 2003, 22:52   #11
whiteb
Fanatically Amiga.
 
whiteb's Avatar
 
Join Date: Apr 2002
Location: Melbourne, Victoria, Australia
Age: 54
Posts: 1,557
Quote:
Originally posted by NightShade737
I have the codewheel too, but I had to get a cracked version of the game as I never worked out how to actually use the CodeWheel
ok, if say the game asked for the code from sequence "F34D".

go to the OUTER RIM and find "F"
Go to the MIDDLE RIM and find 3, Turn the middle rim till the 3 is Below "F"
Go to the INNER RIM and find 4, turn the inner rim till 4 appears below the previous "F3", so in sequence it reads F34.

then the LAST in the sequence, "D" will be on the face of the inner wheel, in this case, "F34D" will require.... 40131 to be inputted into the game.

[edit] let me get this straight, you couldnt figure the codewheel out, but could land the plane on the Aircraft carrier ?

Last edited by whiteb; 11 December 2003 at 23:09.
whiteb is offline  
Old 12 December 2003, 15:30   #12
Enverex
Fantasy Man!
 
Enverex's Avatar
 
Join Date: Apr 2002
Location: UK
Posts: 1,353
Quote:
Originally posted by whiteb
ok, if say the game asked for the code from sequence "F34D".

go to the OUTER RIM and find "F"
Go to the MIDDLE RIM and find 3, Turn the middle rim till the 3 is Below "F"
Go to the INNER RIM and find 4, turn the inner rim till 4 appears below the previous "F3", so in sequence it reads F34.

then the LAST in the sequence, "D" will be on the face of the inner wheel, in this case, "F34D" will require.... 40131 to be inputted into the game.

[edit] let me get this straight, you couldnt figure the codewheel out, but could land the plane on the Aircraft carrier ?
Yeah

I'm sure I tried every way imaginiable to use the codewheel, including the way you stated, but it would just never accept the answer.... weird....
Enverex is offline  
Old 12 May 2013, 19:44   #13
s2325
Zone Friend
 
s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
ftp://easyjohn.dyndns.info/Amiga/Sit...sykilla%29.swf
s2325 is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
F 18 Interceptor Qualification Mission Muzkat support.Games 10 22 March 2023 11:03
F/A 18 interceptor - mission 6 molosev Retrogaming General Discussion 14 21 March 2023 13:43
F/A-18 Interceptor _-IceMan-_ support.Games 3 13 July 2008 19:18
F/A-18 Interceptor Quesiton jaydav support.Games 4 08 March 2006 12:43
F/A-18 Interceptor VermillioN support.Games 4 15 October 2002 06:58

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 08:25.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.08430 seconds with 13 queries