English Amiga Board


Go Back   English Amiga Board > Support > support.Games

 
 
Thread Tools
Old 29 October 2016, 14:22   #1
hipoonios
Amiga Hardcore Gamer
 
hipoonios's Avatar
 
Join Date: Apr 2005
Location: Sweden
Age: 46
Posts: 1,207
Escape - Surprisingly good adventure game on Aminet

I'm a big fan of prison movies and games. So was happy to find this "point and click" adventure. It is pretty good for a PD game and i recommend it to all who like adventure games.

I have been stuck in this game for some days now. It would be cool if someone else also played this so we could solve the game together.

Some of many problems I have:

How to get the playing card from the bird cage?
How to get the egg from the bird in the garden?
How to enter the store? I have the key but the guard catch me.

Here are some random screenshots to make you interested:



The game can be downloaded here: http://aminet.net/package/game/role/Escape

Last edited by hipoonios; 29 October 2016 at 14:37.
hipoonios is offline  
Old 29 October 2016, 18:50   #2
BarryB
Amigaholic
 
Join Date: Dec 2009
Location: UK
Posts: 4,676
Ironically, if the Smurf game you made is anything to go by you could have ended up in prison
BarryB is offline  
Old 30 October 2016, 04:27   #3
butfluffy
Registered User
 
Join Date: Mar 2013
Location: In the Hills
Posts: 377
game looks cool. could someone please make it into an adf?
butfluffy is offline  
Old 30 October 2016, 05:58   #4
DamienD
Banned
 
DamienD's Avatar
 
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
Quote:
Originally Posted by butfluffy View Post
game looks cool. could someone please make it into an adf?
Here you go my friend. Take a look in The Zone! for a file named "Escape (2000)(Norman Crossfield)(AGA).zip"

This was a quick and dirty "HD install --> ADF" package really; of course I've tested and all seems good.

Things to note:

... The game has been made for A1200.
... The files within the Aminet archive are 1.6MB when extracted so too big to fit onto a single disk without compression / re-extraction to RAM.

I know that you use WinUAE so; set an AGA configuration with at least 2MB Chip & 1MB Fast RAM; though I just use a 2MB Chip & 4MB Fast RAM configuration...

Enjoy
DamienD is offline  
Old 30 October 2016, 08:46   #5
hipoonios
Amiga Hardcore Gamer
 
hipoonios's Avatar
 
Join Date: Apr 2005
Location: Sweden
Age: 46
Posts: 1,207
I just read the docs and found out you can save your progress.

Create a drawer named 'savegame'. Now you can press F5 to bring up a menu with options:



You can save without create a savegame drawer. But then the game will ask you to insert a disk.
hipoonios is offline  
Old 30 October 2016, 09:09   #6
hipoonios
Amiga Hardcore Gamer
 
hipoonios's Avatar
 
Join Date: Apr 2005
Location: Sweden
Age: 46
Posts: 1,207
Great work DamienD!

In the docs the author claims this can be played from floppy. So it is possible to create "proper" disks that can be played on real Amiga's.

Just create two disks and name them Escape1 and Escape2. Now, use disk_list on disk (also attached) to know which files belong to which disk.

Of course you need to make disk 1 bootable and create a startup-sequence too

Haven't tried it myself. But should work.
Attached Files
File Type: txt Disk_list.txt (1.6 KB, 162 views)

Last edited by hipoonios; 30 October 2016 at 10:01.
hipoonios is offline  
Old 30 October 2016, 14:09   #7
daxb
Registered User
 
Join Date: Oct 2009
Location: Germany
Posts: 3,303
Yesterday I tried the game without reading the manual first. Unfortunately, I couldn`t save because of no Savegame directory. The Aminet archive should be updated.
daxb is offline  
Old 30 October 2016, 16:27   #8
DamienD
Banned
 
DamienD's Avatar
 
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
Quote:
Originally Posted by hipoonios View Post
Great work DamienD!

In the docs the author claims this can be played from floppy. So it is possible to create "proper" disks that can be played on real Amiga's.

Just create two disks and name them Escape1 and Escape2. Now, use disk_list on disk (also attached) to know which files belong to which disk.

Of course you need to make disk 1 bootable and create a startup-sequence too

Haven't tried it myself. But should work.
Thanks for the information hipoonios. That will be a much better solution

...didn't even think to take a look at the docs

____________________________________________________________________________________________________


Ok, so have now created 2 new disks using the instructions which run on a standard A1200 - 2MB Chip RAM.

Must say it was a lot of work; here's some of the things I did after copying the required files to each disk:

a) On Disk 1, create a "Libs" directory and copy "diskfont.library" in otherwise the game wouldn't start.

b) Create an assign for ENV: to RAM: otherwise you get an error when starting the game.

c) Create a screen which allows you to choose whether to start the game or to view the 2 x docs files:



d) Write scripts to handle the above choices. Doc files are viewed via PPMore.

e) Manually edit each doc file; because due to text length they weren't being displayed properly.

f) One or two other bits and bobs.

Anyway; all done now and I'm very happy with how the disks turned out

File now in The Zone! Enjoy!!!
DamienD is offline  
Old 30 October 2016, 18:01   #9
Steve
I Identify as an Ewok
 
Steve's Avatar
 
Join Date: Jul 2001
Location: North Lincolnshire
Age: 45
Posts: 2,356
Thanks very much for the effort DamienD. Saved me the trouble. Downloading now.

How did you get access to the nest hipoonios? I'm stood on the box at the moment.

Last edited by Steve; 30 October 2016 at 18:42.
Steve is offline  
Old 30 October 2016, 19:06   #10
hipoonios
Amiga Hardcore Gamer
 
hipoonios's Avatar
 
Join Date: Apr 2005
Location: Sweden
Age: 46
Posts: 1,207
Quote:
Originally Posted by Steve View Post
How did you get access to the nest hipoonios? I'm stood on the box at the moment.
Happy to hear that you are also playing this game

This is one of the many problems I have (check first post). The bird is always take back the egg... Arrrrgh!
hipoonios is offline  
Old 30 October 2016, 19:14   #11
Predseda
Puttymoon inhabitant
 
Predseda's Avatar
 
Join Date: Mar 2007
Location: Tromaville
Age: 46
Posts: 7,537
Send a message via ICQ to Predseda
It looks really good, I will give it a try tonight! (just checked if there is anything else from the same author on Aminet, but unfortunately nothing).
Predseda is offline  
Old 30 October 2016, 19:54   #12
Steve
I Identify as an Ewok
 
Steve's Avatar
 
Join Date: Jul 2001
Location: North Lincolnshire
Age: 45
Posts: 2,356
So how did you manage to get all your items? Did you get them from the shed? I only collected a couple of items from there. Some cord and a screwdriver.

Maybe I need to explore the other cells first. I only visited my next door neighbour with the cats. Picked up an old slipper. It is quite good actually. You're right. Quite humorous as well.
Steve is offline  
Old 30 October 2016, 22:09   #13
butfluffy
Registered User
 
Join Date: Mar 2013
Location: In the Hills
Posts: 377
thanks as always for your efforts Damien i' going to download right away
butfluffy is offline  
Old 30 October 2016, 22:27   #14
Predseda
Puttymoon inhabitant
 
Predseda's Avatar
 
Join Date: Mar 2007
Location: Tromaville
Age: 46
Posts: 7,537
Send a message via ICQ to Predseda
Very good game, full of humour in Monkey Island style. I really like it!

(BTW: stuck a lot. Still can not solve the Nest, or how to distract the Doc)

Last edited by Predseda; 30 October 2016 at 23:05.
Predseda is offline  
Old 30 October 2016, 22:36   #15
Retrofan
Ruler of the Universe
 
Retrofan's Avatar
 
Join Date: Mar 2010
Location: Lanzarote/Spain
Posts: 6,185
But then, do I run it from the HD or does it have any problem there or do I use the floppies and what changes do I have to make (for both)?
Retrofan is offline  
Old 31 October 2016, 00:07   #16
DamienD
Banned
 
DamienD's Avatar
 
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
Quote:
Originally Posted by Retrofan View Post
But then, do I run it from the HD or does it have any problem there or do I use the floppies and what changes do I have to make (for both)?
No problems with either method

Running from the floppy disks I created:
... You don't need to do anything; put both disks in and boot.

Running from the Aminet .LHA file:
... Open the .LHA file and copy the contents to your Workbench hard drive.
... Created a directory called "Savegame" under the root of where all Escape directories / files are.
DamienD is offline  
Old 31 October 2016, 14:35   #17
daxb
Registered User
 
Join Date: Oct 2009
Location: Germany
Posts: 3,303
If you play it from HD and quit to WB for further work you might get an instable system. At least here (A1200 040) when I quit back to WB a lot of MuForce hits are shown.
daxb is offline  
Old 31 October 2016, 19:49   #18
DamienD
Banned
 
DamienD's Avatar
 
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
In the "Main-docs" file it does say the following:



The "TECHNO." part is interesting as it talks about finalising development on an A1200 40MHz 040 with FPU.

daxb; I guess if you use the floppy disk version you won't have issues as Workbench isn't used.
DamienD is offline  
Old 31 October 2016, 20:09   #19
Predseda
Puttymoon inhabitant
 
Predseda's Avatar
 
Join Date: Mar 2007
Location: Tromaville
Age: 46
Posts: 7,537
Send a message via ICQ to Predseda
I have not encountered any problems with it yet, Blizzard 1230/50
Predseda is offline  
Old 31 October 2016, 21:32   #20
Steve
I Identify as an Ewok
 
Steve's Avatar
 
Join Date: Jul 2001
Location: North Lincolnshire
Age: 45
Posts: 2,356
So where did you get those keys from? And how did you get that bottle and those two tubs? I'm really scratching my head with this one.
Steve is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Wanted: The Escape Plan (Game Hint Book) Steve MarketPlace 1 16 October 2016 20:43
iGame - MUI based game loader on Aminet Peter Amiga scene 89 06 February 2016 12:05
[Found: Escape From the Planet of the Robot Monsters] fun shooting alien/zombie game xaero1 Looking for a game name ? 11 20 December 2008 22:35
Any adventure/rpg Worth downloading form aminet? tarr Retrogaming General Discussion 2 19 September 2006 21:07
On Escape Amiga game walkthrough martin-flash support.Games 9 13 June 2005 23:55

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 09:50.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.21257 seconds with 14 queries