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Old 14 December 2009, 21:42   #1
Kitty
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Direct3D onscreen led issue

I think this is the same problem I posted in a similar thread a while back, see the picture below.
This has happend in beta16 and beta17 and then I tested it today in the new stable WinUAE 2.0.0 release and it did the same thing.
Seems to only happen when filters are on, I use direct3D Filter.
Logs attached.

(First Boot of a fresh Install of Classic Workbench and WinUAE 2.0.0)



Quote:
Perhaps http://www.winuae.net/files/b/winuae.zip fixes it, perhaps not..
Tried the fix, but didnt work.


I have a Geforce 7600 GS with latest drivers and DirectX 9.0C on Windows XP Home SP3
I did all DirectX tests and all were fine.
Attached Files
File Type: txt winuaebootlog.txt (9.3 KB, 188 views)
File Type: txt winuaelog.txt (7.7 KB, 143 views)

Last edited by Kitty; 15 December 2009 at 02:34.
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Old 15 December 2009, 09:10   #2
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Quote:
Multicolored crap only at the bottom is onscreen leds + buggy display driver. (3D Sprites since 2.0 betas, try switching to 32-bit Direct3D filter or vice versa. Or just disable onscreen leds.)
Buggy Display Driver?
If you mean my graphic card drivers, they cant possibly be that buggy, they are official NVidia drivers and work perfectly fine on WinUAE 1.6.1 with on screen leds and any filter mode, like I said this has happend in earlier betas and the latest build, so I believe something has changed in WinUAE since 1.6.1
Also its not just myself who experienced this problem, others have too, how many hosts can have the very same buggy drivers?
To say just disable onscreen leds isnt really solving the problem is it.
I was discussing this problem on eab irc and was thinking about actually submitting this as a proper bug.

Quote:
Not related at all and already discussed somewhere else.
Sorry I didn't know it wasnt related, and the thread I posted on this problem before never came to any conclusion just that others were experiencing the very same glitches with different graphics drivers.
Was there any other threads I missed that ended in a solution then?

Quote:
3D Sprites since 2.0 betas
What is 3D Sprites? If this is causing the problem, do we really need it? Can it be turned off manually?
Im destined to stay on 1.6.1 unless there is some kind of fix

Edit
Did another test with leds off as you suggested, stills the same results so cant be onscreen leds.

My filter setting





If filters arnt used there is no problem but as I use filters (as I imagine many others do) WinUAE 2.0.0 is unusable for me
Maybe I should make a new thread about this problem if its not related as you suggest.

Edit
Test with ClassicWBUAE fresh install results were better but its still there.



Also I noticed if you load up with onscreens leds then turn them off and reboot they are still stuck there but static with ClassicWB UAE setup WinUAE 2.0.0

Last edited by Kitty; 15 December 2009 at 18:23.
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Old 15 December 2009, 16:32   #3
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Same thing happens for me when I turn on the Direct3D filter - glitches to the bottom of the screen.
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Old 15 December 2009, 17:49   #4
Toni Wilen
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I consider it display driver bug because all reports have one thing common: NVidia. (and possibly WinXP)

I have ATI desktop and NVidia laptop (Win7): can't duplicate.
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Old 15 December 2009, 18:12   #5
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Quote:
I consider it display driver bug because all reports have one thing common: NVidia. (and possibly WinXP)

I have ATI desktop and NVidia laptop (Win7): can't duplicate.
How do you explain it working perfectly fine on WinUAE 1.6.1 then?
So your saying everyone who has a NVidia graphics card will either have to change to an ATI with windows 7 setup or be
stuck with WinUAE 1.6.1 for eternity ?
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Old 15 December 2009, 18:17   #6
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Only happens with onscreen LEDs enabled and far less intrusive in windowed mode here (for DirectX filters). Which GFX card do you use Zandig? I use GeForce 7800 GT on XP
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Old 15 December 2009, 18:18   #7
Toni Wilen
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Quote:
Originally Posted by TheCyberDruid View Post
Only happens with onscreen LEDs enabled and far less intrusive in windowed mode here (for DirectX filters). Which GFX card do you use Zandig? I use GeForce 7800 GT on XP
Because onscreen leds was changed to 3D sprites in 2.0 (better performance, free transparency etc..)
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Old 15 December 2009, 18:24   #8
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I'm just wondering if it's something specific for GeForce 7xxx cards. It's quite hard to produce the error anyway.
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Old 15 December 2009, 20:31   #9
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Quote:
Originally Posted by Toni Wilen View Post
I consider it display driver bug because all reports have one thing common: NVidia. (and possibly WinXP)

I have ATI desktop and NVidia laptop (Win7): can't duplicate.
I had this same issue with beta's and ATI+XP64. Funnily enough, on screen LEDs, once enabled, corrupted the bottom of the screen until reboot (of host, I mean).

Most certainly a DX or a driver bug with those symptoms (gfx mem seems to get corrupted)...

Sorry, I haven't verified with the released v2 yet (just got out of a long crunch), but I'll try to see if I can replicate this issue still and report back.
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Old 15 December 2009, 20:46   #10
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Quote:
Originally Posted by TheCyberDruid View Post
Only happens with onscreen LEDs enabled and far less intrusive in windowed mode here (for DirectX filters). Which GFX card do you use Zandig? I use GeForce 7800 GT on XP
GeForce 9800GT - Windows XP SP3
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Old 15 December 2009, 20:50   #11
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Thanks Zandig So much for the 7xxx, but the XP bit is interesting.
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Old 15 December 2009, 21:07   #12
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Quote:
Originally Posted by TheCyberDruid View Post
Thanks Zandig So much for the 7xxx, but the XP bit is interesting.
XP seems to be the common trend here...
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Old 23 December 2009, 19:51   #13
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WinUAE 2.0.1 Direct3D Filter glitch

Hi Toni,

This glitch is still present in 2.0.1 although not as bad as the previous 2.0 release version.

Under any configuration when I enable the Direct3D filter (doesn't matter if it's Point of Bilinear) I get a graphical glitch at the bottom of the screen.

Below is a pic of the bootup screen so you can see it clearly:



The glitch remains on the workbench screen or anything I run after.
Going back to version 1.61 fixes the problem. Also not using the Direct3D filter makes the problem go away.

My info:
Windows XP / Service Pack 3
Nvidia 9800GT

Happy Holidays and thanks for the hard work you do on this great program!
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Old 23 December 2009, 20:06   #14
Toni Wilen
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Above post merged. XP and Nvidia again..
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Old 24 December 2009, 08:39   #15
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Quick workaround: F12, Switch to Null Filter, exit config window, F12 again, switch back to D3D. Problem "solved".
You'll have to do it every time you start Winuae, though.
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Old 27 December 2009, 05:02   #16
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Quote:
Originally Posted by Toni Wilen
Above post merged. XP and Nvidia again..
Quote:
Originally Posted by Maccara
I had this same issue with beta's and ATI+XP64.
Can this now be tested/fixed, seeing as it happens on an ATI card too, you can also emulate XP mode on Windows 7 or use VMWare to install XP to test.
This you must realise now is something in WinUAE that needs to be fixed and not just a Geforce/WinXP bug.
Not everyone wants to/can afford to upgrade to windows 7.

Last edited by Kitty; 27 December 2009 at 05:09.
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Old 27 December 2009, 12:53   #17
Toni Wilen
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Virtual PC does not support 3D hardware. And it STILL is a display driver or OS bug if it stays between WinUAE sessions.
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Old 27 December 2009, 17:04   #18
Toni Wilen
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If someone wants this "fixed" someway, I need more information _when_ it does _not_ happen.

All combinations tested (windowed, fullscreen, 16 and 32 bit in filter panel, using wb hand screen only). Test twice to make sure previous test does not change following test.
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Old 27 December 2009, 17:14   #19
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wait i saw same issue on my intel card atom pc but it happens only direct3d filter
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Old 27 December 2009, 18:42   #20
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and confirmed it not happens with 1.6.1
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