English Amiga Board


Go Back   English Amiga Board > Other Projects > project.CD32 Conversion

 
 
Thread Tools
Old 03 February 2016, 00:29   #761
earok
Registered User

 
Join Date: Dec 2013
Location: Auckland
Posts: 2,191
Agreed with @AmigaJay, IK is too slow for CD32.

Haven't tested Karateka yet but it sounds like a 68020 will handle it fine. What's more, if it's system-friendly like all of meynaf's other releases, adding CD32 pad support will be easy (I might need to be a little creative but with seven buttons, we should be able to make controls work)

We'll no doubt do an ST pack sometime.


Recent conversions that work perfect on CD32:
- Where Time Stood Still
- Gauntlet
- Joust
- Metro Cross
- Solomon's Key

Sluggish but playable:
- Back to the Golden Age (I need to investigate but I think we might be able to make this save to NVRAM)

<- Everything above this point is already on the Community Compilation I released at Christmas.

Too slow:
- Super Sprint
- Oids
- IK
earok is offline  
Old 03 February 2016, 02:10   #762
SolderPCB
Registered User
 
Join Date: Dec 2012
Location: Germany
Posts: 87
I thought IK would have been fine on at least a standard A1200

is it possible for someone to edit the port to reduce the requirements ?
SolderPCB is offline  
Old 07 February 2016, 21:12   #763
Amigajay
Registered User
 
Join Date: Jan 2010
Location: >
Posts: 2,140
I've just uploaded my very first unofficial CD32 pack, its the Bubble Bobble Trilogy, my post on my blog is here
Amigajay is offline  
Old 08 February 2016, 00:53   #764
ransom1122
Registered User
ransom1122's Avatar
 
Join Date: Aug 2011
Location: Omnicorp
Posts: 3,836
Quote:
Originally Posted by Amigajay View Post
I've just uploaded my very first unofficial CD32 pack, its the Bubble Bobble Trilogy, my post on my blog is here

Nice work. The Menu Intro screen is cool.. Thank you

Last edited by ransom1122; 08 February 2016 at 02:04.
ransom1122 is offline  
Old 08 February 2016, 02:03   #765
ransom1122
Registered User
ransom1122's Avatar
 
Join Date: Aug 2011
Location: Omnicorp
Posts: 3,836
@Earok - Thanks for "Amiga Community Collection [FEB2016][CD32][SX32]" It has many good games in it. Babylonian Twins, Solid Gold, Karateka & Zerosphere! What is what that Oscure stretchy graphics!!
ransom1122 is offline  
Old 08 February 2016, 02:55   #766
earok
Registered User

 
Join Date: Dec 2013
Location: Auckland
Posts: 2,191
No worries Ransom. Unfortunately Karateka doesn't work on a real console for some reason no problem in WinUAE. Zerosphere is amazing though, such a great concept and one of the most polished indie platformers on Amiga (also, if you haven't played it, "The Game" on that collection by JayMiner is totally amazing and even autosaves to NVRAM).

@AmigaJay congrats on your first release. I've let Neil at Indie Retro News know. Do you mind if we post on it over at cd32.co.uk? We'll direct link to your post of course.

Also - this is from Steve. This was going to be our version of the same idea but we never got around to finishing it.

earok is offline  
Old 08 February 2016, 03:24   #767
ransom1122
Registered User
ransom1122's Avatar
 
Join Date: Aug 2011
Location: Omnicorp
Posts: 3,836
@Earok - I completely agree with you on "Zerosphere" Its superb. (On a side note) I wonder if the game can be modified so it does not have that zoom effect?

"The Game" - Amazing. Just tried it. I will put this on the "To play" List!

Bubble Bobble CD32 Cover. Aren't all the colors just lovely
ransom1122 is offline  
Old 08 February 2016, 03:25   #768
earok
Registered User

 
Join Date: Dec 2013
Location: Auckland
Posts: 2,191
Quote:
Originally Posted by ransom1122 View Post
@Earok - I completely agree with you on "Zerosphere" Its superb. (On a side note) I wonder if the game can be modified so it does not have that zoom effect?

"The Game" - Amazing. Just tried it. I will put this on the "To play" List!
Haha, but the zoom effect is the gimmick of the game the guys who made the game are on EAB though, maybe they'd be willing to add a cheat mode of some sort.

Edit: Zerosphere just won Amiga 68K game of the year, against some extremely tough competition with Solomon's Key 2 and SQRXZ 3.

http://www.vintageisthenewold.com/am...the-winner-is/
earok is offline  
Old 08 February 2016, 03:48   #769
ransom1122
Registered User
ransom1122's Avatar
 
Join Date: Aug 2011
Location: Omnicorp
Posts: 3,836
Quote:
Originally Posted by earok View Post
Haha, but the zoom effect is the gimmick of the game the guys who made the game are on EAB though, maybe they'd be willing to add a cheat mode of some sort.

Edit: Zerosphere just won Amiga 68K game of the year, against some extremely tough competition with Solomon's Key 2 and SQRXZ 3.

http://www.vintageisthenewold.com/am...the-winner-is/
I did not know the history of that game. I just randomly tried it and enjoyed it a fair bit.
ransom1122 is offline  
Old 08 February 2016, 03:56   #770
Neil79
Deactivated
 
Join Date: Jul 2012
Location: -
Posts: 2,729
Quote:
Originally Posted by ransom1122 View Post
I did not know the history of that game. I just randomly tried it and enjoyed it a fair bit.
I played Zerosphere and wanted to throw up as soon as I couldn't squint
Neil79 is offline  
Old 08 February 2016, 04:24   #771
ransom1122
Registered User
ransom1122's Avatar
 
Join Date: Aug 2011
Location: Omnicorp
Posts: 3,836
Quote:
Originally Posted by Neil79 View Post
I played Zerosphere and wanted to throw up as soon as I couldn't squint
That's what makes it interesting and unique
ransom1122 is offline  
Old 08 February 2016, 10:45   #772
Amigajay
Registered User
 
Join Date: Jan 2010
Location: >
Posts: 2,140
Cheers for the comments guys, appreciated, looking forward to showing my big pack off this week...sorry that sounded wrong lol 'show my CD32 pack'

@Earok, off course you can post it on your site, i forgot i had a mega account so i thought i may as well upload it myself, but feel free to post, cheers!

Edit: someone has a error loading Parasol Stars, so please hold off burning it to disc until i have a look at it later.

Last edited by Amigajay; 08 February 2016 at 13:18.
Amigajay is offline  
Old 08 February 2016, 15:13   #773
Amigajay
Registered User
 
Join Date: Jan 2010
Location: >
Posts: 2,140
As you may have seen in the Bubble Bobble thread, it looks like on the menu when someone presses a button not assigned to a whdload or cd32load file it comes up with an error and reboot is needed, is there a way to set all other cd32 buttons to a nil/void type situation so this doesn't happen?
Amigajay is offline  
Old 06 October 2016, 15:52   #774
Lorfarius
Registered User
Lorfarius's Avatar
 
Join Date: Jan 2010
Location: Glossop/UK
Posts: 532
Great stuff! One thing I would love to see (sorry if it's a bit cheeky to make a request) is The Desert Strike series. There was always something special about those games and they still hold up incredibly well today.
Lorfarius is offline  
Old 06 October 2016, 16:01   #775
SteveUK
Registered User

 
Join Date: Jul 2014
Location: Shropshire / UK
Posts: 58
Quote:
Originally Posted by Lorfarius View Post
Great stuff! One thing I would love to see (sorry if it's a bit cheeky to make a request) is The Desert Strike series. There was always something special about those games and they still hold up incredibly well today.
Hi Lorfarius; check: http://unofficial-cd32-ports.blogspo...ike+collection
SteveUK is offline  
Old 30 October 2016, 17:37   #776
spudje
Registered User

 
Join Date: Dec 2014
Location: Netherlands
Posts: 1,058
Some help for the following please. I'm in the process of getting some of these cool compilations on a SX32 CF. Triggering them from X-Bench. Now I noticed that the cdxl movies do run from the CD, but not from the CF/HDD. I assume it's a matter of using the correct arguments for cdgsxl, but I can't find any documentation about it

Can somebody point me how to run a .xl movie from HDD with the cdgsxl command? Thanks a lot!

Update: Found it myself, the extra argument needed is "dosxl".

Last edited by spudje; 30 October 2016 at 18:03.
spudje is offline  
Old 11 July 2017, 23:22   #777
spannernick
Retro Nuts

spannernick's Avatar
 
Join Date: Aug 2004
Location: London/UK
Age: 49
Posts: 1,079
Is there any way of getting hold of Alien Breed Saga for cd32..?
spannernick is offline  
Old 12 July 2017, 05:54   #778
earok
Registered User

 
Join Date: Dec 2013
Location: Auckland
Posts: 2,191
@spannernick All of the games should be on AmigaJay's Team17 collection. If you still want the Alien Breed Saga specifically I'll look at re-releasing it in the next week or so
earok is offline  
Old 21 August 2017, 13:40   #779
Xenon
Registered User
Xenon's Avatar
 
Join Date: Nov 2004
Location: Zaragoza, Pamplona-Iruña, Bera
Age: 38
Posts: 440
Hello, just a quick question. When most conversions disappeared from http://unofficial-cd32-ports.blogspot.com.es/ , also all the DVD covers were lost. Is any FTP or url where download these covers?

Regards,

Salva
Xenon is offline  
Old 21 August 2017, 14:00   #780
earok
Registered User

 
Join Date: Dec 2013
Location: Auckland
Posts: 2,191
Let me know what ones you want, I should have them in some form or another. (they're scattered through my email, my hard drive etc so I don't have them readily accessible in one place)
earok is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Uridium 2 CD32 (Unofficial Conversion) Heavy Stylus Amiga scene 20 03 September 2014 13:53
Unofficial CD32 Ports Heavy Stylus Retrogaming General Discussion 11 02 September 2014 21:41
Unofficial CD32 Conversions (An RGCD Side-Project) Heavy Stylus Amiga scene 102 08 May 2011 23:20
New CD32 Website Dedicated To Unofficial Conversions Heavy Stylus Retrogaming General Discussion 5 14 March 2009 20:22
let's make them all CD32 [Unofficial] :D Swierk request.Old Rare Games 19 01 April 2005 22:35

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 07:14.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.
Page generated in 0.11523 seconds with 16 queries