14 September 2022, 15:59 | #41 | |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
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Quote:
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14 September 2022, 16:38 | #42 | |
Retro Gamer
Join Date: Jan 2005
Location: Underworld
Age: 51
Posts: 4,061
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Quote:
You can mount ISO in modern windows and change config file that has disk installation data or just look for NoCD patch, as TCD suggested. For this game, probably best to use DOSBox, as that works well. |
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14 September 2022, 16:55 | #43 |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,773
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Also loved that these HUGE CITY SIZED alien crawlers always ran towards little english shit towns and you had to prevent them from doing that...
What a fun game. |
15 September 2022, 01:08 | #44 |
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Location: USA
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15 September 2022, 04:44 | #45 |
Beta 1.666
Join Date: Jun 2007
Location: in 1985
Posts: 384
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Played MDK and MDK 2 and finished them both. There were some challenging bits I remember, but all enjoyable fun. Graphically not bad for its time and gameplay good. I still have the complete original games for both. Was a good era for gaming.
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15 September 2022, 13:16 | #46 |
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Location: Belfast
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Whaddya know, there was a nocd included with the iso. Just copied the nocd.exe in exchange for the WIN95.exe and hey presto game works like a charm! Thanks all for that TCD and Anubis.
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15 September 2022, 13:54 | #47 |
Alien Bleed
Join Date: Aug 2022
Location: UK
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15 September 2022, 16:38 | #48 |
cheeky scoundrel
Join Date: Nov 2004
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Age: 42
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The end of a good era of gaming. 1996 and onwards was the time period where you would essentially start to need to buy a new PC every 2 months just to be able to keep up... I remember we got a Pentium 120 and then like a month later the magazines started to list minimum system requirements to be a Pentium 133 MMX. Yeah great... was stuck with that P120 for a good 4 years still. We even got Need for Speed SE with the machine and it kind of ran like a turkey on it I mostly played Quake 1 and Duke3D on it, and for the rest games I could have and had played on my existing 486...
By the looks of it I could have played MDK though. The game never spoke to me from magazine screenshots and box shots. It looked... odd. |
15 September 2022, 17:00 | #49 |
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Join Date: Dec 2011
Location: Dortmund, Germany
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As a fun fact: The transparent, textureless walls in some maps were supposedly used to keep the polycount down Luckily, it adds to the wacky style!
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15 September 2022, 19:07 | #50 |
HOL/FTP busy bee
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17 September 2022, 12:51 | #51 |
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Location: Belfast
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25 September 2022, 17:19 | #52 |
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Location: Stockholm
Age: 58
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30 September 2022, 17:32 | #53 |
Registered User
Join Date: Dec 2021
Location: Australia
Posts: 187
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Yes, I remember it fairly well.
Pretty much zero chance of an Amiga version though other than ppc machines and pistorm + emu68 equipped systems. |
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