02 August 2004, 04:10 | #1 |
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Amiga Atari Lynx Development Kit
I don't own a lynx yet. but here is the developer kit.
h0h0 needs a miggy, I think 3mb ram was mentioned in the Lynx FAQ. This packages lets you encrypt it as well. http://www.cgexpo.com/roms/lnxcrypt.zip And the site is http://www.cgexpo.com/lynx.html Also the unfinished MK2 is freely available for this platform. I think it is stored on www.ataritimes.com. |
02 August 2004, 05:45 | #2 |
Workbitch 1.3
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How would you transfer anything to the lynx?
Do flashcarts exist for the lynx or would new software only run on emulators? I picked up a lynx with a couple of games recently. |
02 August 2004, 16:07 | #3 |
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I suppose you would need an official Lynx dev kit, or make your own.
The docs must be out there so I suppose anyone with the needed skills can create an EPROM or Flash cart for the lynx. Good one! |
03 August 2004, 02:25 | #4 |
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Well we have access to the tools to encrypt the rom so that it can run a LYNX, but yeah would be nice to know if you can just burn the roms to a EPROM, and run it in a lynx.
I'm wonder if Galahad will know what teams were selling LYNX based hardware/duplicaters. |
03 August 2004, 07:02 | #5 |
epun umop ap!sdn
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You can get GBA & other flashcarts from various Hong Kong online stores... maybe one of them will have one? (might be too old for them though?)
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03 August 2004, 12:43 | #6 |
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Just build your own man, this is not available as a commercial effort.If it was ever made it's not available anymore. But I'm almost 100% sure there never were consumer-level Lynx dev kits.
With all the info out there on the net I bet it would be easy for those who know how to make a cartridge for a Lynx. Maybe try contacting the Songbird Production guys might be of help. |
04 August 2004, 03:01 | #7 |
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Yeah just joined the atariage lynx message forum. Waiting for confirmation.
I'll try to get the tools and post them here, so they can be put of TOSEC or something. |
04 August 2004, 08:02 | #8 |
Powered by Motorola
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Correct, there was never any Lynx copier or flashcart available. It was never popular enough for anyone to care. But, you could modify a MGD2 PCE adapter to work with the Lynx.
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04 August 2004, 11:30 | #9 |
The Sacred Armour Of
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Just thought id move this out of the off topic section what with it being Amiga and retro related and all.
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04 August 2004, 17:13 | #10 |
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I wish I had a Super Wildcard DX2
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05 August 2004, 02:30 | #11 |
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the lynx prototype board, found in this 17mb LYNX developer .zip archive.
You can build one of these, I want one. Now to learn 6502 assembler. btw: the Mortal KOmbat II rom is a HOAX, just some screens then it says "April Fools". |
05 August 2004, 15:11 | #12 |
The Sacred Armour Of
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ah the lynx....lo it was battery hungry but verily it was a fab handheld.
Im amazed I actually knew TWO (count em!) people who owned one! |
05 August 2004, 18:02 | #13 |
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It is the closest thing to a portable Amiga you'll ever see, god bless the huge thing.
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05 August 2004, 22:55 | #14 |
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Well I think around 99/2000, a chainstore called DEKA got a huge shipment, (Liquidation sale I guess) and they were selling them for like about $30USD, and the games were about $15USD. My mate brought one, Don't know why I didn't buy one at the time, most probably I didn't have $$$ because I was saving up for a A1200/030.
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05 August 2004, 23:22 | #15 |
Klingon for Christ
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Some kid in my Amiga user's group about 15 years ago brought one with him to every meeting in a case with a dozen or so games.
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06 August 2004, 13:52 | #16 |
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used to play on my lynx comlynxed with 2 others in the 6th form room at school!!!!
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21 October 2015, 19:38 | #17 |
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Does anybody have a copy of the devkit anymore?
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31 October 2015, 11:26 | #18 |
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my town have two devkit for Lynx big and small one
what i know small one is lost some were but big one is still collecting dust... and one unfinish game in side |
31 October 2015, 17:36 | #19 |
Demoscene musician
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Heh I remember using those back in the day. Big silver (Handy) box with a ribbon cable attached to the Lynx. I had a .MOD song data converter written for me on the Amiga so I could get game music written faster than using the music script language. (which I seem to remember had quite a few features in)
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31 October 2015, 17:48 | #20 |
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Just for the record, I have downloaded a copy from archive.org.
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