19 January 2015, 13:19 | #481 |
Registered User
Join Date: Jun 2014
Location: Uckfield, UK
Age: 53
Posts: 195
|
Arghhhh my eyes my eyes !!!!
|
19 January 2015, 14:20 | #482 | |
Jackie Chan
Join Date: Mar 2012
Location: Ireland
Age: 46
Posts: 985
|
Quote:
|
|
19 January 2015, 14:39 | #483 |
CaptainM68K-SPS France
|
i have puked BIG TIME XD !!!! lool
|
19 January 2015, 14:41 | #484 |
Registered User
Join Date: Dec 2013
Location: GR
Age: 46
Posts: 1,416
|
In the meantime you can enjoy more great games from tiertex.
Look at the similarities between tiertex and arcade version. Amazing. Last edited by nobody; 19 January 2015 at 15:05. |
19 January 2015, 15:11 | #485 |
Registered User
Join Date: Feb 2007
Location: Melbourne, Australia
Age: 41
Posts: 3,772
|
Wow... The logo isn't even centralised. What were they thinking?
|
19 January 2015, 15:16 | #486 |
CaptainM68K-SPS France
|
no please.... don't transform this thread in a puke thread on "amiga diarrhea games" :'(
LOL |
21 January 2015, 21:41 | #487 |
Registered User
Join Date: Oct 2014
Location: Europe
Posts: 470
|
@leathered
How old is the src in the first post? If you need help with Blitz to speed up things (significantly) i can give some hints. But i hope your actual src doesn't look like that anymore ;-) Cheers |
22 January 2015, 01:12 | #488 | |
Registered User
Join Date: Oct 2011
Location: UK
Age: 47
Posts: 304
|
Quote:
I think the speed I'm getting from it now is decent - that said I'd be happy to talk about it - it can only help my knowledge of the subject; be aware that given the time I have to work on it I'd rather be doing that than talking too much! But shoot =) I've left the early source there more as a reference that some may find useful for certain things; setting up displays etc. There's also a basic engine posted there - well optimised or not! Last edited by leathered; 23 February 2015 at 22:18. |
|
27 January 2015, 13:56 | #489 |
Registered User
Join Date: Oct 2011
Location: UK
Age: 47
Posts: 304
|
Beats of Fire
Due to changing times and recent events (and the fact that I have absolutely no desire to have my ass handed to me by Capcom) I've decided to change course with this project somewhat.
I'm going to continue the development with a view to develop a Beats of Rage style engine - beginning with some simple customisation options of the gfx and gradually getting deeper. This will eventually require the development of certain tools, but expect it to be a long road folks. Big thanks to all contributors and constructive comments. I'll continue with the gfx and other resources that I have with an aim to finishing the game that I've started, with a little more free license as to how it's going to pan out. Thanks for being a part of it Cheers TCD for help and sorting out the thread title Last edited by leathered; 27 January 2015 at 17:24. |
27 January 2015, 20:17 | #490 |
Registered User
Join Date: Oct 2008
Location: san francisco/usa
Posts: 176
|
Awwww.... I really don't think Capcom would care two hoots about your FF conversion but it certainly is quite a time-consuming thing to attempt. Best of luck with future projects!
|
27 January 2015, 20:48 | #491 | |
Registered User
Join Date: Oct 2011
Location: UK
Age: 47
Posts: 304
|
Quote:
The problem is if they do decide suddenly to give two hoots - there's a young market out there that hasn't discovered Final Fight yet, these things tend to come around again in some form or other, reboots, remakes etc. This is far too much work (this thread alone is enough sometimes!) to get lynched at the end. |
|
27 January 2015, 20:56 | #492 |
Registered User
Join Date: Apr 2002
Location: Germany
Age: 43
Posts: 742
|
That would be really sad, although understandable.
Couldn't you just contact Capcom and explain ? Old obsolete platform, strictly non-profit, ... ? Just costs you a few minutes, and if they say "No" you can still change the theme. |
27 January 2015, 20:58 | #493 |
Registered User
Join Date: Oct 2011
Location: UK
Age: 47
Posts: 304
|
I don't plan on changing that much - but keep it quiet
Just the title at the moment... |
27 January 2015, 21:04 | #494 |
Registered User
Join Date: Dec 2014
Location: Italy
Posts: 137
|
You can perform a conversion for A1200 of the coinop version of Alien Vs Predator?
|
28 January 2015, 19:18 | #495 |
Phone Homer
Join Date: Jun 2006
Location: 5150
Posts: 5,773
|
Have we realy got to watch our step so much after smurf rescue?
You do see ports for 8bit machines etc and I think this is part of a healthy retro scene I dont like name calling but some quere added a comment to a my you tube video of mario graphics stollen from nintendo reported - so what! is person going to report every retro conversion?!??? |
28 January 2015, 19:40 | #496 | |
Banned
Join Date: Dec 2014
Location: Montreal
Posts: 129
|
Quote:
This said, I would think that Capcom would either want a full legal license or a clear "not associated with Capcom in any way" message clearly visible. |
|
28 January 2015, 20:22 | #497 | ||
Registered User
Join Date: Oct 2011
Location: UK
Age: 47
Posts: 304
|
Quote:
Quote:
|
||
01 February 2015, 01:12 | #498 | |
Registered User
Join Date: Oct 2014
Location: Europe
Posts: 470
|
Quote:
|
|
01 February 2015, 01:15 | #499 |
Registered User
Join Date: Oct 2014
Location: Europe
Posts: 470
|
Oh, just wanna add:
It took me a while to find this thread as i didn't subscribed... |
02 February 2015, 00:55 | #500 |
Jackie Chan
Join Date: Mar 2012
Location: Ireland
Age: 46
Posts: 985
|
Love the shitty new name "Beats of fire". It literally means nothing.
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Beats of Rage engine for OCS/ECS. | Toni Galvez | Amiga scene | 17 | 12 January 2015 01:58 |
Absolutely NOTHING Beats The Real Thing | Amiga1992 | Retrogaming General Discussion | 24 | 18 February 2014 11:35 |
Beats of Rage OS4.x | fitzsteve | Retrogaming General Discussion | 1 | 23 December 2011 00:09 |
You know it really beats the hell out of me !! | synchro | Amiga scene | 6 | 11 May 2006 16:01 |
WinUAE - HD, and WinUAE Beats me | Mr.B | support.WinUAE | 19 | 26 October 2003 17:49 |
|
|