22 October 2015, 20:56 | #21 |
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I do have one issue that I've come about in WinUAE v3.0.0 when using my old configs from v1.0.0 that I just can't fix no matter what I try
Basically when an image starts from the bottom and scrolls upwards it's leaving pixels on screen. I've tried changing numerous settings e.g. "Remove interlace artifacts" + "Direct3D --> Direct Draw" + "Filter" options + "Scaling" etc. but no joy. To show you what I mean I've added a screenshot of Alien Breed with the issue. Obviously, please don't spend too much time on investigating this but if you have any suggestions / options I could try it would be much appreciated |
22 October 2015, 21:29 | #22 |
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Always use latest version first (and then latest beta). Only then you are allowed to report bugs
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22 October 2015, 21:44 | #23 | |
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I just setup a brand new config in v3.0.0 with Alien Breed using similar options and all worked perfectly... This is obviously great news but it means now that I will need to re-setup all my 500+ v1.0.0 custom configs from scratch for WinUAE v3.0.0 or indeed v3.1.0 (CPU / RAM / Resolutions / Disks / Drives etc.) I just wish I knew what line / lines in my old configs are causing this and then I would manually adjust via Notepad... Anyway, I've attached an old v1.0.0 config in case you can spot something immediately. If not then please don't waste your time. |
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22 October 2015, 21:57 | #24 |
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It has something to do with display panel centering options, it seems to be a real bug, display position gets changed but it is not refreshed fully.
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22 October 2015, 22:13 | #25 | |
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That would be idea for me as I don't think the girlfriend would be very happy with me spending a few weeks / months re-doing everything... Thank you again Toni for investing your valuable time; seriously though if it's too much work I will do the above Let me know if I can do anything to make your job easier. |
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23 October 2015, 15:39 | #26 | |
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... Agony ... Alien Breed ... Pang As you say, if I switch off Horizontal + Vertical "Centering" then all is good I've noticed that if I do however have Horizontal "Centering" on there are no issues so just seems to be with Vertical "Centering"... For now I've turned off Vertical "Centering" on the above 3 configs / games and I'm happy I won't bother editing all my configs to match as I'm sure you'll have this fixed in the next solid release. Last edited by DamienD; 23 October 2015 at 17:44. |
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23 October 2015, 16:48 | #27 |
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One last thing Toni I thought I might as well mention that's also related to display / filters / masks.
On the "Filters" tab, under "Extra Settings" I set "Scanline opacity" to be "50". This is a great feature as I get my beloved scanlines but it's not too dark to spoil the colour / brightness of the display One small issue I've noticed though is if I swap from "Fullscreen" to "Windowed" (or vice-versa) then the above disappears as if nothing has been set... To get them back on I need to press <F12>, go to "Filters" tab, then adjust the level by any amount and click OK. Would be very cool if this was reapplied when swapping between "Fullscreen" and "Windowed" modes. |
24 October 2015, 09:47 | #28 |
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http://www.winuae.net/files/b/winuae.7z should fix the centering problem. (I am not 100% sure if this fix is side-effect free..)
I can't duplicate any scanline changes, you sure it isn't caused by your GPU? (texture size limit etc.). Check the log. |
24 October 2015, 13:13 | #29 | ||
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Quote:
Quote:
I've attached these in case that helps. Last edited by DamienD; 04 February 2016 at 11:43. |
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24 October 2015, 13:24 | #30 |
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Here are screenshots of my "Display" + "Filter" settings if that helps.
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24 October 2015, 13:47 | #31 |
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Disappears? What do you mean?
btw, delete "C:\WinUAE\plugins\filtershaders\direct3d\_winuae.fx" and try again. Your log has odd "D3D9Ex: D3DXCreateEffectCompilerFromFile failed: 8007007E S=1 F=0007 C=007E (126)" error. Your Alien Breed config works fine here now, garbage at the bottom part of display is gone. EDIT: centering problem fix is more complex than I originally assumed, better fix is needed.. EDIT2: winuae.7z updated again. May or may not fix centering. Last edited by Toni Wilen; 24 October 2015 at 18:16. |
24 October 2015, 20:24 | #32 | |||
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Started "Pang" and am in "Fullscreen" mode with "Scanline opacity" set at "50" (see attached image "Pang_Fullscreen.png").
I then press <Ctrl> + <F12> to go to "Windowed" mode and the scanlines are now gone. It doesn't matter what video card I use in my laptop (see attached image "Pang_Windowed.png"). If I go back to "Fullscreen" mode scanlines are still gone. The only way to get them back is to adjust the level by any amount. The above issue isn't that important as I don't usually change from "Fullscreen" to "Windowed" mode so please don't waste too much time on this. Quote:
Have now deleted but no difference. Quote:
I can try to take a video if that helps you? Quote:
I'll give it a try now and get back to you shortly. |
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24 October 2015, 20:30 | #33 | |||
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Do following: load your config, save it again with different name. Quit winuae, load new config, cause scanline disappearance, enter GUI, save config with yet another name. Attach both config files. Quote:
Quote:
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24 October 2015, 20:46 | #34 | |||
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I tried the newer version that you uploaded; no difference from the one earlier today.
Quote:
Quote:
... original Pang config (Pang.uae). ... 1st steps (Pang_Test.uae). ... 2nd steps (Pang_Test2.uae) Quote:
It all used to work fine in v1.0.0 and then up until v2.3.0 from testing. No jerking or pixels left at the bottom of the screen. |
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24 October 2015, 21:09 | #35 | |
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Centering can and will change between version. I still don't see anything wrong except older versions may actually been broken.. Centering option + games rarely works as expected anyway, just use some script utility to switch it off in all your configs. (I don't mean extra garbage but image moving up or down) Did 2310b1 also introduce "jerky" movement effect or only garbage at the bottom? EDIT: _winuae.fx should appear in plugins\filtershaders\direct3d when started in d3d mode. Perhaps there is no write permissions? Does anything change if you run winuae.exe as administrator? EDIT2: Try reinstalling DX9: http://www.microsoft.com/en-us/downl...s.aspx?id=8109 EDIT3: Does scanlines reappear if you switch back to fullscreen? Do they reappear if you disable scanlines and then re-enable them? Last edited by Toni Wilen; 24 October 2015 at 21:56. |
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24 October 2015, 22:22 | #36 | ||||||
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If I turn of vertical smart centering then it behaves normally; scrolls smoothly from the bottom of the screen upwards with no jerky movements. In the v2.3 + previous if I had vertical smart centering turned on it would still function without any issues. Quote:
I've probably now tested 50 games and it's only Agony + Alien Breed + Pang that this issue occurs in. I've just switched off vertical centering in these configs and all good. Quote:
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How do I disable besides moving the slider back from "50" to "0"? If I move it by anything they work again. |
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24 October 2015, 22:48 | #37 | ||
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No; running WinUAE v3.0.0 + Pang, the logo still jumps / jerks. Quote:
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24 October 2015, 23:11 | #38 |
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As "2310b1" now suddenly works for me with both Alien Breed + Pang (old 1.0.0 configs), I thought I'd test some of the older WinUAE versions again. The last version that works for me with vertical centering on i.e. no jerking / scrolling / additional pixels is 2.7.0.
When I try 2.8.0, 3.0.0 or 3.1.0 the issue is present. Tried Quickstart configs but as soon as I enable vertical centering the issue returns. Are there some betas between 2.7.0 and 2.8.0 that I can test with so that it may help you diagnose when this issue first starts? Last edited by DamienD; 24 October 2015 at 23:36. |
25 October 2015, 00:08 | #39 |
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Ok, been through testing the betas before the 2.8.0 release.
All is working perfectly up to "winuae_2710b9.zip". With "winuae_2710b10.zip" the issue starts. I hope this helps Toni. Let me know if there is anything else I can do |
25 October 2015, 11:14 | #40 |
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Thanks.
2710b10 fixed vertical centering, previously (for many, many versions..) it didn't work at all.. ("First and last drawn scanlines were always detected incorrectly since few major versions ago, breaking vertical centering.") Jittery movement during this kind of display scrolling (vstart/vstop position changes) is correct, nothing happening is wrong Losing d3d scanline bug should be fixed now, only happens in no-shader mode (shader load/parse error causes fallback to no-shader mode = shader filters are not supported.) btw, do you have some display control panel that can be used to force use of NVidia GPU when WinUAE is running, it is possible Intel GPU is actually used even if NVidia strings are logged.. Also includes another possible fix for vertical centering corruption.. |
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