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Old 04 September 2003, 00:16   #41
the wolf
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Quote:
Originally posted by JudasEZT
Someone remembers of "Chinto´s Revenge" from Millenium? Ive got a mini preview and two or three screenshots in an old AmigaPower.
It seems to be a game programmed by a chinese/japanese guy, it had very lovely pictures. ingame graphics are a bit rare. If you want I can make a scan.
Yup. Of course! Everything wasn't released is a "aGTW"!!!
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Old 04 September 2003, 05:58   #42
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Re: Re: What about previews that look different from the final game?

Quote:
Originally posted by the wolf
That's a good point, Tim.

Personally, I don't see any interest in beta version with graphic less detailed or coloured (Fightin Spirit, for example), because the differences between this and the finished version is only a global restyling and nothing else.
But when we find evident changes, I think we can consider it not a totally different game, but at least a pre-working title which had many improvements (or worsening!), and maybe could be of some interest.

Spheris Legacy, Donk, Galactic, Lethal Weapon (and surely many others) have for example the main sprite totally different. Dunno if other gfx were changed, inserted or removed. Let's take good only the main sprite is changed... In this case we really need to insert this as a GTW?
Hmmm... quite doubtful... but we have to listen Akira's choice...

As The Wolf was saying, there are all sorts of reasons mid-development why graphical changes would occur. I seem to recall in The One's preview of Ocean's Kid Vicious for example they changed the main game sprite because it was felt the original main character wasn't thought appealing enough.

I think Frank Gasking's C64 GTW site,points towards other interesting instances-for instance I was stunned to learn that a completely different conversion of R-type was being worked on prior to the Factor 5/Menfred Trenz/Rainbow Arts Katakis legal settlement with Activision,(That they would code the R-type computer versions instead).

That said,I also get curious about gameplay aspects that were altered/dropped/changed. For instance early days in Uridium 2 Andy Braybrook had a completely different idea for destroying the reactor after you landed,(Mock up's showed a top-down view & a Paradroid style game style). And of course he'd also had been working on a dual-playfied,less colourful main game version which lasted a couple of Dev diary issues,(before returning to the 32 colour version that featured in the finished game.)

I also recall Martyn Brown's intial Alien Breed 2 diarys mentioning, something about a sprite playfield(?) idea for the A1200 version, but the idea was dropped for technical reasons.

Last edited by 7-Zark-7; 04 September 2003 at 12:51.
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Old 04 September 2003, 14:15   #43
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Does aanybody know if Psygnosis ever released their "Operation G2" commercially? I had the AF coverdisk demo, but never found the full game. Sorry if this is slightly off topic.
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Old 04 September 2003, 15:08   #44
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It didn't get released. Make a search on the bolard, FromWithin has confirmed this in a thread about this game.
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Old 04 September 2003, 17:17   #45
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Thanks Akira.
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Old 05 September 2003, 15:45   #46
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Here is the column of the preview of "Chinto´s Revenge" published in AmigaAction #24 in September of 1991

If will try to do more precise scans of the screenshots

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Old 05 September 2003, 15:53   #47
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btw, were "SuperDaryna" from Demonware ever released??
with another name for example??
I have also a preview and one or two screenshots, its a Zelda game-alike with pretty lovely graphics (very anime german style =) )
the preview its from 1991
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Old 05 September 2003, 21:04   #48
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JudasEZT,
stop writing this kind of things, and start to scan everything you think could be an unreleased game (use HOL if you are not sure!) for aGTW.
We need your work and your time!!!
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Old 05 September 2003, 21:32   #49
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Damn Judas, your Avatar is confusing . I always think of Fiath when seein' it .
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Old 05 September 2003, 21:57   #50
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What about that hollywood monsters crap? I can't remember the name of it, but it was a big company behind it. A demo was given away on a coverdisc, but the game was never released as I recall.
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Old 05 September 2003, 22:01   #51
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Quote:
Originally posted by lordsnooty
What about that hollywood monsters crap? I can't remember the name of it, but it was a big company behind it. A demo was given away on a coverdisc, but the game was never released as I recall.
Universal Monster from Ocean?
http://hol.abime.net/?id=1813
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Old 05 September 2003, 22:01   #52
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Quote:
Originally posted by the wolf
Universal Monster from Ocean?
http://hol.abime.net/?id=1813
It's not so crap...
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Old 05 September 2003, 22:24   #53
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That's the one. I remember it being crap, but I may very well be wrong.

Wasn't there another? Dracula or something? My memory is very poor.

What about a superheros game? I distinctly remember something about a game in which you had to make your own superheros or something, and it got cancelled...
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Old 05 September 2003, 22:47   #54
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Quote:
Originally posted by lordsnooty
What about a superheros game? I distinctly remember something about a game in which you had to make your own superheros or something, and it got cancelled...
Yes. You could find a playable preview from a TheOne coverdisk (no screen of "build" your hero) and a crap (this, yes!) playability!
It got cancelled because they are shrewed that the game was really horrible...
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Old 06 September 2003, 00:22   #55
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Quote:
Originally posted by lordsnooty
That's the one. I remember it being crap, but I may very well be wrong.

Wasn't there another? Dracula or something? My memory is very poor.

What about a superheros game? I distinctly remember something about a game in which you had to make your own superheros or something, and it got cancelled...
Is this the dracula http://hol.abime.net/?id=403 you're thinking about. This game most be the worst game ever to have escaped from Psygnosis..
Superheroes is here http://hol.abime.net/?id=4372
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Old 06 September 2003, 00:32   #56
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Quote:
Originally posted by Dizzy
Is this the dracula http://hol.abime.net/?id=403 you're thinking about. This game most be the worst game ever to have escaped from Psygnosis.
...and Cliffhanger? Last Action Hero? :disgusted
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Old 06 September 2003, 08:07   #57
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Universal Monsters was unreleased but is available nonetheless.. it will appear in aGTW of course.
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Old 06 September 2003, 09:20   #58
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Quote:
Originally posted by Akira
Universal Monsters was unreleased but is available nonetheless.. it will appear in aGTW of course.
Hm? Excluding the coverdisk (which is obiouvsly a demo), you are talking about the other disk available, right?
Well, I think it's a beta version... because I have a review of that game... there are 2 disks in the official version!
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Old 06 September 2003, 15:10   #59
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Quote:
Originally posted by the wolf
Hm? Excluding the coverdisk (which is obiouvsly a demo), you are talking about the other disk available, right?
Well, I think it's a beta version... because I have a review of that game... there are 2 disks in the official version!
Does anyone know if this game was coded by legendary C64 coder Chris Butler? I seem to recall reading some rumour of it, (& was mortified to say the least given his excellent C64 stuff).
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Old 06 September 2003, 15:18   #60
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Hmm.. dunno if it is a beta, looked pretty deep to me. Never got arsedto playtest it completely. Does anybody know a cheat for the game?
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