English Amiga Board


Go Back   English Amiga Board > Support > support.WinUAE

 
 
Thread Tools
Old 26 November 2009, 02:03   #1
hexaae
Registered User

hexaae's Avatar
 
Join Date: Jul 2006
Location: Italy
Age: 43
Posts: 1,400
whdload compatibility problems

Toni, there is a generic problem with WHD games with the beta 2.0 builds (since first one as far as I can remember): when the games start and WB screen (P96 emulated RTG WB3.9) switches to native mode, very often the games hang with a black-screen-syndrome. Reproduced even without Startup-Sequence.
It's hard to reproduce and quite random and I'm not sure if it's UAE with changed internal timings and/or WHD or both... but it's strange that happens always the same: games hang with black screen exactly when a P96 WB turns into native mode game screen... I'm still investigating to find a reproduceable pattern...
I use Full-Window for both native and RTG, attached my cfg.
Attached Files
File Type: txt Hexaae.uae.txt (30.1 KB, 119 views)
hexaae is offline  
Old 26 November 2009, 06:34   #2
ancalimon
Supernormal

ancalimon's Avatar
 
Join Date: Jul 2007
Location: Istanbul / Turkey
Age: 38
Posts: 1,229
Quote:
Originally Posted by hexaae View Post
Toni, there is a generic problem with WHD games with the beta 2.0 builds
I have similar (but rare) problems with WHD games.
And just one time, Workbench froze when it was loading my games directory icons.

Last edited by ancalimon; 26 November 2009 at 06:41.
ancalimon is offline  
Old 26 November 2009, 09:29   #3
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 44
Posts: 23,337
Quote:
Originally Posted by hexaae View Post
Toni, there is a generic problem with WHD games with the beta 2.0 builds (since first one as far as I can remember): when the games start and WB screen (P96 emulated RTG WB3.9) switches to native mode, very often the games hang with a black-screen-syndrome. Reproduced even without Startup-Sequence.
It's hard to reproduce and quite random and I'm not sure if it's UAE with changed internal timings and/or WHD or both... but it's strange that happens always the same: games hang with black screen exactly when a P96 WB turns into native mode game screen... I'm still investigating to find a reproduceable pattern...
I use Full-Window for both native and RTG, attached my cfg.
As usual, I don't care much if it is JIT only. Someone with whdload sources can do the debugging MUCH quicker.

EDIT: try without any expansion like bsdsocket (it can cause similar freezes like real Amigas with network)
EDIT2: How do you test RTG mode without startup-sequence? Also "all games" is never acceptable "report" = always include tested games because it is nearly guaranteed I choose some random game that won't have this issue.

Quote:
Originally Posted by ancalimon View Post
I have similar (but rare) problems with WHD games.
And just one time, Workbench froze when it was loading my games directory icons.
What does this have to do with whdload _executable_ freezing?

(btw, I am not so sure that this has anything to do with 2.0 betas as usual..)

Last edited by Toni Wilen; 26 November 2009 at 13:25.
Toni Wilen is offline  
Old 26 November 2009, 20:48   #4
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 44
Posts: 23,337
Moved from beta thread. (this may be beta related but better keep this in other thread or this won't get solved ever)

Can any whdload developer duplicate this and check why it freezes? (disable JIT, break in debugger and look around. JIT has to be disabled or debugger will show wrong program counter location)
Toni Wilen is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
The WHDLoad '040 compatibility problems list Graham Humphrey project.WHDLoad 111 23 September 2018 19:28
Amiga game compatibility and WHDLoad AndersHP project.WHDLoad 8 10 September 2010 01:04
WHDLoad and game compatibility WildW project.WHDLoad 9 27 July 2007 19:09
WHDLoad crack games compatibility GoKu project.WHDLoad 6 25 September 2005 19:17
whdload compatibility Vasek support.WinUAE 13 07 February 2004 19:48

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 00:07.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.
Page generated in 0.07434 seconds with 14 queries