09 January 2002, 23:57 | #21 |
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Terrorpods
Speaking of Terrorpods.. I have the original.. if that can help getting a working ADF out to the public let me know.. I'm not too familiar with the title to know why the version floating around doesnt work..
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10 January 2002, 02:21 | #22 |
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Well, the version floating around is not really a floppy-based 'crack', but a WHD disk image which does not function as a real Amiga disk or adf. I don't recall ever seeing this game cracked. Maybe Galahad or some of the other old school sceners can verify this?
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10 January 2002, 06:28 | #23 |
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I seem to recall seeing one years ago when I used to run a Pizza Party at a local restaraunt. It could be diskcopied or fast copied as the custom disk format was removed. Psygnosis really had a thing for these custom jobs as their boot code just took over the entire machine and used it really as a 16-bit console before that really became popular
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10 January 2002, 06:58 | #24 |
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I could swear I recall seeing Terrorpods released back in the day.. Maybe I'm confusing it with my favorite bbs Terrordome. I dunno.. heh.. I honestly never heard of an uncrackable game.. Seems a bit unreal doesn't it? I remember guys like MOK loved challenges like that. I remember when brilliance or lightwave came out.. cant remember which program it was.. it was dongle protected and supposedly crack proof.. what a waste of time that was.. it was available shortly thereafter.
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10 January 2002, 07:22 | #25 |
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Yeah, I also believe that anything which can be copy-protected can be cracked, I just never saw one for that game (nor a 100% Dragon's Breath). Seeing those two in the flesh would be divine!
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24 January 2002, 14:57 | #26 |
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Wow!
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24 January 2002, 17:03 | #27 |
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well seeing as everyone wants it, and nobody has it, yes
I used to have the original too If that being sold there is an original copy, maybe someone from this board could buy it and try converting it for everyone I have the manual so it wouldnt matter about the game protection - wouldnt need cracking, i could just upload a scan of the manual and include it with it And i pretty sure the original had no copy protection cos at that time all i had to copy games was normal workbench |
24 January 2002, 17:05 | #28 |
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damn its been sold already :hooooo
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24 January 2002, 17:06 | #29 |
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Getting an original isn't the problem - a number of people have it. I have a copy with a formatted disk 2...
The problem is doing a cracked or WHDLoad version! |
24 January 2002, 17:09 | #30 |
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i dont get why it has to be cracked :hooooo
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24 January 2002, 17:11 | #31 |
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It's not possible to make ADFs from the original disks - they are protected...
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24 January 2002, 17:38 | #32 |
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Okay, anybody with the original (both disks) want to dump it with the CAPS tools? Msg me!
Worth a try... |
24 January 2002, 17:53 | #33 |
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I've heard you mention the CAPS dumping tools a few times before - but how does one obtain these tools? Nothing on your web page talks or allows links about them!
If these are the recommended tools to use when contributing to CAPS... |
24 January 2002, 18:03 | #34 |
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You get sent them when you enquire about dumping games. They are not much use to anybody else so we didn't see the point in providing a download...
Haven't I already sent them to you though? (I'm Kieron) |
24 January 2002, 19:56 | #35 | ||
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Quote:
I meant to reply to Galahad earlier about this game... Quote:
At any rate, I'm gonna go ahead and upload the original DMS files and the warped tracks for anyone who is interested or for anyone who wants to have a go on a real Amiga. And when you undms the tracks, you can see the pretty Trilogy ASCII art that you miss using crap like DMS2ADF! |
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24 January 2002, 23:17 | #36 |
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i take it disk2fdi has been tried too?
let me ask simple question.. If someone has the right copy (in what ever format is needed) and the right software or whatever.. is it possible to get this game to work on emu? |
24 January 2002, 23:26 | #37 |
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I guess we cannot answer that until a 100% dump of the game is put into a form that an emulator can read. Once this is done, the emulation might fail, so we really don't know. Having said this, if the emulation did fail, you can normally trace through and find out why (not easy) but then the emulator can be impoved...
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24 January 2002, 23:38 | #38 |
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Wasn't/Isn't the issue with custom disk formats that they load in the bootblocks and/or boot track and took over the machine. They basically used supervisor mode and a custom os and i/o routines. This is very timing dependent and I'm thinking this is why emu's can fail, even on adf's that can be read by said emu.
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17 March 2002, 20:22 | #39 |
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What has happened to DB/DL WHD installs?
Now I'll be damned.
Dragon's Breath/Dragon Lord have disappeared from the WHDLoad WIP list! Does anyone know any more details WHY? Seems that CFOU! has given up with the game... Last edited by andreas; 17 March 2002 at 21:28. |
17 March 2002, 20:40 | #40 |
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WTFO
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