21 October 2001, 18:46 | #1 |
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Dragon's Breath - let's get this thing done!
Hi Cody and all the other Dragon's Breath nerds!
This could be a first attempt for getting a working cracked image of Dragon's Breath. Must have been some fileserver from deep in the depths of IRC where I got those MFM dumps from, and I do not know if they work! (But I'm quite optimistic they do.) I thought they were much more common, but obviously they aren't! So Codetapper or others, please don't let us down and finally crack this beast! Maybe some other guys with REAL Amigas could write these dumps back to a real Amiga disk, and check if they work too! Last edited by andreas; 24 October 2001 at 01:51. |
22 October 2001, 18:00 | #2 |
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Remember most MFM images cannot be written back to normal disks. So maybe it doesn't work.
But I let the experts speak Perhaps galahad wants to take a peek at this game |
20 December 2001, 02:42 | #3 |
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I'm out of the loop on this one. Where exactly does Dragon's Breath crash on the emulator? This is where I can't get my version to work any further in Winfellow:
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20 December 2001, 08:38 | #4 |
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That's as far as it ever gets. It's not cracked properly.
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20 December 2001, 15:25 | #5 |
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I actually think it could be where the emulator cant read the disks properly:/
I could be wrong ofcourse Also have the same prob in a couple of other games.. Super Stardust - Says insert disk 1 shortly after booting when its already in Populous (1 i think, could be 2) - Has a very similar prob saying insert the disk Anyawys, I been looking for dragons breath for years - I had it on my A500, then got an A1200 - it didnt work ofcourse so i wiped it and re-used the disks Also, how about someone with a non cracked version.. I still have the instruction manual for the protection! I also really want Wipeout, but thats another issue - nobody has it full stop, even tho its in my drawer next to me on amiga floppy |
20 December 2001, 16:27 | #6 |
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It's not an emulation problem, but a problem with the crack. I've tried running it on a real A500 and it did the same thing. I used a patch on the real disk which properly cracks it and it worked - I was able to play the game. However, whatever is written to the disk is not captured when you make an ADF of it.
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03 January 2002, 07:58 | #7 |
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Has anyone checked the original disk(s) to see if there is data out on cylinder 80 and/or 81???
Most Amiga floppy drives could read those tracks but could have problems writing to them. Also you may want to use some sort of program on a real Amiga, such as X-Copy to check the disk all the way out to 81 and see if any data shows up. I'd do this myself but I do not have any originals of this title. P.S. I've just joined this forum, found it last week while searching for some classic titles for my 3 Amiga's that I just got out of mothballs. Just love everything on this board so keep up the good work everyone |
03 January 2002, 13:44 | #8 |
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Well, see you have to understand that version of Dragon's Breath that is circulating on the net (the only known attempt at cracking the game) was never 100% cracked. If there was, in fact, extended track data, it is no longer an issue. As I understand it, there are two MFM tracks (0 and 1?) on disk 1 that have not been cracked to non-MFM, so they have been archived using warpnib, which allows for the storage and transfer of this data format. It de-archives proper to a real Amiga floppy disk, but an adf does not support the length of the tracks that a real Amiga disk does, so the game will never work in emulation as long as this is the case.
I may have explained the above with some incorrect details, but Codetapper or Galahad or someone can, I'm sure, correct me. But that should give you the general idea, anyhow. |
03 January 2002, 14:02 | #9 |
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You mean it's possible to play on a real Amiga Twistin? And is it hard to achieve? (The files nescesary to do this)
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03 January 2002, 14:55 | #10 |
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All ya need is warpnib and a copy of the .wrp file with the uncracked tracks. I can post them for you if you want. It should work on your A500 without a hitch.
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03 January 2002, 16:02 | #11 |
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ok the copy thats going around will never work, that right?
So what if someone used some diff method and made another? its possible it could work? |
03 January 2002, 16:46 | #12 |
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I'd like those files Twist if they'll work with the cracked version as I don't have the original. But then why need to crack the original?
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03 January 2002, 17:34 | #13 |
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Dragons Breath (Trilogy crack) is 100%
Just to clear some things up.
The Trilogy crack of Dragons Breath WAS 100%, no-one in their right mind goes through the chore of decrypting the boot code and then not bother to see if it gets past the title screen! The disk code for detection of DF1 is buggy, and it is the games fault that it falls over, not the crackers fault. No offence to anyone, but, do you really think it would be the only version of the game if it wasn't cracked properly? I was going to fix it, but CFOU! has started before me and he is also supporting the US version Dragon Lord as well. This will cure your ills on UAE. The MFM tracks are simply used as a copy protection check, as long as the cracker bypassed the code to check for it, then UAE doesn't physically need the data on the tracks at all. |
03 January 2002, 18:22 | #14 |
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Actually this makes sense and is correct. I remember back in my days working for KJPB that many game titles, for instance pretty much everything from Psygnosis used custum disk formats. If you hex dumped the boot track you would find the custom loader for that title. If you looked at the code you would find that Psygnosis liked to put the Amiga into Supervisor mode and basically take over the machine. This allowed a flat 16-bit mode from which the game was the complete OS. Working with the fellow team members we found that sometimes they actually put a pretection check within the title as well, a non-standard track for instance. A favorite was the outer cylinders of 80 and/or 81.
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04 January 2002, 00:18 | #15 | |
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Quote:
For me, this almost sounds like some sort of rivalry between you HD-fixers : "this is my chore, keep your fingers off it!" Last edited by andreas; 04 January 2002 at 00:26. |
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04 January 2002, 01:00 | #16 |
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Yes, it brings us back to the Terrorpods thing again where we have no working floppy version. I know some users claim that we don't need a working floppy version, but I like to see both working floppy and WHD.
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04 January 2002, 01:13 | #17 | |||
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Re: Dragons Breath (Trilogy crack) is 100%
Quote:
Quote:
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05 January 2002, 00:30 | #18 |
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Hmm..
I used to have the Trilogy crack of Dragons Breath, and remember playing it quite distinctly, I didn't need any special copier to make it work, it worked. I suppose it is possible that the first version they released was fucked, but then, a cracking group releasing a game when it doesn't even get past the title screen is... well.... not likely. Trilogy were quite good in their day, I remember playing the game...
As for Andrea's assumption that I don`t want the `chore` of fixing something that someone else is fixing.... too right! I would be a little fucked off if, having filled out the current install release section on WHDLoad for everyone to see, someone else ignored it and did it themselves... CFOU! got there first plain and simple. Its only good manners that I respect that. I MIGHT well take a look anyway to 'maybe' to an ADF version, but to be honest, UAE/Fellow users would do themselves a massive favour by using WHDLoad... Toni and the guys cannot and will not ever get every game working, such is the nature of some of the Amiga 'programmers'! |
05 January 2002, 01:16 | #19 | |
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Another candidate for the "APOF" (s4murai has also won Andreas' Prize Of Fools [tm] once, so you're the second one now! Congratulations, Mrs. Galahad! ) :laugh |
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05 January 2002, 01:42 | #20 |
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Deliberately off-topic
"Look out old man, bandits at 4 O'Clock!"
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