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Old 21 December 2021, 22:40   #341
skyzoo73
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I followed the stream and I have to say I was not expecting such a good game,
with so many enemies on the screen, distortion effects, parallax in the background,
fantastic music and everything that moves fast without problems.
You have succeeded in the magic of transforming a 1200 into a NeoGeo.

Really impressive, if this is the beginning I don't dare to imagine once it's finished.

A great job, ah you can already book me for a possible physical copy.
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Old 21 December 2021, 22:58   #342
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Nice watch Game coming together nicely!
Just as AmigaBill noticed. The bullets look similar to the explosions. Other than that and the placeholder boss, everything looking great!
Yes, one top priority is to work on the bullets, to make them stand out better from the explosion particles. Another priority is to grow the hitbox, so that pros like AmigaBill have a harder time to survive. In fact, this modification has already been implemented and tested until a few moments ago.
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Old 21 December 2021, 23:01   #343
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Originally Posted by skyzoo73 View Post
I followed the stream and I have to say I was not expecting such a good game,
with so many enemies on the screen, distortion effects, parallax in the background,
fantastic music and everything that moves fast without problems.
You have succeeded in the magic of transforming a 1200 into a NeoGeo.

Really impressive, if this is the beginning I don't dare to imagine once it's finished.

A great job, ah you can already book me for a possible physical copy.
You are too kind. Well, what you saw is not really the beginning. In fact, the stage you saw will not change too much. It will be bigger though, and throw more varied attack patterns at you. But yes, there are four additional stages that look entirely different; some of them with kind of interesting visuals, if I may dare to say so. :-)
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Old 09 August 2022, 02:24   #344
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A sneak peek at one of the new Big Enemies I'm working on for RPIII
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Old 09 August 2022, 21:45   #345
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The static picture looks fantastic already. Looking forward to implement and animate this intimidating little sucker of 96 pixels in size. One third a screen. This will be HUGE!
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Old 10 August 2022, 10:28   #346
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Yep, looks crazy good...
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Old 11 August 2022, 17:41   #347
eXeler0
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Nice grafx will be cool ro see this whole thing in action
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Old 12 August 2022, 19:44   #348
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The static picture looks fantastic already. Looking forward to implement and animate this intimidating little sucker of 96 pixels in size. One third a screen. This will be HUGE!
I`m looking forward to see it in motion.
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Old 07 October 2022, 23:39   #349
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I`m looking forward to see it in motion.
Yes you can: I'll join about 1.600 visitors next week at Amiga37 | October 15&16 | Kunstwerk@Mönchengladbach.

You'll be able to play Reshoot Proxima 3 on A1200 or CD32. Platform depends on my coding skills, as the current build of the game needs some Fast-RAM to run. But as I need to optimize code and memory footprint anyway before release, I'll give it a whirl in the next few days.
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Old 24 December 2022, 09:49   #350
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Too long no update, I know. The project is progressing well on all fronts. Last week one boss stage has had its polish applied. Also, Reshoot Proxima 3 got its shiny box art revealed. Please have a look - and have a good start into the new year!

https://www.patreon.com/posts/merry-...tent=join_link
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Old 24 December 2022, 10:12   #351
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A metal box? Holy cow how cool is this!
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Old 24 December 2022, 10:21   #352
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This box looks awesome
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Old 24 December 2022, 10:50   #353
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Box looks amazing!
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Old 06 January 2023, 21:41   #354
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Finished the demo during amiga37 a few times and loving it!
I probably should search around a bit more before asking, but I'm feeling lazy right now: is there a demo build download available somewhere?

also the box is a thing of true beauty. Honestly, it's amazing.
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Old 06 January 2023, 21:48   #355
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Finished the demo during amiga37 a few times and loving it!
I probably should search around a bit more before asking, but I'm feeling lazy right now: is there a demo build download available somewhere?

also the box is a thing of true beauty. Honestly, it's amazing.
Thank you for playing the early build. There is no demo as of yet, sorry. Glad you like what you saw already. You might like the release build :-)
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Old 07 January 2023, 15:05   #356
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Box looks amazing!

What a great box! What about a Collector's Edition release in addition to Patreons?
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Old 08 January 2023, 10:45   #357
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This should have been the CD32 launch title back in the day
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Old 08 January 2023, 23:37   #358
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What a great box! What about a Collector's Edition release in addition to Patreons?
We might have some spare boxes left, so ... :-)
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Old 09 January 2023, 13:39   #359
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We might have some spare boxes left, so ... :-)

Please reserve me one! PM'd.
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Old 20 March 2023, 14:02   #360
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Bosses complete



I posted a quick update about the state of the game on my Patreon website. If you can spend a minute, please feel invited to read on ... otherwise, you may want to know that all bosses are implemented and ready for some heavy-duty full bullet action.

https://www.patreon.com/posts/reshoot-proxima-80278786
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