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Old 28 November 2023, 13:55   #1
Gaula92
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Tinylauncher: How to launch scripts instead of WHDLoad slaves?

Hi there!


I am happily using Tinylauncher for games that I run using their WHDLoad scripts, but HOW can I run games via their AmigaDOS scripts? I have many games that run via AmigaDOS scripts instead of using the slaves directly.


In the TinyLauncher README, I can't see any mention on how to do this, even if it's mentioned everywhere that it's possible to do so...


Thanks!
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Old 28 November 2023, 15:24   #2
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Answering myself: creating an script called "runme.tl" on the game directory, and that's all. Easy!

Last edited by Gaula92; 28 November 2023 at 17:15.
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Old 28 November 2023, 15:42   #3
Rochabian
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Well found ! Thanks. It can be usefull
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Old 28 November 2023, 17:14   #4
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Ah, no, I was wrong: that does not work at all!

Please, how is that done??
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Old 28 November 2023, 17:37   #5
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I don't think it's possible with TinyLauncher

It's possible with Xbench on the other hand
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Old 17 December 2023, 14:05   #6
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This might be helpful:

https://eab.abime.net/showthread.php...uncher&page=13

Although it's probably better to separate the created 'non WHDLoad' games drawers (bridge strike for example) and have them in their own additional scanpath.
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