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Old 24 May 2018, 21:00   #181
guest.r
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Been working on a PAL shader too and recently got some great ideas to create one. I think it might be a great option to play some of your games on LCD TV, like in old times.

It should be somewhat faster compared with the port of Maister's NTSC shader (ntscm).

Edit: updated version, a bit sharper, improved brightness.
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Last edited by guest.r; 26 May 2018 at 13:56. Reason: Updated shader version.
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Old 25 May 2018, 01:02   #182
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Oh, cool! I'll try it out next time I get to a machine with FS-UAE

Does it do the RF shadowing of bright pixels into darker? Yellow next to blue was a classic combination back in the 80s and produced an almost black shadowing effect due to dot-crawl.
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Old 30 July 2018, 18:37   #183
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Another nice setup of scalefx. The hybrid version deals with aliased gfx. in a special way, making them less annoying on sharp displays.

It's also a good all-rounder.
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