26 November 2020, 14:46 | #61 | |
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Unfortunately I get weird pixels around the game area: Also, sometimes no sound whatsoever. I'm sure it's not possible, but can the game window be centered somehow? |
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26 November 2020, 14:53 | #62 |
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Yeah same issues here on the ole Amiga. Had a Huge memory leak leading to a Out of Memory Software Failure. And if leaving the intro video to play, this memory failure happens during the Ocean Logo video.
Last edited by Mad-Matt; 26 November 2020 at 15:06. |
26 November 2020, 15:04 | #63 | |
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If I untick though; and tick "Always center", the screen is sooooo small: Also as AMIGASYSTEM pointed out, it seem changing "width=320" in the "hode.ini" file to say 400 / 512 / 640 / 720 does nothing. |
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26 November 2020, 18:25 | #64 |
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Original game screen size is something like 256x182 which we show on 320x240 because a it's supported resolution. I'll see if can make it centered.
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26 November 2020, 18:30 | #65 |
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scanline on RTG ???? why
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26 November 2020, 18:39 | #66 |
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26 November 2020, 18:47 | #67 |
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26 November 2020, 18:48 | #68 | |
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Tested Heart of Darkness also on AROS One 68k, the game is very fast, some artifacts on the game and missing colors in the game menu, see video. hode_m68k.zipper on AROS One 68k presents the same problems as Damien N.B. the new fix (hode_m68k.zipper) has a problem running the initial video in many operating systems crashing AROS One 68k Test Video (first release): https://drive.google.com/file/d/1weg...ew?usp=sharing Last edited by AMIGASYSTEM; 27 November 2020 at 09:31. |
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26 November 2020, 19:05 | #69 | |
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Mine definitely is i.e. a fresh standard WB 3.1 install on FFS, with AHI + Picasso96 + RTG Master and Heart of Darkness. |
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26 November 2020, 19:22 | #70 |
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Damiano i used the hardfile I sent you with my config, it is a standard OS 3.1, no library and no system files have been replaced or added, the only change is the integration of Icon.library by Pete, new RAM icon and Dopus4.
With the fix the look of the game looks better graphically Heart of Darkness Fix version:http://eab.abime.net/zone/HeartOfDarkness-Fix.avi Last edited by AMIGASYSTEM; 26 November 2020 at 19:40. |
26 November 2020, 19:44 | #71 | ||
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26 November 2020, 19:50 | #72 |
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26 November 2020, 20:55 | #73 |
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I tried it on my A1200 but 64MB RAM wasn't enough :/
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26 November 2020, 21:10 | #74 |
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hello everyone.
I tested on my Vampire1200 and it flies on game, videos and loading. Here is a FB video of 1st lvl gameplay : https://www.facebook.com/1307568055/...3675616380924/ and a google drive video of 2nd level video and some gameplay: https://drive.google.com/file/d/11kE...ew?usp=sharing Last edited by paranoicb; 26 November 2020 at 21:20. |
26 November 2020, 21:34 | #75 |
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@DamienD
I hate Scanline (especially for a non-CRT game ) thanks for this half image screenshot. But here is a full screenshot (it's humor, as usual) Last edited by Aladin; 26 November 2020 at 21:48. |
26 November 2020, 21:55 | #76 | |
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Hey, I have the same Gamepad ! |
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26 November 2020, 21:55 | #77 |
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26 November 2020, 22:02 | #78 |
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but the original not use scanline, it's a vga game to be authentic, do not put it lol
/ok I'll stop (I'm getting heavy, it wouldn't be humor anymore) Good hope Arti for your new version of Battle of wesnoth (I can now put it in French with your new beta, but there is a refresh problem) |
26 November 2020, 22:36 | #79 | |
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Delete or rename "ahi.prefs" You can also delete "uaegfx. card" path Libs/Picasso96/uaegfx, WinUAE already includes "internally" a much more updated version of "uaegfx. card". N.B. the new fix (hode_m68k.zipper) has a problem running the initial video in many operating systems crashing Last edited by AMIGASYSTEM; 27 November 2020 at 09:30. |
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27 November 2020, 09:05 | #80 |
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