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Old 25 November 2005, 22:58   #21
bayard
 
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That's great news! Can't wait to see it.

Does anyone know of any Ebonstar-like games, or are there any programmers in the house who have thought about making one?
 
Old 26 November 2005, 01:41   #22
NightShade
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[Offer] Help

Having used vb as well as other languages for 11 years (just vb) I'm offering assistance with this project if you're interested.. if so please feel free to email me at pcjobs@rogers.com
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Old 27 November 2005, 10:51   #23
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Quote:
Originally Posted by NightShade
Having used vb as well as other languages for 11 years (just vb) I'm offering assistance with this project if you're interested.. if so please feel free to email me at pcjobs@rogers.com
Thanks for the offer but this is a personal project and one I would prefer to work on alone.

I tend to not write design documents - the whole thing is planned out in my head at the moment, and I'm just "copying" it from my brain to the computer screen
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Old 27 November 2005, 14:37   #24
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@ DaphydTheBard.
I didn`t know if you were still having trouble with the shop sprites but these might help

Last edited by gifgit; 12 July 2009 at 12:47.
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Old 28 November 2005, 10:35   #25
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Quote:
Originally Posted by gifgit
@ DaphydTheBard.
I didn`t know if you were still having trouble with the shop sprites but these might help
You've just become my favourite person in the whole world ever.

Yes, I needed these, especially the jaw sprites for the shopkeeper.

Many Thanks!

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Old 28 November 2005, 11:15   #26
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Glad I could help
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Old 28 November 2005, 12:23   #27
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Quote:
Originally Posted by Dastardly
Good luck with this project. I hope the gfx are as good as the Xenon 2000 demo

Any chance you could mention this project at our forum too?

http://web628.silverline-s17.de/forum/index.php
The graphics will be as good as they were in Xenon 2 - as they are ripped directly from the game.

I may use *some* of the Xenon 2000 graphics in order to create new weaponry - but probably not much of it. I'll leave that to you lot, once the toolset/game is released for general consumption.
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Old 28 November 2005, 21:13   #28
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Would you like to sell your game through DiscreetFX GameShop when completed DaphydTheBard?

http://www.discreetfx.com/DiscreetFXGameShop.htm
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Old 28 November 2005, 22:41   #29
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Quote:
Originally Posted by Pyromania
Would you like to sell your game through DiscreetFX GameShop when completed DaphydTheBard?

http://www.discreetfx.com/DiscreetFXGameShop.htm
This would DEFINATELY make the bitmap bros sit-up and take notice

Not a good idea imo
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Old 28 November 2005, 22:44   #30
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Your right bippym, I had not read all the thread and realized he was using ripped graphics. Maybe for his next game then. Or maybe I can talk to the BB about it.
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Old 28 November 2005, 22:50   #31
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Quote:
Originally Posted by Pyromania
Your right bippym, I had not read all the thread and realized he was using ripped graphics. Maybe for his next game then. Or maybe I can talk to the BB about it.
The thing is.. If you talk to the BB about it they might stop the development of the game completely..

Just a thought!
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Old 29 November 2005, 02:36   #32
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I would not do that.
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Old 29 November 2005, 10:27   #33
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Let Daphyd finish the game, at least that way the BBs can't stop development
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Old 29 November 2005, 16:52   #34
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Yes,

Please DON'T talk to BB about this project - yet.

However - once the game engine and toolset are complete, there's no reason why the budding artists here couldn't replace all the graphics in the game with original artwork - and then we could release it for sale under a different name, as a shoot-em-up with a toolset.

aaargh.....having a nightmare at work today. A customer's SQL server DB has gone corrupt and I can't seem to fix it.
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Old 02 December 2005, 13:47   #35
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Just a quick update - weapon editor for the toolset is now about 80% complete.

I'll try and post some screenshots over the weekend of it in action.
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Old 02 December 2005, 16:46   #36
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As promised here are a couple of screens of the Weapon Editor in action!

Click image for larger version

Name:	Image3.png
Views:	438
Size:	20.9 KB
ID:	9836

Click image for larger version

Name:	Image4.png
Views:	413
Size:	14.0 KB
ID:	9837

Should have this complete by next week - Then I'm going to start work on the level editor.
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Old 02 December 2005, 16:53   #37
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This I certainly like the look of Daphyd The Bard

You set out your project intensions & then get right down to it providing updates that show how your progressing.
This is certainly a highly interseting games project your producing
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Old 02 December 2005, 17:40   #38
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What's quite cool about this is that the classes used to represent and test the weapons in the editor are the same ones that will be used in the game itself, so essentially I'm writing the components for the game in the editor, and then once that's done, it will be a relatively fast and streamlined process to plug them together to form the actual gameplay.

I would estimate that this game will be ready to roll in about 2 months time.
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Old 03 December 2005, 22:38   #39
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@DaphydTheBard

Good luck with this project.BTW If you need/want any more sprites just p.m me.
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Old 05 December 2005, 17:54   #40
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Ok, thanks GifGit.
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