![]() |
![]() |
![]() |
#21 |
FS-UAE Developer
![]() ![]() Join Date: Dec 2011
Location: Førde, Norway
Age: 40
Posts: 3,750
|
Just a quick update from me re. status. Among other things, I recently bough a house (happened somewhat quicker that anticipated), so spare time has been in limited supply the past few weeks. It looks like I'll be doing quite a bit of painting/gardering/fixing throughout the summer. Just wanted to let you know so you don't think anything is amiss, except temporarily less time for hobbies
![]() |
![]() |
![]() |
#22 |
Registered User
Join Date: Apr 2013
Location: Engelsdorf / Germany
Posts: 440
|
Yes! I know, what you mean
![]() |
![]() |
![]() |
#23 |
Registered User
![]() Join Date: Jun 2020
Location: Houston
Posts: 11
|
Thank you, that's great to know.
|
![]() |
![]() |
#24 |
Registered User
![]() Join Date: May 2020
Location: Sweden
Posts: 7
|
Good luck with the house! Being busy there during the precious summer months is understandable.
![]() |
![]() |
![]() |
#25 |
Registered User
![]() Join Date: Sep 2020
Location: Italia
Posts: 1
|
Hi Frode, there is some feature for better experience with CRT display?
|
![]() |
![]() |
#26 |
FS-UAE Developer
![]() ![]() Join Date: Dec 2011
Location: Førde, Norway
Age: 40
Posts: 3,750
|
|
![]() |
![]() |
#27 |
Registered User
Join Date: Oct 2016
Location: Cava de' Tirreni/Nocera Superiore - Italia
Posts: 74
![]() |
I thought that for the Christmas holidays you would have given us a nice gift with the final version of FS-Uae and still nothing.
Any news? |
![]() |
![]() |
#28 | |
FS-UAE Developer
![]() ![]() Join Date: Dec 2011
Location: Førde, Norway
Age: 40
Posts: 3,750
|
Quote:
It is coming along quite nicely though. Currently working on video rendering improvements (and re-implementing v-sync) as well as getting it to run better on Raspberry Pi 4(00). It might be time to start releasing development snapshots soon, if people are interested in testing - and accept that several configuration options are still not supported yet (mostly related to presentation, not emulation). |
|
![]() |
![]() |
#29 | ||
Registered User
|
Hi Frode!
Quote:
Quote:
PS: Happy new year and christmas (yes, I know, it's a bit late, but hadn't been online here for a while)! |
||
![]() |
![]() |
#30 |
Registered User
Join Date: Apr 2013
Location: Engelsdorf / Germany
Posts: 440
|
Hi Frode,
I'm interessted in the progress of the developer version. How near is it to the actual WinUAE version? Some interessting features of WinUAE I like to see in FS-UAE as well. Like Voodoo 3 support and uae expansions. Can you please make some statements about it? |
![]() |
![]() |
#31 | ||
Registered User
|
Quote:
Most stuff of WinUAE 4.2 works now, I did lots of testing. Quote:
![]() |
||
![]() |
![]() |
#32 |
FS-UAE Developer
![]() ![]() Join Date: Dec 2011
Location: Førde, Norway
Age: 40
Posts: 3,750
|
In reply to @amigafreak68k and @BastyCDGS:
I will probably merge WinUAE 4.5 code into FS-UAE 4.0, and probably like this: - First release one or more development versions based on the current WinUAE 4.2 code. - Then merge in WinUAE 4.3 code - release at least one dev version based on it. - Repeat for 4.4 and 4.5 One reason for this is that merging code is *sometimes* quite tricky and subtle bugs can appear (Immediate and reproducible crashes are usually easily resolved). So it can be useful for other people to be able to test problems with FS-UAE versions based on the 4.2 code, so that I can know if the problem was introduced before or after merging more recent WinUAE code. Merging in code does not automatically bring with it new features. Voodoo 3 support might require additional adaption (and sometimes also fixes in order to make code portable to Linux/macOS also). EDIT: Also thanks BastyCDGS for testing stuff in the git version, I didn't know I already had some outside testing of stuff there ![]() As for UAE expansions, I'm not sure which ones you mean @amigafreak68k. But the version in git now, supports running AmigaOS 4.1 with UAE file system (etc), and I also got x86 bridgeboards working, among other things. Last edited by FrodeSolheim; 12 January 2021 at 17:25. |
![]() |
![]() |
#33 |
Registered User
![]() Join Date: Dec 2010
Location: Athens/Greece
Age: 50
Posts: 577
|
Thanks for your work!
I tried the current master from git (kubuntu 20.04). Compiled ok. Core dumped when starting. I had to modify fsemu_refable_ref_refable to just return on parameter being NULL. Seems to be working now. diff --git a/fsemu/src/fsemu-refable.c b/fsemu/src/fsemu-refable.c index e215dceb..17541b7e 100644 --- a/fsemu/src/fsemu-refable.c +++ b/fsemu/src/fsemu-refable.c @@ -45,7 +45,10 @@ static bool fsemu_refable_check_magic(fsemu_refable_t *refable) void fsemu_refable_ref_refable(fsemu_refable_t *refable) { - if (!fsemu_refable_check_magic(refable)) { + if (!refable) + return; + + if (!fsemu_refable_check_magic(refable)) { return; } refable->ref_count += 1; |
![]() |
![]() |
#34 |
FS-UAE Developer
![]() ![]() Join Date: Dec 2011
Location: Førde, Norway
Age: 40
Posts: 3,750
|
@alkis Yes, I did push a broken commit yesterday evening :-/ The fix is slightly different (higher-level). I've fixed a commit with a fix and also added the missing LED images which I also did not include by mistake
![]() |
![]() |
![]() |
#35 |
Registered User
![]() Join Date: Dec 2010
Location: Athens/Greece
Age: 50
Posts: 577
|
|
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
|
|