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Old 12 June 2022, 00:36   #21
Don_Adan
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Originally Posted by JimDrew View Post
These must be run on two different machines, or the caches are off for FUSION. FUSION will *always* be faster than Shapeshifter.
No. Fusion is fastest on 68030 and 68040. Shapeshifter is fastest on 68060.
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Old 12 June 2022, 03:27   #22
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These must be run on two different machines, or the caches are off for FUSION. FUSION will *always* be faster than Shapeshifter.
It's the same machine, TF1260 100mhz+Mediator+Radeon 9250. All caches enabled.
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Old 12 June 2022, 08:53   #23
Thomas Richter
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These must be run on two different machines, or the caches are off for FUSION. FUSION will *always* be faster than Shapeshifter.
I really wonder why this should be the case. Both do not need to emulate the CPU, but "only" need to patch MacOs. Then it depends mostly on the configuration, i.e. whether you have a file disk or a full partition, or whether you have an RTG graphics card or use native Amiga planar output. Without additional hardware, screen refresh through MuEVD is as fast as it gets without room for much improvement, and with an entire partition set aside for MacOs, IO speed is only limited by the hardware speed and not a function of the software.
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Old 13 June 2022, 02:46   #24
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Decided to give it a go under BasiliskII

I got a horrible mis-colored mess

= 12 disk Toast file
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Old 13 June 2022, 21:06   #25
vulture
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DamienD asked me to post this:

No idea where to get the CD-ROM version from... both Macintosh Garden and Macintosh Repository only have the floppy disk version. This means no voices.

The game works fine except that saving / restoring is flaky; just use Save States.

You can now find the complete installed package on the TURRAN FTP under /~Uploads/DamienD/HDFs
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Old 13 June 2022, 22:03   #26
rygar
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MAC version
https://gamesnostalgia.com/download/...623?t=56900571
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Old 14 June 2022, 14:51   #27
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Thanks, but the version you've linked to is the PC version running via DOSBox. Damien was talking about the "native" Macintosh CD-ROM version.



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Old 14 June 2022, 17:57   #28
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Thanks, but the version you've linked to is the PC version running via DOSBox. Damien was talking about the "native" Macintosh CD-ROM version.

Just scroll down to download section and you'll got this link

https://gamesnostalgia.com/download/...623?t=48666153
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Old 14 June 2022, 18:52   #29
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Just scroll down to download section and you'll got this link
The CD version was not released for Mac. Your link is probably just the DOS version with DOSBox for OS X.
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Old 14 June 2022, 19:11   #30
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Yes, that's what I meant to say. It's the dos version packed with dosbox to run on mac
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Old 14 June 2022, 20:52   #31
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My bed....only Gabriel Knight: Sins of the Fathers 20th Anniversary Edition was released on Mac with talkie.
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Old 15 June 2022, 11:56   #32
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I just tested the floppy version of gabriel night on shape shifter,fusion 3.1 and Basilisk ii on windows

the game works but there are music issues in all these emulators

the game contain 3 drivers to install, but only one of them works , the other 2 don't

the MT32 driver not works because none of such emulatos have a link to make it to work

Conclution:

The mac version o Gabriel Night is very buggy and there is no MAC emulator which make it to work correctly

if you plan to play this game I recommend it to play on DOSBOX + MT32 music
forget the MAC version
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Old 15 June 2022, 11:58   #33
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Originally Posted by Aardvark View Post
The CD version was not released for Mac. Your link is probably just the DOS version with DOSBox for OS X.
correct
there is a cd image on mac garden and mac repository , a ,toast cd image, but is just the pc version
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Old 16 June 2022, 03:15   #34
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This game should run perfectly using ScummVM RTG
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Old 16 June 2022, 05:16   #35
Aardvark
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the MT32 driver not works because none of such emulatos have a link to make it to work
External MIDI works in Shapeshifter and Fusion via MidShape: http://aminet.net/package/misc/emu/MidiShape
I'm using that with lot of Mac games in this video [ Show youtube player ] (Police Quest IV, Dark Seed II, I Have No Mouth And I Must Scream, Super Wing Commander)
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Old 18 June 2022, 15:05   #36
Marce
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External MIDI works in Shapeshifter and Fusion via MidShape: http://aminet.net/package/misc/emu/MidiShape
I'm using that with lot of Mac games in this video [ Show youtube player ] (Police Quest IV, Dark Seed II, I Have No Mouth And I Must Scream, Super Wing Commander)
ok thanks for the info
but
do you tested Gabriel night in shapeshifter or fusion + midi shape?
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Old 18 June 2022, 15:53   #37
Aardvark
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ok thanks for the info
but
do you tested Gabriel night in shapeshifter or fusion + midi shape?
Yes, it works with GK as well.
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Old 20 June 2022, 03:17   #38
Marce
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Yes, it works with GK as well.
does the music works fine in Gabriel Knight using midi shape?
which of the 3 GK sound drivers sounds better?
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Old 20 June 2022, 10:12   #39
Aardvark
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does the music works fine in Gabriel Knight using midi shape?
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Yes, it works with GK as well.
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Originally Posted by Marce View Post
which of the 3 GK sound drivers sounds better?
That depends on the connected midi device and taste. Both GM and MT32 compositions are same as in the DOS version. Any more mundane questions?
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Old 21 June 2022, 23:49   #40
Marce
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That depends on the connected midi device and taste. Both GM and MT32 compositions are same as in the DOS version. Any more mundane questions?
how do you tested the music in Gabriel knight ? winuae or real Amiga+ connected midi device?
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