30 September 2011, 06:30 | #1 |
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Simple chunky 2D Graphics Library needed in C
Hiya,
I'm currently looking a doing a little Amiga AGA game and need a simple 2D only graphics library to do things like rotation/scaling/particle effects etc. I'm not looking for an Amiga specific library, I'm actually after a chunky based library (CLUT8) so something written for the PC back-in-the-day would be ideal. Thanks |
10 November 2011, 00:23 | #2 |
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Hi NovaCoder.
Do you need the library written in C?, because i know that exist a library for this on aminet, but it's written in asm, but i can't remember the name. Have a look to dev directory on aminet, maybe there are some c code also that you can use if you want to port to another platform. Last edited by balrogsoft; 10 November 2011 at 00:40. |
10 November 2011, 00:36 | #3 |
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I see that you are searching 2d drawing library, not a c2p library. Sorry.
Have a look to aminet dev/c directory, some c2p examples have rotozoom effects: http://aminet.net/dev/c [Edited] I think that i found something that can interest you, there aren't particles or rotation, but it have a bitmap scaling example: http://aminet.net/package/dev/src/ChunkyStartup2 Last edited by balrogsoft; 10 November 2011 at 01:37. |
10 November 2011, 23:51 | #4 | |
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Quote:
If an native Amiga assembler 68k library exists with does what I want then I could use that ok but it will be a bit harder to link to and use without some decent documentation. What I really looking for is a non-Amiga (eg PC DOS) 2D games library written in C that has a well documented API and features things like sprite scaling, rotation and particle and palette effects). I reckon quite a few of them were about a few years back (eg early 90's).....I've just got to find one |
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19 December 2011, 12:39 | #5 | |
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Quote:
Edit: Seems version 5 is missing a lot of the old stuff, so version 4 is probably the best place to start. Last edited by absence; 19 December 2011 at 12:44. |
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