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Old 10 January 2010, 14:03   #61
Hungry Horace
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in the versions Bippy and i have tested with, Player 1 address is $e330, usually stored in D0, and lives is found at 6(a0)
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Old 10 January 2010, 14:04   #62
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I think joystick inputs would be more helpfull to Horace
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Old 22 January 2010, 18:38   #63
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Quote:
Originally Posted by Hungry Horace View Post
work has started on the trainer for the WHDload slave, thanks to Bippy's notes.

However, i have to work out a sensible method of 'implementation' as there are a lot of possibilities here.

Bippy - if you have any others (like info on the joystick inputs) that would be great as it might save me a bit of time
I was concentrating on figuring out how the bonus system worked, and never got as far as the joy routines i'm afraid.

How much have you got done?
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Old 22 January 2010, 20:31   #64
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How much have you got done?

er... answered elsewhere
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Old 16 March 2010, 14:27   #65
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any news on the case?
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Old 13 May 2010, 14:42   #66
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any news on the case?
# Rainbow Islands, 2 Button Support & Trainer - Not started yet 6.5.2010 Hungry Horace
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Old 13 May 2010, 19:28   #67
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sorry guys, but i work on an as-and-when, not to demand

i am working on some other updates at the mo which have priority.
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Old 23 August 2010, 23:06   #68
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news?

anything new on the case?
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Old 18 September 2010, 03:47   #69
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Unhappy

I doubt this will happen now Venku, coders have other commitments at this moment in time, maybe someone else may pick it up in the near future
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Old 25 June 2011, 08:39   #70
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News?

Hi Guys,

seems The Trainer project on Rainbow Islands is a longer thing, than anyone expected. Maybe some new boardmembers have the time to help bippy/horace/rob?

cheers venku
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Old 21 December 2013, 15:26   #71
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where are the trainermakers here? no one able to make a multi trainer for this beautiful game?
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Old 21 December 2013, 17:26   #72
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Since the latest whd slave (april 2013) you get it all.
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Old 26 December 2013, 17:16   #73
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I managed to figure out quite a lot but never progressed it any further.
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