English Amiga Board


Go Back   English Amiga Board > Other Projects > project.WHDLoad

 
 
Thread Tools
Old 23 February 2013, 20:35   #1
edd_jedi
Registered User
 
edd_jedi's Avatar
 
Join Date: Apr 2010
Location: London / UK
Posts: 420
Theme Park AGA crashing

I'm getting this error after about 2 minutes of playing every time. My machine is an A4000 with Cyberstorm 040. Any ideas what might be causing it?
Attached Thumbnails
Click image for larger version

Name:	photo.jpg
Views:	341
Size:	322.3 KB
ID:	34405  
edd_jedi is offline  
Old 24 February 2013, 05:45   #2
Cammy
Registered User
 
Cammy's Avatar
 
Join Date: Aug 2007
Location: Tasmania, Australia
Age: 39
Posts: 1,189
I hope someone can help you with WHDLoad, I get errors like this all the time and have just about given up on WHDLoad these days. Have you tried running the Macintosh version of Theme Park through Shapeshifter on your Amiga? I think it would fly, it runs nicely on my 030 A1200 in 640x480, so you can see much more onscreen at once.
Cammy is offline  
Old 25 February 2013, 10:54   #3
edd_jedi
Registered User
 
edd_jedi's Avatar
 
Join Date: Apr 2010
Location: London / UK
Posts: 420
I could just run the PC version on DosBox on my Mac, but it would be nice to get the 'proper' Amiga version going. Does anyone know what the error means?
edd_jedi is offline  
Old 25 February 2013, 11:01   #4
demolition
Unregistered User
 
demolition's Avatar
 
Join Date: Sep 2012
Location: Copenhagen / DK
Age: 43
Posts: 4,190
My guess would be either pirated WHDLoad key, bad RAM or bad HDD/filesystem.
demolition is offline  
Old 25 February 2013, 11:03   #5
edd_jedi
Registered User
 
edd_jedi's Avatar
 
Join Date: Apr 2010
Location: London / UK
Posts: 420
Definitely not a pirated key, I bought it myself. Doesn't WHDLoad load games in to RAM? If so I assume it can't be an HD issue once the game has loaded. RAM is a possibility I guess but all other games run fine, including ones far more memory hungry.
edd_jedi is offline  
Old 25 February 2013, 11:30   #6
demolition
Unregistered User
 
demolition's Avatar
 
Join Date: Sep 2012
Location: Copenhagen / DK
Age: 43
Posts: 4,190
Quote:
Originally Posted by edd_jedi View Post
Definitely not a pirated key, I bought it myself. Doesn't WHDLoad load games in to RAM? If so I assume it can't be an HD issue once the game has loaded. RAM is a possibility I guess but all other games run fine, including ones far more memory hungry.
Run a few memory tests to eliminate RAM problems. The data being loaded into memory can still be faulty if the HDD or filesystem is the problem. There is no checksum on it (although it would be a useful feature to have in the slave). Do you use a maxtransfer setting of 0x1fe00?
demolition is offline  
Old 25 February 2013, 11:33   #7
Steve
I Identify as an Ewok
 
Steve's Avatar
 
Join Date: Jul 2001
Location: North Lincolnshire
Age: 45
Posts: 2,356
WHDLoad is always crashing on me. Its f**king useless!
Steve is offline  
Old 25 February 2013, 11:35   #8
edd_jedi
Registered User
 
edd_jedi's Avatar
 
Join Date: Apr 2010
Location: London / UK
Posts: 420
OK thanks, can I do a memory test in SysInfo? Or if not what app is best for it?
edd_jedi is offline  
Old 25 February 2013, 11:47   #9
demolition
Unregistered User
 
demolition's Avatar
 
Join Date: Sep 2012
Location: Copenhagen / DK
Age: 43
Posts: 4,190
Sysinfo can't do it.

I normally use MBRTest from MicroBotics. Can't find the download link atm, but can up it to the zone tonight when I get back home.
demolition is offline  
Old 25 February 2013, 19:08   #10
roy bates
Registered User
 
Join Date: Apr 2011
Location: birmingham
Age: 55
Posts: 2,827
have you tried all the options available in the tootypes icon for the game?
roy bates is offline  
Old 25 February 2013, 19:50   #11
demolition
Unregistered User
 
demolition's Avatar
 
Join Date: Sep 2012
Location: Copenhagen / DK
Age: 43
Posts: 4,190
I have put the memory test software disk in the zone. Set it to continuous looping and if it doesn't crash or find problems in about an hour, the memory should be ok.
demolition is offline  
Old 24 May 2013, 12:04   #12
edd_jedi
Registered User
 
edd_jedi's Avatar
 
Join Date: Apr 2010
Location: London / UK
Posts: 420
Thought I'd give this a quick bump in case anyone has made any progress as to why it runs so slowly through WHDLoad as documented here:

http://mantis.whdload.de/view.php?id...8a24c173ddcd67

I noticed the suggestion that running 'park' directly fixes the issue, but when I try and run that file the Amiga reboots with the 'software error' red/black screen.
edd_jedi is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
ERROR: Theme Park AGA (Slow Downs) Chain project.Killergorilla's WHD packs 24 02 January 2022 14:00
theme park and theme hospital did i imagine this title on cd32 sian request.Other 1 07 June 2013 01:43
Theme Park AGA in WHDLoad edd_jedi support.Games 17 16 April 2010 21:00
Theme Park AGA scrappysphinx request.Old Rare Games 6 11 March 2009 16:59
Theme Park AGA JACK98 support.Games 2 08 December 2008 16:34

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 15:18.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.15534 seconds with 16 queries