16 August 2008, 16:50 | #1 |
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Join Date: Apr 2007
Location: Poland
Posts: 337
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Football Glory - Indoors do not run from hdf
Hello.
I try to run "Football Glory - Indoors" a.k.a as "Five a Side Soccer" by CroTeam. And if I run it from floppies or directory mounted as harddisk everything is ok. But when I try run it from hdf formated in WB3.1 woth the same content as directory used before - I get guru error. Is it WinUAE bug or game fault? I use latest WinUAE version 1.5.1. The guru screenshot bellow. I also attached two logs files. A winuaelog_ok.txt when I run from directory mounted as harddisk (everything is ok) and winuaelog_bad.txt when runing game from hdf image. Also hdf image used is uploaded to The Zone (fg_indoors_hdf_image.zip). The configuration of WinUAE is: CPU: 68040 without JIT and witch "Match A500 speed" option, Chipset: Full ECS, Rom: kick v3.1 (A1200) rev. 40.68, RAM: Chip 2 MB, Slow 1 MB, Fast 2 MB, rest settings are set to default. Last edited by olesio; 16 August 2008 at 16:56. |
16 August 2008, 18:41 | #2 | ||
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Age: 49
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16 August 2008, 19:40 | #3 | ||
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Thread 'hardfile' started (1132) B-Trap ff00 at 254a54 (04964A54) Warning: Bad playfield pointer run FFS formated hdf, no errors so maybe it is a game fault? But why works from directory, but not from hdf. Also you must know other game by CroTeam (created first ) also have bug, you can play only first half of match when runing from harddisk as directory. From hdf everything was ok, but in t his game it is reverse situation. Last edited by olesio; 16 August 2008 at 19:50. |
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14 January 2010, 00:30 | #4 |
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Join Date: Jan 2002
Location: France
Posts: 491
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Filecomments of the crunched files must be preserved.
There are used by the game to get the depacked size. If you transfer files between different filesystems (ie FFS/FAT32), they are lost and the game crashes. |
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