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Old 03 January 2019, 14:21   #21
aszu
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look very promising, please make sure the script and the storyline will be as good as gfx
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Old 03 January 2019, 14:39   #22
Frog
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the idea is interesting
I don't know how you make the game, if you use a programming language or a game creator. 32 colors is nice but how about making an EHB game if it makes a difference of course.
Good luck and happy work in your game
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Old 03 January 2019, 14:42   #23
Predseda
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There was once (a bit, not much) similar game http://hol.abime.net/3714 and I always regretted it is in polish only.
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Old 03 January 2019, 15:49   #24
Amigaman2000
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Wow, looks incredible, great job !!!
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Old 03 January 2019, 16:46   #25
Tsak
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Mmmm, looking sweet!
Love that pixel art style!

ps. left and right walk anims need some tweaking, plus the speed of the walking animation is way too slow right now, but other than that the designs are excellent!
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Old 03 January 2019, 16:53   #26
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Wow, looks very promising and worth waiting
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Old 03 January 2019, 19:35   #27
JudasEZT
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Originally Posted by Gordon View Post
How about

Dead Pörnstars using the german ö. Pronounced Purnstars
We will try that, or P0rnstars instead .. with zero...

Thanks for the suggestion!
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Old 03 January 2019, 19:44   #28
speshady
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looks really cool, nice work guys!
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Old 03 January 2019, 20:24   #29
spoUP
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Awesome!
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Old 03 January 2019, 20:24   #30
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We will try that, or P0rnstars instead .. with zero...

Thanks for the suggestion!
Updated in the first post.

Friends, JudasEZT is Javier Alcañiz, the graphic artist.
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Old 03 January 2019, 20:40   #31
vulture
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Looks great guys, keep up the good work!
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Old 03 January 2019, 22:35   #32
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This looks great ... the hair ... I don't know where you get this inspiration ...
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Old 04 January 2019, 07:52   #33
d4rk3lf
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This look very awesome and polished.
Can't wait to see more.
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Old 04 January 2019, 15:07   #34
Z3k
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Looks like the game i'd love to play, code and paint.
Will it be multi-language?

(yes, i'm blatantly proposing to help with the italian translation)
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Old 04 January 2019, 17:10   #35
Tsak
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Updated in the first post.

Friends, JudasEZT is Javier Alcañiz, the graphic artist.
Well done JudasEZT!
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Old 04 January 2019, 17:24   #36
malko
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Looks like the game i'd love to play, code and paint.
Will it be multi-language?

(yes, i'm blatantly proposing to help with the italian translation)
Without a French version an adventure game cannot be complete .
Let me know. I will help with great pleasure.
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Old 04 January 2019, 18:24   #37
kikems
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Without a French version an adventure game cannot be complete .
Let me know. I will help with great pleasure.
I know but it's still too early to decide on the available languages, sure available in Spanish and English, over other languages there is still nothing decided.

In our previous projects we release the game also in French and German, but the response from the users was lower than expected.

Especially the version of German that without being bad, was very far from the expectations that we expected. It has always been commented that the German Amiga community is very big, but we do not feel it that way. It may also be possible that they bought the English version, I really do not know.

Translate and check the game in every language is an exhausted work and delay the final release.

Last edited by kikems; 04 January 2019 at 18:33.
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Old 04 January 2019, 18:41   #38
malko
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Originally Posted by kikems View Post
I know but it's still too early to decide on the available languages, sure available in Spanish and English, over other languages there is still nothing decided.

In our previous projects we release the game also in French and German, but the response from the users was lower than expected.

Especially the version of German that without being bad, was very far from the expectations that we expected. It has always been commented that the German Amiga community is very big, but we do not feel it that way. It may also be possible that they bought the English version, I really do not know.

Translate and check the game in every language is an exhausted work and delay the final release.
I quite like when a game is multi-language (choose in the beginning).
For the rest, I am here. Just let me know when you have decided. Will do it for free (or in exchange of a copy of the final game ) .
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Old 04 January 2019, 18:52   #39
kikems
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I quite like when a game is multi-language (choose in the beginning).
For the rest, I am here. Just let me know when you have decided. Will do it for free (or in exchange of a copy of the final game ) .
Tanks. Really it's not a money problem, usually all people help to translate for free ( but we always send a boxed copy signed ) , for this part the Amiga community is awesome.

We are aware that a graphic adventure must be available in as many languages as possible, since the best way to enjoy the story is in your native language.
But we are also aware of the great work that has, keep in mind that this is not like translating the 4 texts of an arcade, much more complex than that.

I do not know how we will solve that part of the languages yet, maybe when we are in the last phase of development we will do a survey or something similar, but I can not confirm it now.
What is certain is that we will try.

In our last game, for different last-minute reasons, we can not complete the Polish version and that is a pending debt we have with that community.
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Old 04 January 2019, 18:59   #40
JudasEZT
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Well done JudasEZT!
Yeah!! Thanks mate!!
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