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Old 30 November 2011, 22:59   #1
HenryCase
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From the makers of BlitzBasic: Monkey... now with OS3.x and AROS support

Monkey, the successor to BlitzBasic, now compiles code for AmigaOS3.x and AROS targets. Can read the announcement here:
http://blitzbasic.com/Community/posts.php?topic=96444

Homepage is here:
http://www.monkeycoder.co.nz/

Wikipedia page is here:
http://en.wikipedia.org/wiki/Monkey_(programming_language)


Not sure what performance is like, but seems like a promising platform for some game development. Anyone interested in playing with it?
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Old 02 December 2011, 22:45   #2
Amiga Forever
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It is Great and I got Blitz Monkey but I haven't got chance to do coding yet...
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Old 02 December 2011, 23:07   #3
Djay
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sounds interesting...

i used blitz on the pc quite a bit

here is a really n00b question, but i'll ask it anyway

does this mean i could write code on the pc using monkey and then transfer to my Amiga and it would work? I am guessing that during the debug stage it would check for compatibly
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Old 03 December 2011, 00:06   #4
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Quote:
does this mean i could write code on the pc using monkey and then transfer to my Amiga and it would work?
I don't think so.....but I am sure someone will give you proper Answer
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Old 03 December 2011, 11:25   #5
HenryCase
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Quote:
Originally Posted by Djay View Post
does this mean i could write code on the pc using monkey and then transfer to my Amiga and it would work? I am guessing that during the debug stage it would check for compatibly
Yes, you could do exactly that (compile Monkey code for your Amiga on your PC), and here's the proof:
http://aros-exec.org/modules/newbb/v...forumpost61876

Note that while the post is from AROS-Exec, you don't use AROS to compile the code, instead you need a Windows XP/Vista/7 box or a Mac 10.6 box to compile code on. See here:
http://www.monkeycoder.co.nz/Store/_index_.php
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Old 11 December 2011, 14:41   #6
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I don't think so.....but I am sure someone will give you proper Answer
that is the point. you write apps/games in monkey and compile it with one click for amigaos3.x and aros.
 
Old 28 December 2011, 17:25   #7
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ah ha! awesome! I've always wanted to learn Blitz Basic but i'd prefer to code it on the amiga. call me a masochist but it feels more "real" for me doing it that way
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Old 28 December 2011, 17:34   #8
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This sounds great!
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Old 28 December 2011, 18:19   #9
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Looks and sounds great indeed !!
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Old 29 December 2011, 13:37   #10
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Do all commands work in AOS3 or are their limitations
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Old 01 January 2012, 17:22   #11
HenryCase
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Originally Posted by diablothe2nd View Post
ah ha! awesome! I've always wanted to learn Blitz Basic but i'd prefer to code it on the amiga. call me a masochist but it feels more "real" for me doing it that way
Compiling Monkey code on AOS3 is being worked on:
http://aros-exec.org/modules/newbb/v...forumpost61893

I'm not sure where aha got this information from, but if you PM bruZard maybe he will confirm this for you.
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Old 02 January 2012, 14:14   #12
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Originally Posted by diablothe2nd View Post
ah ha! awesome! I've always wanted to learn Blitz Basic but i'd prefer to code it on the amiga. call me a masochist but it feels more "real" for me doing it that way
Agree!
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Old 05 January 2012, 10:08   #13
LuMan
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If you go to the Wiki page (see first post) there's a link to a flash game written in Monkey called Zombie Trailer Park. Hilarious and a good source of inspiration for anyone wanting to code something for the first time
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Old 14 January 2012, 05:33   #14
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Quote:
Originally Posted by HenryCase View Post
Monkey, the successor to BlitzBasic, now compiles code for AmigaOS3.x and AROS targets. Can read the announcement here:
http://blitzbasic.com/Community/posts.php?topic=96444

Homepage is here:
http://www.monkeycoder.co.nz/

Wikipedia page is here:
http://en.wikipedia.org/wiki/Monkey_(programming_language)


Not sure what performance is like, but seems like a promising platform for some game development. Anyone interested in playing with it?
I notice that Monkey is only for Intel powered Windows, Linux & MacOSX machines, so apparently it won't run on any of my G4 or G5 Mac computers. I wonder if it will run under VirtualPC on a G4 or G5?

I also looked at the BlitzMax and Blitz3D products, which DO run on PPC MacOSX and wondered if they are a good product for beginning programmers? Not really for me, as I intend all of my programming to be on and for all of the Amiga inspired systems, but maybe for my Grandson, if he develops an interest in programming. Does anyone here have any experience with the latest Blitz Basic products (not counting Monkey)?

I don't think they are capable of compiling for the Amiga anymore, but it is great to see this new Monkey language is capable of compiling for AOS3.x & AROS. If it is system compliant, the executables should run on OS4 and MorphOS using the built-in JIT 68k translators, Petunia and Trance, respectively.

A little pricey at $120, but I have spent more than that on other programming tools already, and so far I have not written anything, so what is one more programming tool purchase for an Amiga addict like me?

Edit: I probably won't buy it, unless it is a gift for my Grandson's Windows laptop, as I am in the same camp as gibs and Diablothe2nd and would prefer to code on and for an Amiga system.
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