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Old 17 June 2013, 22:33   #21
Galahad/FLT
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@Roy bates, which Sim City version are you using (1.2 or deluxe or?) And I will look at it now for you.
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Old 17 June 2013, 23:11   #22
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Can someone try saving this with whdload 16, because I wouldn't have released this without the save working, and from my install notes it was done with whd16, and I'm wondering if there's a fundamental change in whd17 for this to not be saving. All amigados file load and saves are handled by kickemu, it should be working.
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Old 17 June 2013, 23:44   #23
roy bates
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ive tried it with the 512k version erm version 1.0 and version 1.2 i think.

ive tried it on whdload version 16.8 and 17 i havent got version 16 to try.

btw,thanks for looking at it.
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Old 17 June 2013, 23:45   #24
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I will have to find an earlier version of whdload to find out where save functionality failed, there's no reason this shouldn't be working.
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Old 19 July 2013, 16:18   #25
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any news?

its been a while.
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Old 19 January 2014, 02:52   #26
TroelsDK
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Also hoping for a fixed version

I tried 512kb and 1.2, A1200/ACA1231, none works
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Old 19 January 2014, 03:49   #27
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Quote:
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Also hoping for a fixed version

I tried 512kb and 1.2, A1200/ACA1231, none works
Its got nothing to do with Kickstart version, there must have been a fundamental change in WHDLoad using KickDOS, as when I released this game, it was done 100% on a real Amiga, and it saved games.

I will have to go back to WHDLoad 10 or whatever was active when I wrote this to find out what changed.
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Old 10 April 2014, 14:23   #28
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well bugger.. wish I had known saving on floppy slaves didn't work before spending the past 4 hours creating a megapolis
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Old 10 April 2014, 14:32   #29
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well bugger.. wish I had known saving on floppy slaves didn't work before spending the past 4 hours creating a megapolis
I guess you can never turn off your Amiga now!

My wife found that out too after playing for half a day

She plays on my A500+ from floppy now.
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Old 10 April 2014, 15:18   #30
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yep.. figured I wasn't the first to experience such loss

I was playing under winuae but situation is the same, I couldn't even use save state because I'm using hdf's
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Old 10 April 2014, 15:37   #31
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I use a backup of my CF card for playing in Winuae and don't have any problem using savestates... Would be super nice with a fix for this release though
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Old 10 April 2014, 15:38   #32
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if you have the original floppy you can install it to harddrive and it will save from there.

still waiting for the whdload fix for this though.

Last edited by roy bates; 10 April 2014 at 15:43.
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Old 10 April 2014, 16:38   #33
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if you have the original floppy you can install it to harddrive and it will save from there.

still waiting for the whdload fix for this though.
Yeah I think that's what we did last time

Might have to fire up the A500+ later...
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Old 10 April 2014, 16:49   #34
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Yeh I'll be patient and wait for the updated slave. I should be over the devastation of losing my megapolis by then
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Old 25 August 2014, 21:52   #35
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OK, while waiting for this...

Anyone who has a working version that can be installed to HD and played without using the floppy?
I have now tried several, they all have problems...

It says on HOL that only versions 1.1 on onwards can be copied from disk to HD but I can't find any version that will work without the disk inserted.

Version 1.2 will "work" however the graph-window will keep opening and thus stopping time...
Tried cracks from PNA and Razor.

I'm really only interested in V1.1 or V1.2

What are you guys using?
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Old 25 August 2014, 22:09   #36
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i'll try to find the one i was using and dump it in the zone.

it will probably be tomorrow evening or something though,i have to find it...
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Old 25 August 2014, 22:10   #37
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i'll try to find the one i was using and dump it in the zone.

it will probably be tomorrow evening or something though,i have to find it...
Great
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Old 25 August 2014, 22:11   #38
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no probs.


EDIT: just remembered i dont need to search for the game,the one in the data drawer in the whdload install works fine on its own.

just click show all,click on the data drawer,click on the sim city icon and saves work.

Last edited by roy bates; 25 August 2014 at 23:40.
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Old 26 August 2014, 14:39   #39
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Someone provided me with this release:
SimCity v1.2.2 (1991-02-07)(Infogrames)(Disk 1 of 3)(SimCity II)[h][SimCity II]

I have copied all the 3 disks content on to HD, and everything seems to work fine. Some files on disk 2/3 where named the same as on disk 1 and I chose not to overwrite. It gave me some error message when I first fired up the game, but none since. I have played for a few hours, saved, reset, loaded and played again. Everything seems ok

Still interested to test out yours though Roy Bates
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Old 26 August 2014, 23:18   #40
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that might be a bit difficult the ones i have has some lame copy protection.

just use the version in the preinstalled whdload version it works fine without the slave.

cant really see this getting fixed any time soon anyway.
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