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Old 16 April 2020, 23:55   #1
Cobe
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Svlcvss d

While graficians I work with, Koyot and d4rk 3lf are already working on our two other little games, I had some time these days so I used some of their assets to whip up this demo that I had lying around for quiet some time in some semi-playable form.

ADF in The Zone!
Sys requirements: A500 1MB


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Old 17 April 2020, 00:20   #2
Lord Riton
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Ohh ! Gyrus ! That C64 game i liked to play with my Brother, so many years agoo…

Now you only have to add the great music, and the planets you arrive to between every level !


Good job !
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Old 17 April 2020, 01:28   #3
Cobe
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Oh yes! One of my first memories from the arcades.
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Old 17 April 2020, 08:21   #4
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nice work! this reminds me somehow on wild flying demo for aga/rtg some years back which unfortunately never was finished.
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Old 17 April 2020, 21:55   #5
saimon69
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Hey have some unused tunes that might fit that game if you need, two channels in-game and a four for title...
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Old 17 April 2020, 23:01   #6
Cobe
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Great, the smaller the better. You could send them to me but I dont wanna sit on them if they are good cause I cant tell when I'll continue work on this.
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Old 18 April 2020, 22:54   #7
saimon69
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check your PM
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Old 19 April 2020, 10:07   #8
earok
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I love Gyruss! Will have to give this one a go shortly!
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Old 19 April 2020, 11:31   #9
Gzegzolka
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Looks awesome
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Old 19 April 2020, 18:34   #10
Toni Galvez
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Looking amazing, it is nice opportunity to make a nice Gyruss clone. I seriously miss the ingame music in this game. Like the wonderful Gyruss soundtrack. DJ Metune is an amazing Amiga musician, he can do the soundtrack.
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Old 19 April 2020, 19:27   #11
saimon69
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Quote:
Originally Posted by Toni Galvez View Post
Looking amazing, it is nice opportunity to make a nice Gyruss clone. I seriously miss the ingame music in this game. Like the wonderful Gyruss soundtrack. DJ Metune is an amazing Amiga musician, he can do the soundtrack.
Maybe we should have first a Gyruss game playability there too, that is, at least for the arcade, substantially a Galaga on polar coordinates; maybe a crossover with the NES version?

Ah and possibly 16 rotations for the player ship too ^^
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Old 19 April 2020, 20:50   #12
Cobe
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My idea was to combine stardust and gyruss. Stardust has that amazing tunnels but poor gameplay while gyruss has amazing gameplay which I can only wish to come near. I'll have to start thinking of how to implement enemy trajectories and waves. I thought I'd need bigger enemies but looking at gyruss again I think I just need more of them.

And 16 rotations for the ship
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Old 19 April 2020, 21:00   #13
invent
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Hey Cobe, game looks very interesting (noticed via AmigaBill stream/Indieretronews)

Very cool, lots of potential.
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Old 19 April 2020, 21:07   #14
Cobe
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Thanks invent and everyone!
Lots of potential and lots of hard work ahead, this time next year we'll be milioners
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Old 19 April 2020, 21:47   #15
Predseda
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Send a message via ICQ to Predseda
Tell us how to read the name. TELL US - sample it to the microphone and post here, please
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Old 20 April 2020, 00:11   #16
Cobe
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oh its not that hard, just read "U" instead of "V"
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Old 20 April 2020, 10:27   #17
malko
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based on the video, it looks really good.
I like the depth as you have time seeing the enemies coming
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