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Old 23 August 2019, 22:32   #41
Samurai_Crow
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@xboxown
Are you talking to me or Kickems?
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Old 26 August 2019, 20:48   #42
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@xboxown
Are you talking to me or Kickems?
Sowwwy...good point. I meant to direct it to Kickems.
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Old 24 September 2019, 01:39   #43
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Hey guys!!! WHAT IS THE NEWS??! I WANT THIS BADLY!
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Old 24 September 2019, 02:07   #44
Samurai_Crow
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@xboxown
I got AmosPro to install on my emulator so maybe I can take a look at the original.

@kikems
Do you want me to look at this? My E framework is at a standstill while Hypex looks for compiler bugs.
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Old 15 May 2020, 22:16   #45
Amigajay
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Hi guys, did this ever get a public release, if so where can i download it? Cheers!
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Old 18 May 2020, 19:06   #46
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Hi guys, did this ever get a public release, if so where can i download it? Cheers!
Be patient, Birra and me are working hard on this project.

Now we are finishing Grac3, a very near to scumm engine working on A500.

Our next steps :
1- Finish Grac3.
2- Check again Grac2.5, add some small update from Grac3 ideas and release on Aminet with sources.
3- Start our next game using Grac3 as intensive testing before release Grac3 tool.

I'm don't know a release date, first we need test and finish lot of things.
Here a small update of Grac3 working with graphic inventory.

[ Show youtube player ]
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Old 18 May 2020, 20:02   #47
Amigajay
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Be patient, Birra and me are working hard on this project.

Now we are finishing Grac3, a very near to scumm engine working on A500.

Our next steps :
1- Finish Grac3.
2- Check again Grac2.5, add some small update from Grac3 ideas and release on Aminet with sources.
3- Start our next game using Grac3 as intensive testing before release Grac3 tool.

I'm don't know a release date, first we need test and finish lot of things.
Here a small update of Grac3 working with graphic inventory.

[ Show youtube player ]
It wasn’t a case of me being inpatient as i was enquiring! But thanks for the info!
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Old 18 May 2020, 21:44   #48
DamienD
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Very cool indeed kikems and Birra, well done!!!
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Old 18 May 2020, 21:48   #49
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I am very excited about this project!
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Old 19 May 2020, 02:01   #50
kriz
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Nice stuff !!
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Old 03 June 2020, 13:59   #51
Nightshft
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Looks very nice! Hope it comes out soon.

By the way, just an idea: if testing is taking a lot of time you could also release a beta (public or to a small group) and let a few people test for you...
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Old 13 June 2020, 04:41   #52
NeoHippie2016
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Looks amazing!
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Old 08 July 2020, 20:04   #53
saimon69
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Am going to be provocative here but, for a future version, how complicate might be to support SPAC - mean dynamic palette changes similar to what Universe do? (in a 32 color screen changing 16 colors every n vertical lines and keep the other 16 the same for most dynamic assets) then i also know that there are little to no tools to work with SPAC and that is a different can f worms...
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