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Old 19 March 2018, 11:22   #61
gimbal
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Quote:
Originally Posted by Marcuz View Post
Yesterday I got around recording footage from the exploration / combat part of game, if you like to watch

[ Show youtube player ]
Nearly indestructible spiders and worm-type creatures. Oh yeah, its a dungeon crawler alright
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Old 19 March 2018, 13:15   #62
Marcuz
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Nearly indestructible spiders
: I would never draw spiders, too scary! I simply can't. I compromised with ants!
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Old 09 July 2018, 02:10   #63
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New spell selection system
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Old 17 July 2018, 15:19   #64
Neil79
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Aeon of Sands - The Trail - An exclusive dungeon crawling interview with Two Bits Kid



Quote:
But now we've gone one step further, as after our successful interview with the creator of the Eye of the Beholder C64 port, we now have an exclusive interview with Two Bits Kid (Marco/Florian) for Aeon of Sands!
http://www.indieretronews.com/2018/0...e-dungeon.html

The Interview is UP!
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Old 20 July 2018, 02:45   #65
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So cool! I'm actually working on a blobber for CNET BBS (specifically the most badass Amiga BBS on the planet, aBSiNTHE.dARKTECH.ORG:23) and hope to have a playable demo soon. The D20 combat and class engine and art that I created for what was going to be called Dungeon Pals already has a tech demo up, but after upgrading an old door game with Eye of the Beholder style Amiga ASCII I decided to merge the two.
I can't wait to play your game to get some inspiration!
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Old 20 July 2018, 20:40   #66
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Thanks mate! If you use Facebook, you should also get to the "Dungeon Crawlers : RetroGaming" forum, there's lot of feedback there for crawlers devs!
Good luck with your project!
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