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Old 15 October 2018, 10:12   #1
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Location: Rome
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DPaint 3, compose frames of a rotating ball?

I've followed the tutorial of DPaint 3 that shows how to draw a rotating ball by cycling color palette here

[ Show youtube player ]

So, once the ball is drawn, by pressing TAB I can cycle the palette giving the illusiong of a rotating ball.
Unfortunately is still unclear to me how to isolate each cycle:
My purpose is to have a single (or multiple) iff with each frame/image of the rotating ball.. something like the attached picture.

Can you give me some hints?
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Old 15 October 2018, 10:19   #2
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Colour cycling has nothing to do with frames, so you need to animate the rotation "manually".

The trick is to make an animbrush with the checker pattern moving sideways, and fill the ball animation with the anim brush using "sphere" method.
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