29 June 2008, 22:41 | #41 | |||
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i figure that my problem is at this place of the log: Quote:
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i was not also able to reproduce the black screen on native fullscreen (i.e. same case as above, with the only option in display panel for native resolution set to fullscreen) the latter is probably the reason the aero prblem did not happen. anyway, the important thing is that the black screen happens only with native modes set to windowed and null filter on. Last edited by Marcuz; 29 June 2008 at 22:54. |
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01 July 2008, 16:25 | #42 | |
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2: Does it happen if you set display size to 800x600? 3: It is 100% sure it is only null filter that has black screen problem? (d3d/ogl not included) 4: Does 1/2 or 2x scaling setting also show black screen? |
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01 July 2008, 17:16 | #43 | ||||
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800*600 works for instance Quote:
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actually with horizontal 1/2, and 1/2 only (vertical can be whatever ), the screen appears, but it's position is off and it stay visible only if x position is between -1 and +2 and; y position between (roughly) -700 and +700, horizontal size toward the max. |
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01 July 2008, 20:12 | #44 |
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01 July 2008, 20:54 | #45 |
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yep sorry, i forgot: PAL too, but not directX, nor OGL.
the super eagle and superSai filters, if selected switch automatically back to null filter. (the screen flashes a correct, i assume, super-whatever filter for a second, and then it returns to the null one.) if you switch too many times between them to and from, winuae crashes. here the dump and log |
02 July 2008, 12:01 | #46 | ||
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btw, filter problem found, it was ATI 1xxx series weirdness (I had same problem when I had same generation card temporarily few months ago, DD surfaces larger than 4096 pixels fail to blit if they are in VRAM) and workaround that was added in 1.5 betas was broken in 1.5.1b1.. |
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02 July 2008, 13:07 | #47 |
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02 July 2008, 19:57 | #48 |
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AVI output crash WinUAE since 1.5.0
Hi, since version 1.5.0 WinUAE crashes on my Vista x64 SP1, this is the dump file, if you can look into it please...
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02 July 2008, 20:09 | #49 |
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02 July 2008, 20:09 | #50 |
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http://www.winuae.net/files/b/winuae_1510b4.zip
Beta 4: - input panel custom events in slots 2+ were not saved if previous slot was empty - debugger memwatch points were still broken in byte and word modes - debugger movem was disassembled incorrectly (wrong source/dest address shown) if addressing mode was not address register relative - raw mouse friendly names added (was easier said than done..), defaults to old-style "RAW Mouse" if name can't be found - directdraw max surface size driver workaround fixed - game Lancaster ce-mode blank-screen tweak |
02 July 2008, 20:37 | #51 |
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AVIOutput crash
Hi Toni, yes, I'm trying to record an avi with audio only, the audio codec is PCM 44100 16bit stereo (tried the 8 bit version too), as soon as I press the "AVI output enabled" and the "OK" button WinUAE crashes; everything works fine with 1.4.x versions.
My PC config is as follow: Intel Core Duo E6700 4GB DDR2 Asus Striker Extreme (nForce 680i chipset) SoundMAX HD integrated audio card Geforce 7700 gts (512mb) Windows Vista 64bit SP1 Thnx Chris |
02 July 2008, 22:33 | #52 |
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filters and RTG in beta 4 are ok!
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03 July 2008, 10:09 | #53 |
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Confirmed, only happens when recording audio only (stupid bug)
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03 July 2008, 19:05 | #54 |
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03 July 2008, 19:14 | #55 |
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i have listed:
mouse* windows mouse mousehack mouse (required for tablets) catweasel mouse [1] catweasel mouse [2] microsoft mobile memory mouse 8000 (intellipoint) [that's the main mouse and do not buy it, it's not worth the money] wacom mouse so i would say it's perfect! well... i have just two hands anyway... out of curiosity and not beta related, sorry: there is a way to use 2 of them but the catweasel ones as second pointer in emulation, like in cooperative environment? |
04 July 2008, 12:04 | #56 | |
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Raw mouse [x]
Quote:
Win XP Professional Version 2002 Service Pack 2 Last edited by selco; 20 July 2008 at 17:18. |
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04 July 2008, 12:19 | #57 |
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04 July 2008, 12:34 | #58 |
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Possible but not worth the trouble if it requires catweasel.. It may be possible with rawinput (If I understood the documentation correctly). Perhaps someday..
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07 July 2008, 13:55 | #59 |
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10 July 2008, 10:51 | #60 |
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Hi there (Toni),
i experienced a weird bug in WinUAE 1.5.1 beta 4. When opening a .uae config-file and changing the following line to: floppy_volume=25 and loading the config into WinUAE, it says in the 'sound'-tab: floppy_volume=75 So i guess the internal 'handling' of the 'floppy_volume' variable is inverted I'd call it a very minor bug, but maybe Toni wanted it to be that way? Maybe someone can clear things up? |
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