English Amiga Board


Go Back   English Amiga Board > Main > Retrogaming General Discussion

 
 
Thread Tools
Old 29 March 2010, 02:00   #1
Cammy
Registered User
 
Cammy's Avatar
 
Join Date: Aug 2007
Location: Tasmania, Australia
Age: 39
Posts: 1,189
DOOM on Amiga, if you haven't tried it yet get it here.

Hi everyone. I recently tried to help out a fellow Amiga user who was having trouble getting DOOM to run on his A1200. The problems were that he was trying to run ADOOM and the configuration was wrong. As we know, ADOOM is a very complete port of DOOM, but it's really best for 040/060 Amigas. The best Amiga port of DOOM for 020/030 Amigas is DoomAttack. So what I have done is installed and configured three copies of the game, one each for DOOM, DOOM II, and Ultimate DOOM. I hope that if anyone else out there has been meaning to try DOOM on their Amiga, this pack can help them out.

I've included three separate drawers for DOOM, DOOM2 and UltimateDOOM, and they all have a copy of the game files, so the archive is quite large from the redundancy, but this is just the easiest way to have the game set up on your Amiga. Just extract the AmigaDOOM.lha file into your games drawer, then all you need to do is copy Doom.wad, Doom2.wad and DoomU.wad into their corresponding drawers. Then all you have to do is double click on the icon for each game to launch it.

I have configured the game to use the later, better sounding MIDI library plugin, and copied over the set of better, optimised instruments, CD32 controls and buffered sound effects enabled. You can use the mouse and keyboard as well, if you don't have a CD32 or USB control pad. You can increase the screen size by pressing + and - on the keyboard, and change the detail with F5. If you're not happy with the screen mode it runs in, or you want to disable the music (the music slows the game down a little bit) you can configure the settings by showing all the files in the drawer and executing DoomAttackPrefs. You can also run the game from AmigaDOS, which might be smoother. Let's just pretend you have extracted your AmigaDOOM.lha to Work:Games/FPS/ When you have rebooted without a Startup-Sequence (by holding down the two mouse buttons before booting/rebooting), this is what you need to type:

Assign Env: RAM:
Setpatch
Work:Games/FPS/DOOM/
DOOM1/
Stack 20000
DoomAttack

Then the first DOOM game will run. Typing DOOM2/ or UltimateDOOM/ will let you play those games instead. I hope everything goes smoothly for anyone else who wants to try DOOM on their Amiga the easy way.

I have tested this configuration on several Amiga setups, and can confirm it works on:

A1200 + 4MB FastRAM
A1200 + 8MB FastRAM
CD32 + SX32 + 8MB FastRAM
A1200 + 030/28 + 32MB FastRAM
A1200 + 030/50 + 128MB FastRAM

Here is the link to the AmigaDOOM.lha file:

http://home.exetel.com.au/amiga/AmigaDOOM.lha

The archive contains no copyrighted data, it's all made up of files from Aminet. I'm sorry I don't have a link to some sort of "DOOMwads.lha" file as well, so you'll have to find those yourself on an old DOOM CD or by purchasing it online. Or use the shareware DOOM.wad which is freely available. Or if you're clever, you might work out a way by copying and pasting URLs and file names, who knows...
Cammy is offline  
Old 29 March 2010, 02:15   #2
Peter
Still an Amiga user
 
Peter's Avatar
 
Join Date: Nov 2006
Location: Kent
Age: 55
Posts: 2,715
Excellent work Cammy - thanks for doing this - I will give this a try out tomorrow.
Peter is offline  
Old 29 March 2010, 04:22   #3
cosmicfrog
The 1 who ribbits
 
cosmicfrog's Avatar
 
Join Date: Apr 2006
Location: leek, Staffs, UK
Age: 56
Posts: 3,557
Send a message via MSN to cosmicfrog
Cool !! nice work cammy

how about doing a scriprt/batch file for the assigns then setting its protection bits to S is it for script, been a long while since done anything like that. It would make running the game easier I think

anyway did I say ribbiting Great
cosmicfrog is offline  
Old 29 March 2010, 04:43   #4
Cammy
Registered User
 
Cammy's Avatar
 
Join Date: Aug 2007
Location: Tasmania, Australia
Age: 39
Posts: 1,189
There aren't any assigns needed, you just extract the file, copy the .wad file over, and double click on the icon.

I suppose I could write a Startup-Sequence for it if that's what you mean, for people who like to run it without Workbench.
Cammy is offline  
Old 29 March 2010, 05:16   #5
NovaCoder
Registered User
 
NovaCoder's Avatar
 
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,400
Good job Cammy
NovaCoder is offline  
Old 29 March 2010, 11:49   #6
fitzsteve
Professional slacker!
 
fitzsteve's Avatar
 
Join Date: Jul 2009
Location: Kent, UK
Age: 44
Posts: 6,683
Send a message via MSN to fitzsteve
Nice work Cammy, I've been using ADoom on my 030's and its a bit slow..

Will this work on my A600 with the Apoll0 630? I guess the best way is to try it and find out...

Steve.
fitzsteve is offline  
Old 29 March 2010, 11:56   #7
Retro1234
Phone Homer
 
Retro1234's Avatar
 
Join Date: Jun 2006
Location: 5150
Posts: 5,773
Thanks Cammy ill give this ago -Ive also been using ADoom but if I can get abit more speed great
Retro1234 is offline  
Old 29 March 2010, 13:13   #8
DyLucke
Cookie Muncher
 
DyLucke's Avatar
 
Join Date: Nov 2008
Location: Spain
Age: 49
Posts: 239
Superb, i'll try it ASAP.

You can find homebrew working .wads at ModDB. Or at Doom Wad Central.

Some of them are really good. If you wanna get more of these you could
search in the web for some Dreamcast Homebrew disc with Doom files.

I have a couple of these working on my DC and there are plenty of homebrew wads there.
Non commercial ones. Sorry. But i don't think that could be a problem.
DyLucke is offline  
Old 29 March 2010, 13:19   #9
Reynolds
Alien Breeder
 
Reynolds's Avatar
 
Join Date: Dec 2007
Location: Szigetszentmiklos / Hungary
Age: 46
Posts: 1,096
When I had only an A1200 with a Phase5 Blizzard 1220/IV, I've tried all the Amiga Doom executables back in the day, the only which worked on my config with this amount of Fastram was PsyDoom only. Had you give a try to that one too? don't know if it has any updates, but the speed was acceptable on my config.
Had not checked your package yet, but will look into it. Thanks.
Reynolds is offline  
Old 29 March 2010, 13:35   #10
r0jaws
Amibay fanboi
 
r0jaws's Avatar
 
Join Date: Jan 2008
Location: Boston, Lincolnshire
Age: 49
Posts: 154
Excellent work Cammy, thanks for that. I can't wait to get home and try this out.
r0jaws is offline  
Old 29 March 2010, 14:53   #11
_ThEcRoW
Amiga NetRunner
 
_ThEcRoW's Avatar
 
Join Date: Apr 2005
Location: Spain
Age: 45
Posts: 941
I run adoom directly from workbench on an a1200 desktop with apollo 030 50mhz and 8 mb ram. It works well, but the 030 goes hotter than hell!!!. Welcome back Cammy!!!

Last edited by _ThEcRoW; 29 March 2010 at 14:55. Reason: forgot to say
_ThEcRoW is offline  
Old 29 March 2010, 18:27   #12
christianlucio
Registered User
 
Join Date: Apr 2009
Location: Sigmaringen / Germany
Posts: 141
Great job ! I was waiting for something like that a long time
christianlucio is offline  
Old 30 March 2010, 01:04   #13
rockersuke
Registered User
 
Join Date: Mar 2006
Location: Madrid / Spain
Age: 56
Posts: 258
I've been playing with it for a while and must say It works noticeably faster than my Adoom setup in a 030-50MHz A1200, which makes it good, and doesn't have a trouble with my own sprite, graphics, sound and maps wads, which makes it even better!

I've also noticed that doomattack has an -wad option to select the main wad on start, making the three separate drawers not really that necessary, or perhaps I'm just missing something there! ^_^'

Great job anyway, and a big thanks to Cammy for It!

--
rockersuke is offline  
Old 30 March 2010, 03:50   #14
Cammy
Registered User
 
Cammy's Avatar
 
Join Date: Aug 2007
Location: Tasmania, Australia
Age: 39
Posts: 1,189
Thanks guys, but I didn't really do that much, the program worked already I think some people just had trouble configuring it. Also it's true that the three separate directories aren't needed, if someone wants to make an icon for each of the wads and put them all in one directory that would work better.
Cammy is offline  
Old 30 March 2010, 08:39   #15
ami_junkie
 
Posts: n/a
Probably a silly question but will an 1220/28 with 4mb run Doom ok?
 
Old 30 March 2010, 08:56   #16
Cammy
Registered User
 
Cammy's Avatar
 
Join Date: Aug 2007
Location: Tasmania, Australia
Age: 39
Posts: 1,189
Yep, should work fine, you might want to run it without the Startup-Sequence just to get the best performance from it, and switch off music in DoomAttackPrefs (just remove the music plugin so the string is empty).

You'll probably want to reduce the screen size and have the graphics in Low Detail but it'll be playable.
Cammy is offline  
Old 30 March 2010, 09:02   #17
MazinKaesar
Super Robot Pilot
 
MazinKaesar's Avatar
 
Join Date: Dec 2007
Location: Modena (Italy)
Age: 48
Posts: 870
I tried DoomAttack some years ago, when I still had a true amiga. I found it better than ADOOM.
MazinKaesar is offline  
Old 07 November 2010, 12:53   #18
Fabie
Banned
 
Join Date: Apr 2009
Location: France
Posts: 478
anyone have made benchmarks test of ADOOM and DOOMAttack?
can anyone confirm that DOOMAttack is faster than Adoom?
Fabie is offline  
Old 10 November 2010, 21:51   #19
DDNI
Targ Explorer
 
DDNI's Avatar
 
Join Date: Mar 2006
Location: Northern Ireland
Posts: 5,431
Send a message via ICQ to DDNI Send a message via MSN to DDNI
[ Show youtube player ]

Video of my Amiga 1200T running DoomAttack.
I find no speed differences with Adoom vs Doomattack (68060) both deliver a max of 35fps
I think Doom is limited to 35fps as even AdoomWOS (PPC) does not exceed this framerate.
DDNI is offline  
Old 11 November 2010, 20:25   #20
jimbob005
Registered User
 
jimbob005's Avatar
 
Join Date: May 2007
Location: swadlincote, uk
Age: 43
Posts: 226
Send a message via MSN to jimbob005
i found the best way to play doom is on a sega 32x ...


only joking good work will try this when i get the amiga out
jimbob005 is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Possible to port Alien Breed 3D maps to Doom? (I know AB3D has features Doom can't) dex Coders. General 2 21 January 2012 22:06
GL Doom for Amiga fitzsteve support.Games 1 09 November 2010 12:52
Before I break something... (if I haven't already) asm1 support.Hardware 24 19 March 2009 01:54
Games You'd Thought You'd Completed (But Haven't Really) Titler Nostalgia & memories 9 15 July 2008 21:39
I haven't found hd-versions of these utri007 request.Old Rare Games 0 01 March 2002 12:26

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 17:38.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.53459 seconds with 13 queries