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Old 08 November 2018, 16:11   #761
daxb
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Yes, I know the pitfalls that start with an easy idea and then they appear. And changing from one design to another is just boring work that might not be worth the trouble. Personally I don't care much about icons.
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Old 24 November 2018, 03:47   #762
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Massive update completed.

All titles installed from US floppies (SPS database used as reference) are now tagged NTSC.
Some localized titles added plus some minor name fixes.
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Old 01 December 2018, 19:49   #763
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issue added on bitbucket
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Old 25 December 2018, 00:54   #764
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nobody using this script ???
Still got probs with unarchiving...

Updates ?
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Old 27 December 2018, 19:32   #765
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Just a FYI.
I haven't upped Indiana Jones and the Temple of Doom in todays batch as the new v1.1 installer still contains the old v1.0 slave.
Fixed.

Also make sure you have the right kick40063.A600 in Devs/Kickstarts for the updated OCS/ECS Rise of the Robots v1.4-B slave.
Code:
Name:	kick40063.A600
Size:	524288
CRC32:	fc24ae0d
MD5:	e40a5dfb3d017ba8779faba30cbd1c8e
SHA1:	3b7f1493b27e212830f989f26ca76c02049f09ca

Last edited by Retroplay; 27 December 2018 at 23:37. Reason: Added crc info
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Old 27 December 2018, 20:08   #766
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Quote:
Originally Posted by Retroplay View Post
Just a FYI.
I haven't upped Indiana Jones and the Temple of Doom in todays batch as the new v1.1 installer still contains the old v1.0 slave.



Also make sure you have the right kick40063.A600 in Devs/Kickstarts for the updated OCS/ECS Rise of the Robots v1.4-B slave.

The Manual.info file is misssing in the install package too.
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Old 28 December 2018, 09:39   #767
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Sorry, all my retro projects had to be on hold this month... Too much work and a high temperature that dropped to normal just two weeks ago. I have seen the report when it was made, but sadly didn't had the time to analyse it properly.
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Old 03 January 2019, 20:30   #768
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No regular english version of Indiana Jones and The Last Crusade Adventure? All I see is european language versions and NTSC
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Old 03 January 2019, 21:31   #769
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Just use NTSC version and disable NTSC tooltype, I tagged it NTSC because it's installed from US SPS 1990 release.

If someone should happen to have original images from european release let me know.
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Old 21 January 2019, 18:06   #770
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Hey- AWESOME collection! Quick question; whats the best way to run these? I use amiberry on the odroid which "just runs" them with no config- but what about x86? Are people using WinUAE? If so, is there a library of UAE files kicking around anywhere for these?
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Old 21 January 2019, 18:19   #771
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The best way is a real Amiga or UAE and a proper Workbench hdf setup.

A little note on todays update.
I've removed all of the old Cadaver packages.
Since the new slave has a splashscreen option for selecting either Cadaver or The Payoff, I've removed the old packages.

Also, Space Quest Enhanced has two versions now, one for regular Paula audio and one for Roland MT32, obviously the latter requires said MIDI synth for audio to work.

Last edited by Retroplay; 21 January 2019 at 18:42.
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Old 31 January 2019, 15:10   #772
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About Kings Quest Enhanced, could somebody test the MT32 version I upped to FTP ?
/Commodore_Amiga/Retroplay/Commodore_Amiga_-_WHDLoad_-_Games/K/KingsQuestEnhanced_v1.1b_MT32_1436.lha

There's a report at the bug tracker about MT32 audio not working I can't duplicate.
http://mantis.whdload.de/view.php?id=4045

MT32 audio works perfectly fine for me using Munt and MT-32 MIDI out in WinUAE.
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Old 01 February 2019, 14:50   #773
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What, you can run MT32 emulation with WinUAE???
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Old 01 February 2019, 15:08   #774
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Police quest worked fine, I will test kqe tomorrow.

@Anubis, Yes.
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Old 01 February 2019, 18:47   #775
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Another batch of MT32 games added.

Please note SpaceQuest3_v1.2b_0292 doesn't support MT32 audio.
Use SpaceQuest3_v1.2b_De_MT32_0579 and change language to english while in-game instead.
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Old 02 February 2019, 07:35   #776
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Hi Retroplay

About WHDLoad demos, there are exclusive demos ?

I mean, demos which i can find ONLY in the WHDLoad version
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Old 02 February 2019, 07:39   #777
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Hi everybody.

I'm new to that WHDLoad thing.
What do the number like 2369 mean? For example: SpaceQuest4_v1.1_De_MT32_2369

Also i never did thing about Amiga and MT32.
Did the original games have the sound like if you would play it on a DOS PC with a MT32?

Or do you get the MT32 sound on a Amiga only with a MT32 and this batched files from here?
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Old 02 February 2019, 10:13   #778
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Another question about WHDLoad, but this time regarding games

Are WHDLoad games based ONLY on IPFs or also on the cracked versions ?
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Old 02 February 2019, 12:04   #779
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Quote:
Originally Posted by chip View Post
Another question about WHDLoad, but this time regarding games

Are WHDLoad games based ONLY on IPFs or also on the cracked versions ?
only IPF for most. cracked version are only used in case no original are available.
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Old 02 February 2019, 12:07   #780
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Quote:
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I mean, demos which i can find ONLY in the WHDLoad version

How should that be possible? After all, the demos must exist for a WHDLoad version to be made.
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