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Old 15 January 2019, 00:45   #21
BarryB
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Originally Posted by lesta_smsc View Post
Excuse my ignorance but I was under impression with KF you imaged the disk to make an exact copy. Does this mean that this particular disk cannot have an exact working copy unless some modifications were done to raw image/IPF?
The KF streams will hold the exact data sampled from the disk to make a working IPF (providing the dump was made from an unmodified working disk) but I don't think CT RAW images can fully represent some of that data resulting in a non-working image! My copies of Hellfire Attack, The Plague and Garrison II for example, won't work as CT RAW images as they can't generate working protection tracks, so not all protections/formats can be represented in a CT RAW image!
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Old 15 January 2019, 08:48   #22
StingRay
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Originally Posted by mc68060 View Post
Or the protection you guys found with all the debugging symbols in it is just a n00b bait and the real killer protection kicks in much later in the game

There is no other protection. And once you check how the protection has been implemented it's quite clear that the coder didn't really have an idea how proper protections work.
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Old 15 January 2019, 15:52   #23
mc68060
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Lol, i'm sure there are some very stern looks in your direction right now
No offense intended, I just thought it could be a good idea to have some kind of spoof protection that even has debug symbols in it and hide the real one but that's probably not the case here
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