23 January 2016, 20:38 | #21 |
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but now people buy Mini ITX PCs for that sort of thing, and Amiga would serve that market quite nicely.
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23 January 2016, 20:49 | #22 | |
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When the CDTV launched it couldn't play movies (other than CDXL), most of the software available for it was Amiga re-releases and it wasn't even really usable as an Amiga - it didn't have a reason to exist (other than to marry a CD drive to the Amiga) and the flood of multimedia software that Commodore was hoping would magically appear never did. It *was* cool - but sadly it was also expensive and of limited real use. |
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23 January 2016, 20:55 | #23 |
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Cell phones are the new Amigas. Computing for the masses, user friendly, entertainment oriented, innovative and cheap (not). Kids love them.
Thus Android is the spiritual successor of AmigaOS. |
23 January 2016, 21:08 | #24 |
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We'll have to agree to disagree there since there was way more I could could on my Amiga back in the '90s than I can do on an Android or iOS device.
That's not to say that the potential isn't there to do more on these things, just that the people that buy them are content browsing Facebook and running apps/playing games. I used the Amiga as a creative tool and phones/tablets (excepting Microsoft's Surface) are way too clumsy and consumer-orientated for that. |
23 January 2016, 21:12 | #25 | |
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And then if the CD32 hadn't needed that SX1 module to function as a computer, it could have been a replacement for the A1200 if bought with a keyboard/mouse/floppy drive. Speaking of floppy drives, why didn't they support HD disks as soon as they became the norm... boggles the mind... |
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23 January 2016, 21:22 | #26 | |
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That was down to Paula I think - I believe that in order to read high-density disks the Amiga has to read them at half speed - it made sense to have one on the A4000 but games on HD disks would never have been viable without some revisions to the chipset (should have been done for AGA really). |
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23 January 2016, 21:27 | #27 |
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@Mrs Beanbag, this particular thing I remember quite clearly. While developing the 1200, Commodore actually asked a bunch of developers to choose between 2MB ChipRAM or a High density drive and apparently a pretty clear majority voted for the 2MB.
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23 January 2016, 21:30 | #28 |
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Most kids would tell you that the beige monster on your desk is incredibly clumsy. Didn't C= try their best to be consumer orientated? It's all about the perspective, I suppose.
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23 January 2016, 21:57 | #29 | |
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Commodore were a consumer electronics company - all they were looking for was a ready-made follow-up to the C64. What made the Amiga remarkable was what it could do *in spite* of the limited imagination of its parent company (thanks to its designers). I honestly think CBM would have been more than happy to sell something mediocre like the Atari ST - what they actually bought had considerably more potential than that. Last edited by Aegis; 23 January 2016 at 22:04. |
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23 January 2016, 22:17 | #30 |
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yeah i think CBM found themselves lumbered with something they really had no interest in. I get the impression the entire "home computer" thing never really took off in the US the way it did in Europe, there you had PCs and Macs for adults to do serious stuff and consoles for the kids to play games on and never the twain shall meet... The failure to take the US market was perhaps the key failure, maybe they didn't think it was a battle they could win, that there just wasn't a market there for it.
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23 January 2016, 22:41 | #31 |
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This is why the Amiga never took off in the US: http://arstechnica.com/gadgets/2007/...istory-part-5/
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23 January 2016, 22:54 | #32 |
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Wasn't the next C= computer going to be MIPS based with Windows NT? Maybe better management could have let C= survive a little longer, but not even Apple Macs could compete with the IBM PC (and now ARM based machines) in the long run. It has to do with open platforms, I suppose.
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23 January 2016, 23:08 | #33 | ||
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Also, looking at that graph posted above, although the Atari ST got off to a much better start than the Amiga, it started declining as early as 1987, so i think there is more to this story than meets the eye. The Wikipedia entry for Atari ST contains this statement: Quote:
Last edited by Mrs Beanbag; 23 January 2016 at 23:18. |
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23 January 2016, 23:54 | #34 | |
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Also, as that article states, Commodore made some bad choices on how to sell and market the Amiga (the Sears deal would've been huge). It's very telling that a lot of Americans aren't even aware of the existence of the Amiga. They remember the C64 and the Atari 800 but the Amiga and Atari ST were virtually unknown in the US. |
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24 January 2016, 00:51 | #35 | |
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The most amazing thing to me was how he did the most bizarre tricks to pull off stuff that would have been dead easy on an Amiga with a genlock / chroma key. It made me wonder how on Earth someone who is actively looking for a solution to such basic stuff somehow did not end up using an Amiga. But I guess the anonymity of the product (in the US) that you talk about would explain a lot... Last edited by eXeler0; 24 January 2016 at 01:40. |
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24 January 2016, 01:04 | #36 |
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It didn't help that the Video Toaster was sold as a turn-key solution by NewTek looking like this:
Even the keyboards had the Amiga logo stickered over Here's another one: Last edited by Aegis; 24 January 2016 at 01:09. |
24 January 2016, 02:07 | #37 |
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24 January 2016, 09:59 | #38 |
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The Sinclair was a success despite being mostly a UK phenomenon. A small (by comparison) distribution area does not equate to failure.
The PC has some continuity because it is not built by one company but by an industry. Amigas (and C64s) were much more like consoles in that respect. Development is not steady but happens in cycles. Manufacturers like Nintendo have to build a new machine from scratch with every iteration. The Amiga platform (despite being elegant and wonderful) was going nowhere. |
24 January 2016, 10:06 | #39 | |
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Not sure if it would have made any difference.If it was supposed to be a cost reduced version then I can't imagine that removing the keyboard and mouse connectors made up for the added cost of the LCD and floppy? (And 2MB RAM) |
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24 January 2016, 15:17 | #40 | |
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I have actually pondered doing a case mod on an A600 to put it into a neat little A1000-style case with the keyboard slotting underneath. I think that could have worked as a format, for a console you could also use as a computer, if you had the keyboard and mouse for it, and if they'd sold it with (at least) a two-button joypad like the NES and Master System had. Maybe they could have sold that in the US as a console AND in Europe as a home computer. |
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