10 July 2008, 11:18 | #61 | |
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btw, this has been since floppy sounds were implemented ages ago.. |
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10 July 2008, 11:23 | #62 |
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Okay for me, but from a programmers standpoint it's not ok, because other values in .uae-files are translated 1:1.
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10 July 2008, 21:23 | #63 |
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hq4x filter still crashs on every configuration I choose.
I using only Quickstart options. |
10 July 2008, 21:29 | #64 | |
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EDIT: include both logs, configuration used and crash dump, thanks. Last edited by Toni Wilen; 10 July 2008 at 21:40. |
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10 July 2008, 21:31 | #65 |
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They are not, try ram size settings for example. Some are 1:1, some are not.
Last edited by Toni Wilen; 10 July 2008 at 21:41. |
10 July 2008, 23:53 | #66 |
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problem with demo of d-mob
hi tony i have some trouble running this demo DMOB-M4A.dms
try it after the initial decrunch the sistem display the adorable request of guru meditation ofcourse in winuae 14xx work fine ............ |
11 July 2008, 12:09 | #67 | |
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Did you use A500 quickstart setting? |
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11 July 2008, 12:20 | #68 |
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WinUAE 1.5.1 pulic beta beta 4
Hello! I'm totally new here, but I found one problem in all latest betas and pointer under WinUAE 1.5.1 on desktop in Picasso mode. In short term I'll try to check if this problem occurs on other GFX chipsets, but I raise it right now here, maybe somebody know something about it. Problem is that around mousie pointer I get pink filled rectangle which blinks heavily when I move cursor. Maybe this is some incompatibility with my hardware or something, or maybe some nasty bug inlatest betas of winuae (I'm sure that to version 1.4.6 everything was perfectly fine in that matter, problems starts from 1.5.0). Some tech specs of my machine: Toshiba A135, gfx Intel GMA 945. I cannot prepare screenshot because pointer on screenshots not present, maybe I will take a photo of that. Regards MandiATO
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11 July 2008, 12:31 | #69 | |
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This is confusing problem because directdraw color key support is very basic feature.. |
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11 July 2008, 13:24 | #70 | |
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I tried different settings right now in misc panel - display buffer - but this niot help. New version of WinUAE is much faster in GFX drawing, but I will be happy if I can help you to nail down that small bug. This is not so important I can live with that, but irritating a little sometimes, anyway I almost all the time use keyboard and pointer is off the screen (hide pointer when typing ewnabled in system). Maybe this is conected some way with Hi-Res pointer in system also? Any ideas what to check, or did you need some more infos? Regards MandiATO |
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11 July 2008, 13:33 | #71 |
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11 July 2008, 14:07 | #72 |
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[edited]I was too confused, WinUAE uses Source Color Key and it is reported properly by the driver[/edited]
I guess it is best to use "software emulation" when drawing cursor. It will fix this problem without measurable performance difference, even with drivers that have bugs.. |
11 July 2008, 15:39 | #73 |
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Does attached version fix the color key problem? It has color key test that hopefully notices the bug (it is still possible the bug does not happen in test blit..) and falls back to software mode, there should be message in winuaelog.txt.
Last edited by Toni Wilen; 12 July 2008 at 12:20. |
11 July 2008, 22:57 | #74 |
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d-mob demo
yes i use the quickstart mode 1.3 ocs 512k slow most common
and all other quick settings but the demo refuse to start ..... mhhh.... now i try to undms the disk if find the utils .... take a look to my attachment ........ see ya soon dudez............. |
12 July 2008, 00:49 | #75 |
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mistake
hi tony i search all the net ....
and download a new one it seems to be work ..... the other have a strange mistake i test it whit dms pro and pass the test but when i decrunch it the dms break on the track 13 and show me a crc error ... the second disk work ''load'' better sorry for my lame english ...... there is a bug in dms manager routines in winuae or the disk image is corrupt ??? ciao .... |
12 July 2008, 05:51 | #76 | |
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Hi Toni!
Quote:
But to this work I need to switch between 2 screenmodes. Saved prefs with 32 BGRA on first boot results with pointer bug. (winuaelog_firstboot.zip). It starting working as it should after switching resolution. And using "Reset" when it working OK don't bring back error. Logs attached. I know that resolving so virtual problems might be problematic, so if you need any more hints, pointer anything feel free to ask. I want to help with that because I use it heavily to develop translations on my laptop (OS4 and so on). Regards MandiATO |
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12 July 2008, 12:26 | #77 | |
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Attempt 2: test modified, 16-bit software color key fixed. (Intel most likely releases fixed driver when workaround is working properly..) Last edited by Toni Wilen; 16 August 2008 at 21:07. |
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12 July 2008, 13:03 | #78 | |
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Here are the files you requested When using hq3x my PC really slows down, but I don´t know why - I have got an AMD Athlon 6000+ And when choosing hq4x WinUAE crashs |
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12 July 2008, 13:17 | #79 |
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Not again
Filters were originally created for 8/16-bit console emulators with small resolutions, like 320x200, not for full overscan hires Amiga resolutions. Filters in "high" resolutions (especially if it is >2x) require extreme CPU power and huge memory bandwidth. Anyway, I can duplicate the crash now. btw, >2x is not normally needed. ADDED: Note that most filters appear to do nothing if Amiga-side mode is in lores and hires+doubling is enabled because filtering is done after uae's internal doubling (filter sees 2x2 single colored pixel blocks that mess up filter's edge detection logic). Filters are more useful if lores is enabled and doubling is disabled. (but now this is getting out of topic already..) ADDED even more: 2x filter when 800x600 with hires and doubling = 1600x1200 internal resolution. 4x would be 3200x2400.. Brute-forcing with CPU isn't going to make it Last edited by Toni Wilen; 12 July 2008 at 13:43. |
12 July 2008, 15:17 | #80 | ||
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Quote:
Regards MandiATO |
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