19 August 2011, 21:05 | #1 |
This cat is no more
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Chaos Engine mobile version
Hi,
Anyone played this version? Are the levels different from the original Amiga/Atari/PC/consoles levels? thanks |
19 August 2011, 22:50 | #2 |
Zone Friend
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I had Chaos Engine for Java. First level was the same.
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05 June 2016, 19:05 | #3 |
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Different is title and in-game music. Display is 240x320 but keep aspect ratio. Additional instructions in game menu. Auto save when quitting. Preacher is still preacher, not scientist.
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14 March 2017, 18:29 | #4 |
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All music converted to XM format (Fast Tracker 2, Open Mod Plug Tracker) in the Zone. It's totally different than in Amiga version, more like something from ID Software Doom.
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14 March 2017, 18:56 | #5 |
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The music is a travesty compared to Richard Joseph's work. It uses MIDI instrument samples and all tracks are really boring and short.
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14 March 2017, 19:05 | #6 |
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Yes, this is the case with JAVA mobile games.
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14 March 2017, 19:44 | #7 |
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14 March 2017, 19:51 | #8 |
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It's converted from .mid to .xm with Open Mod Plug Tracker. You can't spot difference and now you can edit it in some trackers which can not use .mid format.
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14 March 2017, 19:56 | #9 |
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If the game was meant to be played on old phones, then a YMU759 sounds nothing like what you posted, which sounds more like a MIDI XG set.
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14 March 2017, 19:58 | #10 |
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I'm using Nokia C5 and sound seem to be the same but maybe on older phones it should be closer to music generated by Mega Drive chip or PC Adlib.
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14 March 2017, 22:42 | #11 |
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Yeah, that phone is new and has an XG type soundset, older phones have an FM-based Yamaha SMAF YMU759 chip inside.
It all depends on what year this game was released I guess. |
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