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Old 13 July 2016, 10:07   #41
TreacleWench
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Flashback
While this might put the cat amongst the pigeons - the Megadrive is clearly the definitive version of this game. In fact if memory serves this is the system it was designed for. But my good friends fear not, at the end of the day the Megadrive is a cost reduced A500
Totally agree. Flashback is my favourite game of all time and I have played most versions but the Megadrive is the definitive one to me. It has the best music, original sprites (some were changed in other versions) and lacks the dodgy CGI and voice acting of later ports.

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Old 13 July 2016, 10:16   #42
TreacleWench
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While the PC often had the edge on graphics, the Amiga usually had the best music. Most PC games of the day had weak sounding MIDI tracks which paled to the Amiga audio. Take the Monkey Islands, Dune, Heroquest and Space Crusade as examples.

I seem to remember somebody actually made a patch that put the amiga music from Monkey Island into the PC version of the game for use with ScummVM.

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Old 01 May 2018, 12:07   #43
touko
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Originally Posted by alexh View Post
The PCEngine and FMTowns versions both give the Amiga a run for its money with equal effects the opportunity of more colours and studio CD sounds
beast should have been on supergrafx rather than pcengine .i can run easily beast in 512x240 with a hundred colors on screen , and with more stuffs on screen than amiga, except music which can be difficult to sound as good as amiga ones,and of course the colors must be redone to compensate the larger amiga's master palette ..
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Old 09 May 2018, 13:22   #44
Seiya
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Originally Posted by TreacleWench View Post
While the PC often had the edge on graphics, the Amiga usually had the best music.
Amiga has better music, but mod file are big in size compared to midi file that are very tiny.
maybe could be a choice on many dos games to save space to increase graphics quality.
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Old 03 June 2018, 00:43   #45
Anachronist
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The Hound of Shadow. The graphics are much, much better in the Amiga version.
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