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Old 14 July 2014, 19:48   #1
Viper2000
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Angry Problem Sprite RTG Nightlong

Possible to systematize it

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Old 14 July 2014, 19:59   #2
Toni Wilen
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Do you have game 1.2 patch installed? (link can be found in hol entry)
Tested without JIT?
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Old 14 July 2014, 20:03   #3
Viper2000
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Yes everything
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Old 14 July 2014, 20:14   #4
thomas
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It's normal. Happens on real Amiga, too.
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Old 14 July 2014, 20:18   #5
Viper2000
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no real amiga it's ok
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Old 14 July 2014, 20:25   #6
Toni Wilen
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Real Amigas can also have different RTG setups, different CPUs and more.. It means nothing.

You can try to 100% matching RTG mode, including byte order and depth.
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Old 14 July 2014, 20:37   #7
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I have tried but nothing. patience
There is a problem in palette color?
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Old 14 July 2014, 20:52   #8
Toni Wilen
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It is not using palette mode, it can't be palette problem

What about this: adjust second color mode box (expansion panel) to R5G5B5, third to (24bit) and fourth to (32-bit) (=disable last two)

Apparently original version of game wanted big-endian 16-bit color mode.

(I am not interested because it is a PC port)
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Old 14 July 2014, 21:07   #9
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Nothing.Patience
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Old 14 July 2014, 21:21   #10
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Now it's ok. Thanks
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Old 15 July 2014, 14:09   #11
Toni Wilen
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Do you mean glitches are gone after using above 15-bit mode? (which is the only mode that game supported originally, patches added 24/32-bit mode support)
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Old 15 July 2014, 16:04   #12
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Quote:
Originally Posted by Toni Wilen View Post
Do you mean glitches are gone after using above 15-bit mode? (which is the only mode that game supported originally, patches added 24/32-bit mode support)
Yes R5G5B5->(24bit)->B8G8R8A8(*).
Thanks
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Old 17 July 2014, 13:06   #13
Toni Wilen
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Ok, so it is a game bug in little-endian graphics modes (BGR color component order) which were introduced in game patch.

This is not just emulation problem, some real RTG boards are also BGR only because used PC graphics chip does not support other byte orders.
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Old 17 July 2014, 16:30   #14
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Like I said, it happens on real Amiga, too, when using a graphics card similar to the emulated one (Voodoo3 in my case).
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Old 17 July 2014, 18:04   #15
Toni Wilen
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I wanted to 100% confirm it. (RGB vs BGR game bug)
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