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Old 09 January 2019, 10:47   #1
Neil79
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EON AMIGA AGA - New Amiga port teased by AmigaWave/Goblin



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Just as I was going to bed I was given the heads up via Twitter from our good friend @edu_arana, that AmigaWave had just announced the first showing of a new Amiga port, which looks very much like the classic Shadow of the Beast, but instead is called EON.
http://www.indieretronews.com/2019/0...est-shown.html
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Old 09 January 2019, 11:08   #2
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Doesn't look like they've used the copper for the background.
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Old 09 January 2019, 11:21   #3
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Old 09 January 2019, 12:37   #4
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Thanks Neil79 , if not problem we use this post for continue updating the project.
You have additional info in https://amigatronics.wordpress.com/2...l-juego-bomba/

Today we are working to open the "official" facebook page of development EON for Amiga. Later I'll post here the link.
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Old 09 January 2019, 12:42   #5
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After several months of testing and the joint effort between AmigaWave and Goblins, the time has come to present our new work in progress for 2019, EON for Amiga.

EON is a game designed and published in 2014 for PC by François Perez, also known as Wonderboy Bobi. The game was created from a PC maker and therefore we do not have a source code from which to start. The game will be recreated from scratch for Amiga AGA / CD32. We are still studying the possibility of investing time in adapting it to Vampire and AmigaNG (MorphOS, AmigaOS4, AROS, etc ...), but this is still not certain, everything will depend on the strengths that remain after finish the AGA version and the interest that we see in those systems.
In the technical section of the game, EON is designed to make use of the dualplayfield and scroll parallax for almost the entire game, thus obtaining a visual and gaming experience worthy of an AGA machine. The main development will be for AMIGA AGA with 020 to 14Mhz and 2 Mb of ram, so you will need at least one Amiga 1200 or a CD32.

The game is a mixture of RPG of adventure and action, where you will have to go obtaining a series of objectives and solving some puzzles or enigmas to be able to continue progressing in the adventure.

There is still a lot of development and work ahead, so I ask you a little patience.
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Old 09 January 2019, 12:44   #6
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Quote:
Originally Posted by Hewitson View Post
Doesn't look like they've used the copper for the background.
Remember that our target development for now is Amiga AGA.
Here you can view how it works in Amiga 1200 , 020 14Mhz and only with 2 Mb ram.

[ Show youtube player ]
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Old 09 January 2019, 13:05   #7
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looks great!
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Old 09 January 2019, 13:06   #8
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So it is going to be something like Wrath of the Demon?
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Old 09 January 2019, 13:07   #9
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Originally Posted by kikems View Post
Thanks Neil79 , if not problem we use this post for continue updating the project.
You have additional info in https://amigatronics.wordpress.com/2...l-juego-bomba/

Today we are working to open the "official" facebook page of development EON for Amiga. Later I'll post here the link.
Thank you! Grand, updated IRN with FB
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Old 09 January 2019, 13:28   #10
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Only one small regret : the mountains in the background are not moving at all on the video.
Otherwise, for what I have seen on the available screen-shots, the gfx work is fantastic !
Really in the spirit of SotB ! I do stand up and applause !!!
Is François Perez the one who made the gfx ?
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Old 09 January 2019, 13:30   #11
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Oh, FB...
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Old 09 January 2019, 13:30   #12
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Originally Posted by malko View Post
Only one small regret : the mountains in the background are not moving at all on the video.
Otherwise, for what I have seen on the available screen-shots, the gfx work is fantastic !
Really in the spirit of SotB ! I do stand up and applause !!!
Is François Perez the one who made the gfx ?
Yes, François Perez is the pixel art artist.
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Old 09 January 2019, 13:31   #13
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Oh, FB...
FB and here too. .Here you can find the same info and the additional feedback of this forum.
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Old 09 January 2019, 13:35   #14
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So it is going to be something like Wrath of the Demon?
The style of game is a mixture of Shadow of the beast and Wrath of the Demon with some elements of RPG.
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Old 09 January 2019, 13:36   #15
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Looks very nice guys, i hope it will play well and advance more than a tech demo, good luck!
I hope show a small gameplay of level 1 in few days.
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Old 09 January 2019, 14:30   #16
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Have downloaded the PC demo here. Once unzipped, single exe that is running smoothly even on the Aspire Keyboard controls are responding really nicely.
Looking forward for your port on AGA guys.

Edit: just noticed the link is also available in the IndyRetro news.

Last edited by malko; 09 January 2019 at 14:36.
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Old 09 January 2019, 15:08   #17
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Well done guys, impressive stuff!

I just saw the PC demo and I have to say that bringing this to Amiga makes good sense (at least from a technical standpoint). Visually it's excellent and gameplay wise it seems quite polished also!
I also have to give kudos for the new cooperations you guys have started (for this game and Hard Copy party) plus the fact that both productions seem to aim for a high quality result. We surely need more of this mentality in the community!

Go Amiga Wave!

A question: The PC version seems to be only a demo so far. Do you plan to do an 1-1 port of this (given the hardware restrictions of course) and leave it there or are there any thoughts of a complete game?
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Old 09 January 2019, 15:52   #18
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Looks really good. Had a lot of fun with your Wonder Boy in Monster World clone Aggelos a few month ago.
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Old 09 January 2019, 18:33   #19
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Originally Posted by Tsak View Post
Well done guys, impressive stuff!

I just saw the PC demo and I have to say that bringing this to Amiga makes good sense (at least from a technical standpoint). Visually it's excellent and gameplay wise it seems quite polished also!
I also have to give kudos for the new cooperations you guys have started (for this game and Hard Copy party) plus the fact that both productions seem to aim for a high quality result. We surely need more of this mentality in the community!

Go Amiga Wave!

A question: The PC version seems to be only a demo so far. Do you plan to do an 1-1 port of this (given the hardware restrictions of course) and leave it there or are there any thoughts of a complete game?
Thanks in advance. We hope that Amiga version of EON will have some extra features than PC.
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Old 09 January 2019, 23:01   #20
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Cool graphics!

I think the clouds are moving way too fast, and the mountains need to move as well.
If the mountains cannot move it would be better to stop the clouds from moving as well

Last edited by fgh; 09 January 2019 at 23:09. Reason: Less grumpy :)
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