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Old 10 April 2017, 15:44   #41
Anakirob
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The thread title says "SteamPC"
But upon investigation it seems that it is actually
Windows and MacOS only!
So I take issue with the use of the term SteamPC in this threads title as I feel it is fundamentally inaccurate!

It is a Windows and MacOS game and will not run on either of MY "SteamPC's"!

Therefore it is not a bloody SteamPC game when it is not available for SteamOS as well!

It is a Windows game! I take issue with the idea that Windows=PC. I expect better from the Amiga community. Shame!

There are many PC's which do not run Microsoft or Apple products which do run Steam. Get it right!

Although judging from the screenshots, as a SteamOS user I am not missing out on much by not being able to run this game in the Linux client any more than I was missing out by not being able to play the crappy Cannon Fodder 3 game. The fact that supporting Linux seems to require a degree of technical competency outside of the abilities of many producers of mediocre Steam games seems to mean that while there may be less titles available the ones that are available tend to have a higher quality on average.
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Old 10 April 2017, 16:49   #42
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Wow this looks so fucking terrible!
The main character is some fat slob. What in the hell.
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Old 10 April 2017, 17:21   #43
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Quote:
Originally Posted by Neil79 View Post
GODS Remastered
Quote:
Yesterday at 10:05 ยท
It's fascinating that so many people feel the urge to bash what other people do. Don't get me wrong, I'm happy to have people around on this page who are capable of articulating constructive criticism, since this is what makes the project better. However, I'm not willing to waste my energy for reading your ranting and trolling, if you have just came here to rant and rave, please move on, your posts will be deleted.
Well, can you blame the guy? All he's saying is that if people don't like the game then that's fine and they're free to say so, but they should at least formulate it into some criticism, instead of just popping in to leave the equivalent of a verbal vomit. Do you really think he's wrong?
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Old 10 April 2017, 17:35   #44
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Yes. He's just posing like a person who is open to all ideas but since he hid the Youtube comments section (non of them were bashing) and seeing his replies on steam he looks like just an arrogant doushbag. And in this example, everyone has right to bash something like this lazy shit. This is a total insult to human intellect and the original. If he was a rational person, he was cancel the project and would start from the scratch. Just like in Outcast remaster campaign. But there is no single sign he will do that.

Last edited by amuleth; 10 April 2017 at 17:44.
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Old 10 April 2017, 17:37   #45
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Originally Posted by Leffmann View Post
Well, can you blame the guy? All he's saying is that if people don't like the game then that's fine and they're free to say so, but they should at least formulate it into some criticism, instead of just popping in to leave the equivalent of a verbal vomit. Do you really think he's wrong?
I think it's wrong to say "SteamPC". I would have accepted "Steam" or "Steam Store" but to me "SteamPC" means "Steam Machine" which runs SteamOS natively.

In summary: No SteamOS support means that he is indeed very wrong!

As to the quality of the game itself I will say no more than I have already said, if you want to buy this for your Windows or Mac computer then go ahead. Just don't say you weren't warned.
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Old 11 April 2017, 00:51   #46
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I never played Gods that much but I'd rather play the original with it's awesome pixel art than the "HD" version. If a remastered version is released, I'd only like it to have better controls, especially the jumping mechanics don't hold up to today's standard IMHO, and the way he turns with a delay is also not to my taste. If you like it, then whatever floats your boat
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Old 11 April 2017, 02:05   #47
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I never played Gods that much but I'd rather play the original with it's awesome pixel art than the "HD" version. If a remastered version is released, I'd only like it to have better controls, especially the jumping mechanics don't hold up to today's standard IMHO, and the way he turns with a delay is also not to my taste. If you like it, then whatever floats your boat
I totally agree with this statement. If I had to say what I would want from a Gods remake to make me want to add it to my library:

1- Use the original game assets as much as possible

2- Fix the playability issues which plagued the original

3- New levels and/or multiple game modes

Unfortunately this remake seems to be ignoring all three of these points.
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Old 11 April 2017, 02:30   #48
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I occasionally dream of remaking all these classic platformers into Metroidvania type of games (which I love). I already toyed around with a remake of Shadow of the Beast II but Gods would make another prime candidate. More fluid character controls and slightly faster movement would already make this game much better!
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Old 11 April 2017, 02:32   #49
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Looks like total garbage. Very disappointing.
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Old 16 April 2017, 01:15   #50
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Got some time to look at the video. I think the character looks terrible. Nothing like the gritty looking and firm to the ground control the original has. Best thing about it was that it had the original classic included.
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Old 16 April 2017, 05:21   #51
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Agreed, this looks appallingly bad.
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Old 12 May 2017, 13:13   #52
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Greenlight success!
http://www.indieretronews.com/2017/0...s-classic.html
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Old 07 April 2019, 14:58   #53
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I just bought GODS Remastered on Steam. The graphics are nice but the controls are horrible! I need to find a way to get it to use my USB AmigaKit joystick because keyboard controls are unusable for me. I thought the gods would be smiling on this release, maybe not.
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Old 07 April 2019, 16:24   #54
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That is an astonishingly ugly remake of a famously good looking game.
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Old 08 April 2019, 02:40   #55
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Well, i'll be the exception , I bought this on the Xbox One when it released back in December 2018 , and i like it,I think it looks pretty damn good in full HD on a large modern TV, despite the name Robot Riot, this was all done by a single guy.

He himself said it could have looked better, but he was limited by wanting to keep the original graphics mode in the game, so was limited how much he could change things.
I understand some ppl don't like it and that's fair enough, but no need to hate on someones single handed efforts for the last few years, play it in original gfx mode at 50fps and its great.
It also adds a few needed features, a button to jump instead of UP! and u can press the shoulder buttons to turn and fire in that direction, or you can if you wish keep it as the original Amiga game and keep UP as jump.

For those moaning about the lack of the original music, its not exactly his fault he couldn't get the rights to the original music, they basically just didn't answer his many requests about using it,and tbh its not like you could listen to the music in game anyway,its the gameplay that counts really.

Yes it could've been better if he had chosen to leave out the original gfx mode ,but he kept it in to try and make some ppl happy, but obviously some ppl will complain about anything and everything lol
I for one am happy he took the time to make it and have no problem supporting it, It's now released on all the major platforms , PC,Xbox,PS4 and Switch, i'd like to see more old classics remastered , It beats that poor The Chaos Engine remake on Steam by a long way, and Superfrog HD anyone...

Last edited by xubidoo; 08 April 2019 at 02:56.
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Old 10 April 2019, 16:18   #56
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excelent news i love this games and music
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Old 12 April 2019, 02:34   #57
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Well since the thread was dug up from the depths of 2017 by a mod :P ......

What's with the constant Unity hate I see everywhere? (Not just here).

My son is studying Games Art Design as part of a Screen Media degree. They teach the game devs ....UNITY

Which seems a sensible choice given it's fairly prolific especially in the mobile games market, which to be fair, is very similar to the retro games market.

Of course you'd use it as a stepping stone to something like Unreal Engine, and some C++ I'd guess.

Does all the hate come from the few immortals who can hard code to hardware in binary?

Or is it also from a few tag-along's who've never created anything and just jump in with the "LOL Unity" comments of others?

Genuinely interested, as I was planning to devote some real time in learning Unity soon.
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Old 12 April 2019, 07:22   #58
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I'm not sure I'd call Unity a "stepping stone" to Unreal Engine. I guess they are seen in the same way as using something like SEUCK or AMOS to create a game.
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Old 12 April 2019, 08:49   #59
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I'm not sure I'd call Unity a "stepping stone" to Unreal Engine. I guess they are seen in the same way as using something like SEUCK or AMOS to create a game.
I can understand that, but especially in the case of Unreal, you still "need" coding.

For me, it's a case or "why re-invent the wheel"?

If I want to create a document, should I hard code the file, or use Word?

Actually don't answer that lol.

But it's not like we're talking modern equivalents of "Shoot-em-up construction kit"

The lazy games from my brief research, are easily spotted because they use the out of the box assets.

Going back to my analogy, that's like using clip art in my Word doc. Sure it has it's place, but if I want my work to stand out, I'd source or create my own graphics.
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Old 12 April 2019, 09:24   #60
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I can understand that, but especially in the case of Unreal, you still "need" coding.

For me, it's a case or "why re-invent the wheel"?

If I want to create a document, should I hard code the file, or use Word?

Actually don't answer that lol.

But it's not like we're talking modern equivalents of "Shoot-em-up construction kit"

The lazy games from my brief research, are easily spotted because they use the out of the box assets.

Going back to my analogy, that's like using clip art in my Word doc. Sure it has it's place, but if I want my work to stand out, I'd source or create my own graphics.
Unity is free and let's you make a game with low effort, even without any coding. This has led to a lot of asset-flip* and otherwise bad games. The free version of Unity requires that the Unity splash screen is visible so all these bad games have tainted the Unity name.

Many good games have been made with Unity but the best games often don't show the Unity splash screen because the developers usually have paid licenses.

Unity is very capable and you can make very good games using it if you put effort into it. Even if it is convenient to use it won't automatically make a GOOD game for you. You still need to design your game (very underestimated), make nice looking graphics and good music and sound fx.

The problem with the remastered version of Gods in my opinion is not the fact that it is made in Unity, it is the inconsistent graphics, bad animation and bad game feel. I don't want to beat on this game too much but that's just what I think about it.

*) A game poorly put together using (mainly) bought assets.
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