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Old 11 January 2012, 19:39   #21
Photon
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Just got the new V1.2, thanks for the update of this nice viewer Stein

Last edited by Photon; 11 January 2012 at 19:59.
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Old 11 January 2012, 19:41   #22
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WOW! Didn't know about this one, many thanks!
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Old 11 January 2012, 19:47   #23
mfilos
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Thx, I was still on version 1.0
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Old 12 December 2012, 23:37   #24
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Nice work ! Now i can browse at ease these guide on windows aswell.. !!
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Old 12 December 2012, 23:43   #25
prowler
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Quote:
Originally Posted by Photon View Post
Just got the new V1.2, thanks for the update of this nice viewer Stein
Quote:
Originally Posted by Shoonay View Post
WOW! Didn't know about this one, many thanks!
Quote:
Originally Posted by mfilos View Post
Thx, I was still on version 1.0
New link: http://www.stone-oakvalley-studios.c..._v12_setup.zip

and see Alex's link below for further information.

Last edited by prowler; 10 September 2014 at 00:54. Reason: Updated link.
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Old 09 September 2014, 12:34   #26
alexh
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http://www.stone-oakvalley-studios.c...23042011153157
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Old 11 September 2014, 06:01   #27
Minuous
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He still hasn't fixed the bug I reported over 3 years ago.

Last edited by Minuous; 01 December 2014 at 20:02.
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Old 19 November 2014, 17:32   #28
ancalimon
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fblit.guide crashes agw viewer.
http://aminet.net/package/util/boot/fblit
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Old 20 November 2014, 00:41   #29
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I have tried v1.2 of this program and yes, Minuous, it has a bug in it. Try to convert a file to a html file and have a closer look at that html index window. I did that with gullivers BetterWB and the result was a html file with numbers and no text in the main index window (to view it in Amiga Forever's Player).
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Old 28 November 2014, 00:21   #30
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Got some mini-time to look through some reported bugs along with some other stuff done for todays v1.3 of AGWViewer.

Check it out, if it works better now?
http://www.stone-oakvalley-studios.c...28112014001110
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Old 28 November 2014, 01:03   #31
gulliver
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@StoneOakvalley

Thank you for the update. I had lots of crashes with the old one
It works beautifully under windows 7 32bit.
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Old 28 November 2014, 01:19   #32
Michael Sykes
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Thanks StoneOakvalley.
A neat little tool for a quick look into guides without starting an emulator.
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Old 28 November 2014, 01:33   #33
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Any plan to support external pic links for embedding?
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Old 28 November 2014, 06:30   #34
Minuous
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Thanks, this new version is quite good...

I have found two bugs though: the major one is that the Index function is giving this kind of output:

CreditsAndLicence: Over Overview
History: Over Overview
HowToPlay: Over Overview
OtherReleases: Over Overview
Overview: Over Overview
Requirements: Over Overview
(etc.)

The node named "Over" (title of it is "Overview") is the first one in the file (except for "main"); its name and title seem to be getting used for each node.

Also a very minor bug, there is a capital W in the text which is being changed for some reason to a lower-case w...I can send you or attach the original guide that causes these issues if you like.

Last edited by Minuous; 29 November 2014 at 12:51.
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Old 01 December 2014, 16:48   #35
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Hi minuous,

Yes, let me see that guide that transformes into w. I notice too the "double" title instance, actually not on all guides, even seen in v1.2. Have to fix that one too, looks stupid now.
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Old 01 December 2014, 16:51   #36
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Quote:
Originally Posted by Kernel View Post
Any plan to support external pic links for embedding?
Hi Kernel,

Do you have an example guide, so I can understand?
Isn't the pic thing a V40 guide feature?
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Old 01 December 2014, 20:04   #37
Minuous
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OK, file is attached. The word "Website:" in the "Credits and Licence" section is being shown as "website:".

Re. linking external pictures, the official docs say:

"If you are running AmigaOS 3.0 or above, you can jump to any file that is
supported by Datatypes - pictures, animation, anything. You must still
give a "node" name, even though the file is not an Amigaguide file and has
no "nodes" - so just use "main": "picture.iff/main"."

So something like @{"Foo" link "bar.gif/main"} would make a button called "foo" which would, when clicked, open a new instance of MultiView to show the picture "bar.gif". In Windows, this would probably be best handled by eg. ShellExecute(0, NULL, "bar.gif", NULL, NULL, SW_SHOW);
Attached Files
File Type: zip TnT-guide.zip (23.9 KB, 313 views)

Last edited by Minuous; 01 December 2014 at 20:16.
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Old 03 December 2014, 16:17   #38
StoneOakvalley
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Hi minuous,

See if the v1.31 fixes did the job. Have not decided yet if I'm gonna look into external linking, pictures and other files. I know it don't support loading other .guides if they were linked up yet.

http://www.stone-oakvalley-studios.c...02122014212335
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Old 03 December 2014, 17:09   #39
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Many thanks for this excellent AGWViewer, StoneOakvalley

May I ask you for two additional features?

1.) I would be very happy if I could change the background color from gray more to white in order to get a better contrast and easier readability.

2.) It should be possible to change the destination drawer for the generated HTML output files, for example setting it to %TEMP%\AGWViewer.
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Old 03 December 2014, 18:53   #40
StoneOakvalley
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Hi PeterK,

1: Yes, you can tweak this by editing the new guide.css in the installed program folder to whatever background you want. The BODY Background tag.

2: This could be a nice option indeed and easy to implement. I'll make it as a option, checkmark, and saved into the INI preferences file (in case others people like it to appear in the installed program folder (like me).


Quote:
Originally Posted by PeterK View Post
Many thanks for this excellent AGWViewer, StoneOakvalley

May I ask you for two additional features?

1.) I would be very happy if I could change the background color from gray more to white in order to get a better contrast and easier readability.

2.) It should be possible to change the destination drawer for the generated HTML output files, for example setting it to %TEMP%\AGWViewer.
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