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Old 13 July 2009, 15:51   #1
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Brian the Lion AGA - 1.6.0 sprite not displayed

Sorry for using the outdated version (not seen any changes that might fix this anyway) and I have realised I haven't really tested it much, but hey ho. (I am without internet at home at the minute)

I installed Brian the Lion AGA to HD using a plain WB3.1 install and when the game starts the main sprite doesn't display.

I have tried with JIT enabled and disabled using a standard-ish A1200 config (KS3.1 - 2 mb chip 8 mb fast)

I did not try it from IPF so do not know if it is the same when booted directly from floppy.
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Old 18 July 2009, 10:05   #2
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I've just tested the IPF version of this game using my A1200 configuration file which is fairly standard (KS3.0, 2MegC and 8MegF) but with no JIT emulation or immediate blitter selected. It works fine with no problems as you can see from the screenshot. I originally had JIT enabled but this caused graphics glitches further on in the first level. This was fixed by disabling JIT. I used WinUAE 1.6.1.
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Old 20 July 2009, 12:49   #3
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Did you see that I said I installed it and played it from HD?

Playing straight from IPF works perfectly here too, that isn't the problem.
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