10 March 2006, 04:18 | #1 |
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Optimal setup for LCD monitor
Hi, I have LCD monitor with 1280x1024 native resolution and I would like to setup WinUAE in a way to have properly scaled pixels when fullscreen. Since WinUAE 1.2 (20.02.2006) there are Filter panel updates which probably make it possible but still I have some problems. All settings except Direct3D and OpenGL result in blurry display. But Direct3D don't display at all which leaves me only with OpenGL. However there is some small imperfection with OpenGL display, take a look at screenshot below (not all pixels are squares, some are bigger than others). Could you help me with this?
Cheers! Last edited by Ross; 10 August 2006 at 01:01. |
10 March 2006, 11:40 | #2 |
Retro Gamer
Join Date: Jan 2005
Location: Underworld
Age: 51
Posts: 4,058
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There was already discussion regarding DirectX. Toni is aware of the problem and I'm sure he will fix it in next release.
You can resize screen with OpenGL. It is try-error situation, where each machine might require different settings. |
10 March 2006, 11:48 | #3 |
Longplayer
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Have you tried disabling the "Correct aspect ratio" option in display settings ? This should help correct scalling issues and it also stopps the the scrolling screen tear effects very noticable in the pinball games.
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10 March 2006, 16:05 | #4 | |
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Quote:
BTW I have GeForce2 MX400 32MB, D-Sub Last edited by Ross; 10 March 2006 at 17:48. |
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10 August 2006, 01:15 | #5 |
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I would like to extend my question since new versions appeared. Unfortunately no filter setup can give me display that I need. At best I can only get the same display like on attached picture from first post. How would you setup for LCD monitor to get those pixels properly scaled?
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