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Old 01 January 2018, 15:28   #1
Nibbler
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Meadows by Rift

Meadows by Rift is such a sweet OCS Demo
http://www.pouet.net/prod.php?which=71544

However it gets really messy in the last 3 Screen effects right before the AGA? Screen

( Happends on real Hardware & WinUae - all with 3.1 Kick)

It would really needs some Code Wizardry to fix this wonderful demo.
To all the coders out there. Please
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Old 01 January 2018, 20:46   #2
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Aha , i found out that the Demo works in WinUAE with the "Cpu Emulation Speed" Setting "Aproximate A500/A1200 or Cycle-exact" ;with a 68000 setting.

But that dosent help on the real Hardware.

It seems the Scenes get doubled. I tries to play 6 Scenes (until the ?AGA Screen) but there are only 3.

Interesting ... the "other 3" are quiet trippy
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Old 01 January 2018, 21:39   #3
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Hmmm, This Demo dosen't like FastRam and the Cpu Cache.
I made a quick Script.

Run Sys:System/NoFastMem
Cpu NoCache
Meadows
Cpu >Nil: Cache
Run >Nil: Sys:System/NoFastMem

It works, but the Demo is slower of course.
Well, more time to enjoy this beauty

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Old 09 January 2018, 04:32   #4
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Gonna check this out - thanks for the work (reply also proves that you don't always talk to yourself)
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Old 09 January 2018, 13:15   #5
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Thanks
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Old 09 January 2018, 14:50   #6
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Would love a fix for this aswell
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Old 10 January 2018, 19:55   #7
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Speed could be a problem.
The Scene with the dancing couple is way to fast on my A600 Furia V2
This would need some extra work, but for now i use my little skript.
(you know, IconX stuff)

Run Sys:System/NoFastMem
Cpu NoCache
Meadows
Cpu >Nil: Cache
Run >Nil: Sys:System/NoFastMem

But a "Final Version" would be very nice. A Great Demo imho
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