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Old 31 May 2013, 12:33   #1
crazy46guy
 
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fx Shaders in WinUAE 2.6.0

The fx shaders don't work in WinUAE 2.6.0. There is no error message but no filtering occurs. I have tried several different shaders. The shaders worked in WinUAE 2.5.1 and WinUAE 2.6.0 beta 5. The shaders stopped working in WinUAE 2.6.0 beta 6. The config file for testing all these versions of WinUAE is attached.
Attached Files
File Type: uae Amiga 1200 [AGA].uae (15.9 KB, 440 views)
 
Old 31 May 2013, 18:01   #2
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,505
It seems only hq2x-type shaders don't work correctly, most others seem to work just fine.
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Old 01 June 2013, 03:15   #3
crazy46guy
 
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Thanks for checking out the problem.
 
Old 02 June 2013, 10:16   #4
crazy46guy
 
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Can the non-working shaders be changed to work in WinUAE 2.6.0? If so, what needs to be fixed?
 
Old 02 June 2013, 19:05   #5
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,505
It will be fixed, hopefully in 2.6.1 but I can't guarantee it.
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Old 15 June 2013, 19:52   #6
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,505
Should be fixed in 2.6.1 beta 3.
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Old 16 June 2013, 07:39   #7
crazy46guy
 
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The shaders are now running, but they don't work like they did in WinUAE 2.5.1. See attached pictures. I'm using the same configuration as before.
Attached Thumbnails
Click image for larger version

Name:	WinUAE 2.5.1  Filter - D3D 5xBR-v3.5a.jpg
Views:	630
Size:	151.1 KB
ID:	35640   Click image for larger version

Name:	WinUAE 2.5.1  Filter - D3D hq2x.jpg
Views:	612
Size:	156.3 KB
ID:	35641   Click image for larger version

Name:	WinUAE 2.5.1  Filter - None.jpg
Views:	582
Size:	150.6 KB
ID:	35642   Click image for larger version

Name:	WinUAE 2.6.1b3  Filter - D3D 5xBR-v3.5a.jpg
Views:	577
Size:	154.9 KB
ID:	35643   Click image for larger version

Name:	WinUAE 2.6.1b3  Filter - D3D hq2x.jpg
Views:	581
Size:	157.7 KB
ID:	35644  

Click image for larger version

Name:	WinUAE 2.6.1b3  Filter - None.jpg
Views:	581
Size:	155.7 KB
ID:	35645  
 
Old 16 June 2013, 10:58   #8
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,505
http://www.winuae.net/files/b/winuae.zip should really fix it.

EDIT: "Problem" is hq2x which is special (compared to most other shaders), it needs both original screen in original resolution (so that it can match pixels correctly) and also output screen in final resolution. I had to add "middle" shader position which takes original resolution and outputs final resolution which is between pre and post shaders.

Most other shaders work if input and output resolutions are same.
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Old 16 June 2013, 14:30   #9
crazy46guy
 
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The shaders work fine now. Thanks very much for your work.
 
 


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