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Old 26 June 2004, 16:38   #1
MheAd
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Misc. Chipset options in WinUAE?

Hi!
I never really understood what those three Misc. Chipset Options in Chipset settings are really for:

- Fast Cooper
- Immediate Blitter
- Cycle exact CPU and Blitter

What are they for?
For instance, most games function equally good no matter whether I activate any of these three or not, but if I want the game "Wings" (Hd-installed version) to run properly, then I must enable 'Cycle exact CPU and Blitter', otherwise all missions played from bombing and strafing view will run too fast. On the other hand, "Trolls" (AGA-version) freezes when the loading of the first level starts when the very same option is activated.

So I would be really grateful if someone could explain what technically these three options do to the emulation procedure.

Thanks in advance!
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Old 27 June 2004, 21:33   #2
Toni Wilen
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Fast copper = faster copper emulation. (but it is not 100% compatible)

Immediate blitter = all blitter operations finish immediately. Useful when running system friendly programs (faster screen updates etc..). Not recommended when running games or demos.

Cycle exact: the most compatible A500 emulation mode. Very fast CPU recommended.

In non-68000 mode cycle exact only does some approximation but it really isn't cycle-exact. Emulating 68020 cycle-exactly is very complex, maybe someday when everyone fast enough PC CPU
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Old 03 July 2004, 19:24   #3
Melvein
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Quote:
Originally Posted by Toni Wilen
Cycle exact: the most compatible A500 emulation mode. Very fast CPU recommended.
Is celeron 1700 Mhz fast enough? And if it is, should "cycle exakt" be the default option when running games?
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Old 04 July 2004, 07:06   #4
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Quote:
Originally Posted by Melvein
Is celeron 1700 Mhz fast enough? And if it is, should "cycle exakt" be the default option when running games?
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